Tag Archive for: creativity

The Anti-Loop Method vs The Writer’s Block

Maybe you came here with the idea that I’d be discussing techniques to break the loop issue; I’m relating to the problem many have where they are stuck in a loop and can’t get out. As you can see, this comes on two levels. The first relates to working on a song, finding a loop you love, and deciding how to turn that into a song. Still, another level is a bit more meta, where your studio sessions feel like a loop as well, as you have the same habits forcing you to do the same things.

I often said that making music was the most therapeutic experience. I’m not referring to the fact that one might feel better after a session due to the release of endorphins generated by a productive studio exploration. Therapy, just like meditation, is not necessarily all about feeling good; it’s more about why you feel bad so that you can make room to feel better. When I gave some meditation workshops, there would always be someone who would say they couldn’t meditate or that they were meditating wrongly, to which I invited them to be curious about what successful meditation is. Interestingly, there is no right way to meditate (Mindfulness, MBSR). It’s more about being curious of what the brain does to you when you try to do it.

It’s the same analogy with music production/exploration. In a way, there is no right or wrong. The source of writer’s blocks and frustrations often come from your interpretation of what is a good session, as you’ll compare any session to that reference.

 

The enemy of productivity is your interpretation of what productivity/success is.

 

So far, this introduction might feel unsettling, and perhaps you’re wondering where I’m heading with this, but this is the basis of understanding the core of many issues regarding how one might get stuck with their music. While there are multiple approaches to getting out of a slump, you’ll always be pulled down towards your bad habits if you don’t attack the core of the problem.

 

Stepping back on your practice

 

If you’re experiencing a loop and are wondering whether your practice is trapped in habits, the first thing to ask yourself is whether it is. While this question may seem unrelated to music making at first, trust me that it is more accurate than you think. When I ask clients that question, I often witness them taking a long pause to think about it, and every time, they realize they are stuck.

Signs that one is stuck in their workflow can be:

  • Feeling there is no purpose to the studio session.
  • All the music one makes sounds terrible or has nothing to do with what they have in mind.
  • Procrastination.
  • Unable to finish songs or start new ones.
  • They have a loop, but something is always bothering them, so they constantly mutate it to another one.

 

As explained in a previous post about how one can use their studio time, most of the people who fall into a slump often do so due to a lack of understanding of their own workflow. This results in studio sessions that is mostly focused on making songs alone. Creating songs is exciting because there is tangible development where you see your project evolve and reach its end. It feels like something productive was done. But like I described in this article, it is more fruitful to organize your sessions into different activities so you’re not relying on the success of one activity to dictate how well your session was.

As someone who focuses on just a few activities in the studio, where making songs is the central one, it’s easy to conclude that you have been trapped in a series of habits that once worked for you, but it’s now time to review what you’ve mastered to give a few more options. This starts by breaking the loop.

 

Curiosity as your antidote

 

I came across a video with Anne-Laure Le Cunff, who explains how we grow and evolve using cognitive scripts, which can be useful but can also lead to misguided slumps.

 

 

One element that caught my attention was the critical role of curiosity in overcoming a negative mindset. The video covers the Escapist, Cynic, and Perfectionist mindsets, which are common mindsets we can fall into while exploring music production. While those happen, triggered by an event or multiple ones, it remains possible to rely on curiosity to step out of the mindset. It’s easier said than done, and it’s not a blog article that will entirely change how your brain is wired. But I could propose some activities that can stimulate your curiosity.

But before I do, let’s see how the three negative mindsets might be present in the music producer. It’s important to understand that one common trigger that can bring these mindsets is more than often related to the feeling of uncertainty. If you’ve been making music for a little while and did some releases (or not),  you’ll be exposed to multiple confusing situations, such as whether people like the music or not, whether it sold, if people played it, and perhaps why no one is relaying it to social media. Pair that with the adversity of working with abusive streaming sites like Spotify or seeing pirate websites selling music illegally, and your mind will go down the rabbit hole. Our human mind doesn’t deal well with uncertainty.

