Tag Archive for: template

Improving Your Workflow to Prevent Decision Fatigue

What makes on 30-minute block of music making painful versus some other 30-minute block where everything flows organically? The choices you make can make a huge difference in how you use energy. If you use all your energy in the first 30 minutes of a session, you likely faced too many decisions and ran out of gas.

This overwhelming feeling often comes about when you’ve worked on a loop and mess around with arrangements for a moment before getting discouraged. You’re pretty much burning your brain out and then expect a second wind, but that doesn’t happen right away so easily.

What I’ll advocate throughout this post is a reminder of multiple things explained on my blog that push people to dive into music production and thrive in how they make music instead of being stuck. Strategies to facilitate an easier flow of your music-making are fairly easy, too.

Let’s dive right into the 5 different prerequisites to reach a state of flow.

  1. Risk
  2. Novelty
  3. Complexity
  4. Unpredictability
  5. Pattern recognition

One of the things that I didn’t list here which is important to focus on is the intention to spend a moment making something you know well. By venturing too deeply into something that is difficult (something that is, however, sometimes necessary for self-education), you’re acquiring some new information and achieving a good state of flow is not possible. Once you’ve learned a new concept/theory by practicing it multiple times, you’ll get good at it.

Hence the importance of making yourself:

  • Start a lot of new projects.
  • See most of your songs as lessons where you practice. Forget the aim to create masterpieces or to release all of your songs.
  • Spike time where you actively rehearse something you love doing.

When I teach music production, I explain to people that I can teach them everything their DAW can do, but then they’d sit in front of their computer with the idea of making a song and they’d be lost. The approach I encourage is to start by creating a strong base and then modulating each new skill into lessons. The idea is to focus on what’s useful to get from A to B in order to go to C and not try to go from A to Z in one shot.

A strong base means that you know some essentials, but beyond that, you know what you enjoy doing and what you seem to do naturally.

Once this is set and clear, we can approach the first take in my list above—taking risks. To know what taking a risk means, you need to be at ease with something. By risk-taking, I mean to try something in a different way. This can’t be really done if you can’t do the thing first. For example, you can’t take beat programming risks if you don’t know the basics of how your sequencer works (well, you can actually, but just diving in, chances are, your beat may come out with too much risk).

What’s a Risk in Music-Making?

Is it trying a new technique? Is it finishing a song? Is it learning a new software?

Let’s classify it as a single question: “What if?” This can and often imply a notion of risk. So let’s say you’re making loops, perhaps you can ask “what if I extend it to a whole minute instead of 2-bar loops?”

If you observe how we live, we often will do something we love doing and that usually is because we’re flowing in it; we don’t think—things just roll. You don’t have to make a lot of choices because you already know what you have to do. Taking a risk is a way of elevating what you’re doing a notch.

It’s a personal affair, and it’s something to be asked once in a while. But this gives rise to a second point which is novelty.

Self-Learning, Novelty & Complexity

Another thing I’ve been advocating for in past articles is the importance to see the majority of your music projects as lessons. A cycle I often notice is:

  1. Getting interested in a specific sound, aesthetic, idea, genre direction.
  2. Research and exploration on how to reproduce or imitate it.
  3. Struggle.
  4. Acknowledging a new concept.
  5. Practice and expression.
  6. Perfect it.

Each time I’m interested in something specific for music, I spend a lot of time trying to acquire the knowledge and techniques behind it. I spend a lot of time on YouTube on several How-tos, read some blogs and forums, and then test what I have. For instance, when I was obsessed with Dub Techno, I was searching a lot about it, which led me to acquire a lot of information about filters, reverb, chorus and delay, but also something I didn’t expect—noise. When you dig for information, you’ll find one thing you didn’t know or may not have been searching for, which is the novelty that is precious. In the state of flow, the exploration, in a context where you already feel comfortable but are on a quest of expanding, feeds you with a lot of creative energy that makes you get lost in what you do. But usually just before this happens, you’ll have a moment of struggle and it’s important to go over it to really get to the plateau of full creative force.

Once you practice and work on really handling a new skill, you’ll perfect what you do more and more. You’ll be more able to express yourself properly and eventually, you’ll want to perfect things. To get back to my example of Dub, I started to learn about delay techniques, tried many delay plugins and started understanding their personality and types. Same for reverbs, where I really got into plates and how they sound. The new trick I learned was about noise and started to get very much into the different types of noise: pink, white, blue, brown and red. Which then led me to get really interested in random generators, LFOs and modulation. Always adding a layer of information, precision and personality was a way to feed myself with novelty and complexity hand in hand. They’d play ping pong together.