 

  • Escapist: In this mode, the mind will try to numb the uncertainty either with substances (alcohol, weed, etc) or by removing oneself from what they’re supposed to be doing (ex. playing video games, inventing stories to not go to studio, not allowing important time to create, etc). However, the escapist can also manifest himself in other ways, such as by acquiring new tools, plugins, and hardware or watching tutorials without practicing (skill hoarding).
  • Cynic: As the saying goes, in this mode, the person falls into a zone of negativity and hopelessness, being highly critical of other people’s success, mocking some other artform, or scapegoating the industry’s actors as the cause of their lack of success (releases, gigs, exposure).
  • Perfectionist: You might recognize yourself, as many musicians fall into this category. This mode often relies on the thought, “If this is perfect, it will succeed.” Sadly, this is not true, and history has taught us that even some imperfect art can succeed. Also, perfection is arbitrary and while one might feel they’ve converted all the important points, then will come someone who can point out a “problem”, based on their perspective.

 

Part of the problem with uncertainty comes from the perspective that we expect success to be linear growth, while it is not. If we see someone having success, we are tempted to think they’ve been growing towards that, but we forget that this person went through cycles where there might have been more failures than happy moments for a while. Competition feeds the uncertainty.

 

Music-Making Mindset

 

Knowing all this, how can it affect one’s music-making sessions, or how can we step out of that cycle?

What makes someone get caught in the loop syndrome is that they spent time tweaking the loop to perfection, and now, with the idea to expand that to a song, it feels overwhelming: both in the time to pay and in the potential failure it could represent to turn something perfect into something less than ideal. It could be multiple other things, but in general, tweaking something small will narrow your understanding of how to make it bigger.

Quite often, some people come to me with a loop and ask me if it’s “good.” I always reply, “I need a structure to know how you want to develop that idea.” Loops aren’t songs. They’re small, self-contained ideas. Perhaps they are perfect as they are, but that doesn’t mean they are a song. I like the imagery that it’s similar to someone showing me a very nice tomato and asking me if it will be a nice salad; I’m missing a lot of data to understand, and I don’t have access to the person’s imagination.

As said previously, curiosity can help.

The first part is thinking of ideas in variations before making a loop that supports it. Thinking of a concept for the song will help break it over multiple minutes. For instance, perhaps you have the motif of a few notes over one bar, so start by finding variations and complementary elements that can appear, then think of a call and answer, chorus, breakdown… before you know it, you have a whole arrangement for a song that needs to be assembled. It’s not possible to just be caught in a loop anymore. Plugins like Scaler 3 now have scenes that can help you do this job by breaking down chord progression and suggesting potential variations. I also like Instacomposer if you’re on a budget.

I know it sounds simple, but thinking globally is the first part of coming out of a loop. In past articles, I also discussed using a reference track to understand its structure to populate your song with the elements. Song Sketch also does a nice job at this, covering different genres.

I also suggested studio activities here that you can do in rotation to keep yourself rolling.

But now, let’s dive into some activities to keep yourself curious.

Randomize & React

 

  • Use random LFOs or MIDI generators to modulate parameters on your loop. I love working with randomized midi patterns to come up with new ideas and in this mode, the idea is to act quickly where you search for ideas, resample everything and then just either layer clips all together.

  • Challenge: Commit to using whatever the system spits out for 1 minute of arrangement.

The result can be a little 2-minute blurb or a more extended improvisation. But where the fun is, this is up to you to figure out.

 

Oblique Techniques

 

  • Write down verbs like “stretch,” “reverse,” “break,” “filter,” “chop,” and “double” on separate pieces of paper. Pick randomly one of the words when in front of a specific sound.

  • You can also create a small deck of these as part of a creative toolkit. That can be used with plugins, effects, and techniques.

 

Deconstruct & Rebuild

 

  • Bounce your loop to audio and chop it into individual hits or micro-samples. Carsten Nicolai once made entire songs based on one sound. Perhaps explore that.

  • Create a new groove or section using only the bounced audio.

 

 

Create a Mini Sound Story

 

  • Imagine your loop as a scene. Ask:

    • “What happened before this?”

    • “What happens after?”

    • “What enters and what leaves?”

  • Let these questions shape the intro, build, or breakdown.

  • You can also write scenes on different pieces of paper and shuffle them in different orders to explore a new narration of your song.

 Speedrun Arrangement

 

  • Set a timer for 15 minutes. Copy your loop to fill out a whole 3-minute track.

  • Don’t worry about transitions—move elements around instinctively.

  • The speed forces you out of perfection mode and into playful discovery.

 Role Reversal

 

  • Make your drum loop the melody.

  • Use your melody to trigger drums.

  • Recast sounds in new roles to see the project from a new angle.

Use AI or External Input

 

  • Ask a friend to suggest a weird transition or send you a sound to work in.

  • Or use AI text prompts to ask, “What could happen after this loop?” Get abstract ideas, then interpret them musically.

 Play a Movie Scene Over It

 

  • Import a muted scene from a film or a short video and play your loop under it.

  • Let the visual action guide the arrangement—timing, tension, and release.

 

Parametric sequencing

 

This concept is a bit more advanced, but the idea is to use snapshots or parameter sets and then morph between them. This kind of exploration produces very different sounds than what you might usually do.

Sound design is an endless field of exploration if you’re curious. Whenever I feel out of inspiration, I go back to that sphere and rediscover myself.

 

Polymetric arrangements

 

Polyrhythms are a vast field of exploration. It can be in the way you program your beats, but it can also be in how you modulate. If your modulation doesn’t match the length of your loop, it will give the illusion that your loop evolves over what it’s set for, giving it automatic expansion.

 

Make Music Faster: Self-Imposed Limitations for Expanding Creativity

“I think we need to go backward now”, is what I said to a friend who was asking what was ahead for the year—referring to a view I had years back about recognizing when it’s time to go with the flow, and when it’s time to reverse or deflect it to move in another direction. I was thinking back to the mp3 revolution of 2001; geeks downloaded all the music they wanted thanks to Napster or other software. There was a continuous debate about music being copied and shared. Back then, it was mostly pop and commercial music taking the biggest hit from file-sharing. In underground culture, Netlabels became a mysterious movement, sharing music for free. Now free music is common, but back then it was really seen as a nonsense approach to a label, “backward thinking” even, and often talked down and ridiculed.

Back then, Dennis De Santis (who now works for Ableton) and I were approached to be part of a compilation for a German Netlabel called Thinner (which eventually became fairly well-known netlabel). Why did I do it? There were two main contributing factors:

  • I wasn’t putting releases out at that time, and I was a yes-man to whatever would come my way.
  • There was a huge new audience flow of people who wanted music for free…so why not just give it to them?

I decided to go with the flow. In doing this, you get pushed in a direction and accept that you might not control where you’ll end up. In my case, I’d say it only led me to great things—meeting people, getting gigs, and a lot of attention.

It was no surprise that when I started my own label, Archipel, in 2004, I kicked it off as a netlabel as well. But in 2006, I decided to go against the flow and do what many didn’t really approve of, which was sell music on Beatport. It was the beginning of digital music sales and many people thought it wouldn’t work, but it did really well.

My point is, there are times when it makes sense to keep going in a certain direction, and there are other times when changing directions is more sensible. Keeping this in mind, being flexible is something that can applied to many spheres, such as your music aesthetic, or even a song itself.

As I’ve mentioned, I recently joined Weeklybeats—a challenge to create one song per week, for the entire year, and I’ve experienced a great feeling of freedom. Normally, I impose a very rigorous workflow on myself when I make music, and often it can take me months to finish a song. Switching up my approach to a faster pace forced me to think less. Yes, there’s a risk of reduced quality with increased speed, but at the same time, with the experience I’ve gained over time, I know I can at least make sure that the production is solid.

I also realized that my number one distraction is that I’m constantly bombarded with new music tools promising tons of new features and spend a hell of a lot time going through them and waiting for a sale to buy them, but never really pushing the stuff I already own to its maximum potential. With this weekly challenge in mind, now that I have self-imposed limitations, I feel like I’ve exprienced a huge breakthrough.

Time

Deadlines make you creative and productive. A friend who is a father of two told me recently that he realized that he was creating his best ideas in moments where he’d squeeze a quick session of music, knowing that he’d be limited to maybe 10 minutes. So, let’s say he had to go to the grocery store; while people were getting ready, he’d open Ableton and would test a new macro he made, or would try to make temporary arrangements. The time-constraint made him more efficient than when he’d have a full evening to himself to make music, which often led to nothing interesting.