Imperfection and Unpredictability

Choice fatigue roots in the quest of perfection. When you have more than two choices, you have a moment of not knowing. This clicked one day as I was reading a silly article that a lot of CEO in Silicon Valley will start the day with simplifying how they’d dress to make the least number of decisions possible. They’d have a work wardrobe of only a few things and they’d pick one without thinking. I find that flow starts with the yes-man attitude, as well as the why not. So it’s enemy would be a no, without trying.

Being in the flow, in a certain way, is almost the straight opposite of searching perfection. That is, you’re in the moment and you’re grasping something real and spontaneous. In a way, that is a form of perfection. When you begin searching for problems and feel doubtful about your work, I usually suspect you’re not in the flow, at all. You’re trapped in your analytical mind, the ones that questions and doubts. That part is really important much later, but I don’t give it too much importance in how to improve your flow.

A good routine for improving flow includes the following music-making tasks:

  • Explore, play, improvise.
  • Record everything.
  • Tweak to improve, not to perfect.
  • Consider the future of what was done. Release or not?

I find that I prefer to record 2 or 3 new songs instead of trying to give one a new life by working on it for 10 hours. I could even recycle the best part of a song that’s not working. Making more tracks makes you practice being more spontaneous but also more accurate in what you do, just like a DJ would get better at mixing, transitioning or doing tricks. As you go, your results need less polishing. For years, I left some imperfections in my work as I felt it was part of what made my music unique and human. It received a lot of positive comments and with time, if I listen to my older tracks, there will be things I don’t like, but I don’t know what was left there purposely or should be considered as a problem. That issue is itself, is part of the soul of the song.

As a mixing engineer, I do get in the zone as well. This is why my first mix of the day is crucial for the rest of the day. I usually start with all corrections, and try to do them in one shot, otherwise I start fixing stuff that clients like. I noticed that with time that if it works, don’t change it.

Now, unpredictability is something that feeds all the other ideas I’ve listed above that help to improve flow:

  • Taking risks by not knowing what will happen.
  • Discover new ideas you maybe have filtered out.
  • Making your routine more complex by including new items.

To me, adding a dose of unpredictability starts by making all your elements dynamic with your sounds and effects used. For EQs, I would make sure they’re dynamic (like the Pro-Q3). Compression is dynamic, but I’d link an LFO on the threshold. Adding LFOs, randomizers, and reacting envelopes to the incoming signal would make everything reactive, yet you never are really sure of where it’s going. This is partly explaining how people get addictive to modular synths because it’s all about modulation and unpredictability. A good way to check that is by trying VCV (free) or Softubes’ Modular that is a lot of fun. Reaktor is also an excellent platform to experiment.

Having separate sessions where you prepare an environment for making music is quite encouraged. By opening Ableton Live and launch a starting template that doesn’t take an hour to setup, you’re allowing yourself to be in the zone. Types of “setup” sessions include:

  • Sessions for setting up your future sessions. I’d encourage you to make themes instead of having templates that have all the bells and whistles.
  • Record sessions and sound design moments. These will be precious if you want to make music later.
  • Tweak, arranging and polishing sessions are helpful, but do them later.

The last aspect of improved workflow I’d like to discuss in more detail is pattern recognition—the moment where you realize that you’ve had a good or bad session, and are able to reconcile what happened in order to prepare the next session.

I like to tell my students that if you struggle in a session, it’s mostly because your preparation wasn’t adequate. If you struggle to arrange your session, start small…like, really small. Start from bottom to top: low end, percussion, mids, highs.

If you also fail to finish a jam, maybe you get distracted—a crucial thing to fix. Try to mute all notifications on your phone. Close social media, have snacks and water nearby. Avoid anything that can make your body and mind leave the moment to be elsewhere. If your session lasted at least 20 minutes, you’ve succeeded. Sometimes people feel sessions have to be long, but 20 minutes is sort of the key to get in the zone (unrelated, but this is also why I believe 1 hour DJ sets aren’t fair for the artist).

Personal Rules and Studio Attitude

  1. Be a yes-man to any idea that comes up until tried in context.
  2. Avoid maybes. It’s either a hell yes, or no. A maybe is a no, by default.
  3. Save all rejected ideas for future use.
  4. If it doesn’t feel good, stop everything. After a pause resume, or change tasks.
  5. If something feels like a lot of effort, take a pause and come back later.
  6. If you only have negative points of view, do something else.
  7. If an inner voice insists that you can’t do this or that (music-wise), I suggest you do it anyway to see what happens. Sometimes we stop ourselves from doing things that are creative.
  8. Collaborate as much as possible.
  9. Each session should have a session of listening before or after.
  10. Stay curious and open!