My theory is that with too much time, you can spoil what you make. This is why I think 5 hours of studio time spent on one song is not the best idea—a thought I have proven to be correct for myself while taking part in this weekly challenge. Now, I take a few hours to create an idea, save it, and later will expand it—the next day I add a layer, and so on. I’m limited in time and I do multiple things at once, but I’ll squeeze in 20 minutes here, 40 minutes there, then 10 minutes before going to bed.

Try this fun Max patch that will time your work and give you an idea of how much time you’ve spent on things.

Tip: Give yourself a due-date for wrapping up a song and accepting that it is what it is, once you hit it. It’s more important to move on than to try to reach some illusory perfection. Use your agenda alarm as a reminder.

I decide the length of my song before trying to speed things up. This is a tip discussed many times in the blog but I will insist that doing this is a strong limitation that clarifies a lot of things.

Tools

If you’re a reader of this blog, you’ll remember that for one song I encourage you to focus on one main idea supported by two minor ideas. It’s really easy to get lost trying to find an idea to start with. My take is to try to use what comes out fast.

Synths: Know what you have—cycle through synths that came with your DAW, and some that didn’t. I encourage people to get at least one synth that is an analog emulation of a classic model (Arturia does a great job at these) and another that is focused on a wide range of sound design options (I’m a big fan of Rob Papen and encourage you to test his products).

Samplers: Honestly, Ableton Live’s Sampler does the job for me. There are a few more alternatives out there but in the end, they all do a similar job except some have more bells and whistles. I always come back to the stock sampler because it’s simple and extremely versatile.

Once you have decided if you’ll generate a sound or use a sample, it’s time to play with it. Mapping a MIDI controller is very useful for playing different notes. Sometimes I see people in front of their keyboard and they are not sure what to do. This might sound obvious but when jamming, I test:

  • different pitches by playing higher and lower notes.
  • harder or softer hits to see how the velocity influences things.
  • listening to the sound a different volume. Sometimes a sound at very low volume is much more interesting than loud.
  • alternating between short and long notes. Depending on your preset, it can play differently.
  • playing fast and slow notes to see how they feel.

Keep in mind that you can make a song out of any sound if you how to use it. The reason why we discard sounds is because we’re after something else. We’re not paying attention to the sound and its potential. Limiting yourself of only one tool per song eliminates a lot of exploration time. It also forces you to do something with what you have.

Same goes for reverb, compression and EQ. I’ll only use one or two, max. When I’m in mix mode, I usually explore different compressors.

Composition

If you use a modular, or hardware, you have your gear in front of you and you’ll just start working with what you have. This limitation forces you to be creative. But on a computer, you’ll have many ways to make music.

Templates. To speed up my work, I created a main template that I use to create macros and techniques, while recording everything. I mostly jam and will not spend too much time going into detail—raw on purpose. When I have something potentially interesting, I make a channel called “ideas” and put my clips in it. Later, when I start working on a song, from the left side browser, I can open the template and import the “ideas” channel in my new song to select from it. Have multiple templates that you import your sounds to, and in that other template, create sound modifiers. For instance, I have a dub template filled with tons of reverb modulators and delays. I can drop anything through it and something dubby will emerge.

Jam. I try to invite people to jam their song as much as possible. Whenever I have a loop as a main idea, I’ll automatically start recording and will mute it, play it, change volume and try different combinations. This lets me explore ideas I couldn’t discover if I just mouse-edit the clips in arrangements.

Sound

For the longest time, we wanted to have access to as many samples as possible, but now that we have them, we’re completely lost. Try to decide which snare or clap you want. Swapping out a sound isn’t super easy but I found this amazing step sequencer that fixed this problem. It’s made by XLN and it’s called XO.

If you want to make music quickly, you need to find your favourite sounds and create drum kits. Import them whenever you start a new song. Back in the day you’d have a 909 or a 808, and that would be your drum kit, end of story. So create a good main kit, then add a few different ones, and that’s it.

And for crying out loud, stop thinking that you need to do everything from scratch, all the time! Yes, it’s cool, but it slows you down a lot.

I mentioned that I’d “go backwards” this year. What I meant by that is that all my habits have to be upgraded or changed. Habits keep me safe and comfortable, while feeling uneasy forces me to be creative and think outside-the-box. Join me in this approach; I’m sure there’s magic waiting for you too!

SEE ALSO : Reverb Tips to Boost Your Creativity