Let me know your experiences with decision fatigue and improving your own workflow!

Free Ableton Live Mixing Template

(Update May 2023: When we moved to the new site, the template was lost. It was obsolete anyway as I’ve learned so much since that I can do better. I did a new one, but it’s more basic. In my opinion, it also does a better job. You can still gather ideas from this post and I will make another one but the basic is at the end of this post. The information below is for the old template, but the one to download is the new version. Sorry for the confusion. I will fix this soon.)

I’ve put together a free Ableton template after receiving feedback that it was very helpful for many people I’ve worked with. The template available on this page is aimed specifically at mixing. I’ve noticed that many aspects of mixing are often misunderstood; I’ve assembled a starting template that has bundled together many useful tools to deal with basic things – this free Ableton template will be useful for those involved in music making!

This template includes:

  • 6 Groups: Kick, Bass/low end, Percussions, Hihats, Atmosphere, Melodic.
  • 3 Busses: Low end (Where kick + bass are routed), Percussion, Melodic.
  • 1 MIXBUS: Where the busses are routed and is actually your pre-master channel.
  • 1 Reference channel: Where you drop the your reference track.
  • Multiple Sends as enhancers.
  • Macro tools on each groups and busses to help you tackle tone and potential issues.

This template looks very close to what pro engineers use like the one Andrew Scheps did for Puremix, but I found Andrew’s template wasn’t really as suitable for electronic music. I’m sure he would disagree but underground music isn’t really handled like commercial music is.

 

Is this template for producing or just mixing?

You could use this template to start producing with if you feel comfortable with it, but I’d encourage you to export stems from a project and then use this template to mix. Yes, it’s a bit more work, but it will also make free up your CPU and make your project ready for a new phase of production. It’s fun also to put an end to tweaking details and then focus on the mix alone.

 

How do I use this template?

There are many ways you could potentially use a template like this but I’d like to explain a few things to get you started quickly. First off, grouping your sounds is always a good start. I like to to think of it this way:

  • Kick group: This group is made to hold the different layers of your kick(s); the best way to make full range kick is to have up to 3 layers, but that will be handled by the group’s macro tool that uses compression and saturation. I created another little macro tool to help beef up your kick with a sub generator and a transient enhancer. I included some sounds from my collection for you and feel free to add more. If you balance everything properly, you’ll have beautiful, warm and punchy kicks.
  • Bass/Low end: This group is essentially the same thing as kicks, but to be used as the bass. Include the multiple layers of your bass (sub/mids), and I’d encourage you to also include anything that is below 200hz such as toms, synth, pads. The macro on that group will help balance it out.
  • Percussions: Anything percussive from bongos, claps, snares or percussive synthetic sounds. This group can get busy so don’t be afraid to add multiple new channels in the group itself.
  • Hihats: Hats or anything that is regular in your group and an important part of your groove could be put in this area. In my case, I sometimes include snares. Please note that there’s no right away to use the Percussion & Hihats group and experimenting might get you some interesting results.
  • Melodic groups: These two work hand in hand. One is for anything in the background and the other is for the melodic elements to be forward. The way the macros work, they will help you position properly the sounds and make the best of them. Try playing with the various knobs to see how they influence the groups.

Please note – I’m applying high pass on these groups and feel free to change the steep which can influence the sound in some good ways, sometimes.

The three busses are quite interesting to work with once you get the levels of your groups finished. For instance, you want to find the best relationship between bass and kick that are routed together. Once they are balanced, the bus allows you to control both the bass and kick at once; this can help you more easily decide on the tone of your track by moving the bus up and down.

I’ve also included a reference channel to remind you to use a track that can be used as a mood and reference board. Reference tracks are great to help you to take inspiration from parts of other tracks you like and would potentially like to use in your mix.

The various sends are simple tools to just beef up or open up your sound. Sends are really for finishing touches to your mix and they’re meant to be used as gently as they can be; subtlety can also make things intense.

Thanks to everyone who provided feedback for the development of this free Ableton template; I am glad I can continue to help everyone enjoy making music!

Click to download this free Ableton template: (New version 2023)

Pheek’s template 2.0 for Ableton Live 11.3+