Producing Music With Minimal Gear

In this pandemic, it’s especially easy to get apathetic, and start looking for excuses not to create. “The clubs aren’t open,” “nobody is dancing,” “DJs can’t even play my stuff,” “I’m stuck with my current gear, and I can’t afford to get new gear, because the economy is bad.” 

All of these things are just excuses. 

The clubs aren’t open and nobody is dancing? Well, make the music now and release it when they are open. Spend the extra time to work on getting the marketing set up, or consider what labels you want to send it to. 

DJs not playing music? Well, that doesn’t mean they aren’t listening to it, and stashing away music that they like. If anything, they are more responsive than ever because they aren’t on a plane, going on four hours of sleep in two days. Spend some time building relationships with them, so they actually care about you when you send them your stuff.

You can’t afford to get new gear, because the economy is bad? Well, don’t fear, there is tons of free, or low cost gear out there that can accomplish exactly what you need, and even provide some constraints that allow for true originality to shine. Producing music with minimal gear is a great way to make music.

What Are Some Free, Or Inexpensive Tools?

There are dozens of different tools that you can use to produce music with minimal gear.Moog, Korg, Image-Line, and predictably, Apple, have all thrown their hat into this creative ring. Here are some of the better ones for producing music with minimal gear.

 

Android Tools For Producing Music With Minimal Gear

GStomper Studio

A great way to produce music with minimal gear is the GStomper Studio app. GStomper Studio is an app that installs on any Android device, downloadable from the app store. Built for performance, it contains a full featured sampler/sequencer, microphone recording, a multi OSC and PCM enabled synth, piano roll, drum pads, mixer, master channels, timing and measure functions, and multiple effects. You can upload your own samples, or buy some inexpensive ones in the store. Feeling especially creative? Plug in your favorite MIDI keyboard with a simple USB converter. It’s only $12.99 in the Google Play Store.

image of gstomer. This is a great tool for producing music with minimal gear

FL Studio Mobile

Coming in at a cool $15.99, FL Studio Mobile is the little brother to the full fledged desktop version. While it lacks the VST support, and dynamics of the desktop version, this app is a powerhouse. It has a sequencer, mixer, low latency audio engine, audio recording, built in synths, effects, and samplers. 

If you use the desktop version, FL Studio Mobile comes with the FL Studio Mobile plugin that allows you to swap between desktop and mobile functionality. Also works for iOS. 

This is an excellent way to produce music with minimal gear.  

iPhone Tools For Producing Music With Minimal Gear
GarageBand iOS

Free with all iOS apps, this cultural icon has been responsible for tons of hits, and is the undisputed champion of producing music with minimal gear. While it wasn’t the best when it first debuted on iOS in 2011, now it is a full functioning miniature DAW, with virtual pianos, percussion, microphone recording, loops, MIDI functionality, and way, way more. With the right adapter, you can even plug your guitar into it, and record in the park.


Korg iElectribe

The Korg iElectribe is the mobile version of the renowned Electribe hardware. Think this piece of gear isn’t capable of creating a full album? Think again. Daman Albaran created an entire Gorillaz album using an iPad, a guitar, and this piece of software. It’s only $9.99 in the App Store. If Daman Albaran is capable of producing music with minimal gear, then microhouse can certainly be done on it.

Image of Korg iElectribe. A perfect tool for producing music with minimal gear

DAWs For Producing Music With Minimal Gear

 

Ardour

Ardour is a full functioning, open source DAW that has been maintained by a dedicated team of decentralized developers. It has full VST support, and uses audio engines that are just as good as any other major DAW, allowing for 32-bit, floating point playback and rendering.

It has recording capabilities only limited to the hardware you use, and has full mixing, mastering, and editing capabilities. It’s totally free, and is available on Windows, Mac OS, Linux, and FreeBSD. The only caveat is that if you use the free version, you have to code all of it together, which takes skill.

However, for a small donation, or a monthly subscription, you can get its full functionality. How much you pay determines what you get, naturally. According to them, “If you choose to pay less than US$45, you will get the current version and updates (e.g. buy version 6.0, get access to 6.1, 6.2, etc. but not 7.0). If you choose to pay US$45 or more: get the current version, updates and the next major version, plus access to nightly (development) builds”.

This is a very inexpensive way of producing music with minimal gear.

a picture of the Ardour DAW. A great app for producing music with minimal gear.

Cakewalk by BandLab

Cakewalk by BandLab is a full functioning, free DAW, with analog console-style virtual mixer, VST plugin support, multi-touch support, Bluetooth MIDI, a suite of in the box plugins, and more.

The only cons are that it’s only available for Windows, and that you have to sign up for a free BandLab account. However, there are no annoying ads that come up with this registration, so that’s cool. Cakewalk by BandLab is a great way for producing music with minimal gear.

 

Chasing The Dragon Of Perfection

One thing that many artists have in common is the strive for perfection. A tweak here, a tweak there, all to get that sound, color, or note to fit in exactly how you imagine it in your head. This can lead to endless hours of analyzing one aspect over and over again, when chances are that the other listener is never going to notice, and it’s just getting in the way of actually finishing and moving onto the next stage. It’s this need for perfection that starts the musical journey for a  lot of people – they hear a style of music, and think, “I can add something to this to make it perfect,” and thus from that, comes many’s signature. 

This strive for perfection doesn’t only extend to the composition; it extends to the medium that artists use to create. Currently using Ableton 10, and feel stuck? Well, maybe when you finally get Ableton 11, it will reinspire you to make music again, by giving you access to all these new features. 

So you wait until you have the money saved up to get Ableton 11, and decide that you’re not going to do anything music wise until it comes out, lest you start something in Ableton 10 that you can’t fix in 11. Then, like many before you, you drop hundreds of dollars on that new version, and lo-and-behold, you’re still not making music. That’s because often it’s not about the equipment that you have, it’s about using it as an excuse to not do anything. Many times its more fruitful to be producing music with minimal gear, rather than upgrading your fancy DAW.

 

Where To Find Help

However, sometimes you really can’t do something that you want done, like a vocal, guitar riff, or live percussion. Luckily, there are a lot of places you can go to get reasonably priced studio musicians. 

Before we into what the resources are, a quick note on individuality in music, especially electronic music. Most likely due to the 90’s DIY attitude towards dance music, there is a permeating attitude that somehow if you don’t do everything in the track, it’s somehow cheating. 

No other genre of music thinks like this. Michael Jackson isn’t less brilliant because he had Quincy Jones. The Beatles aren’t any less enigmatic and sonically revolutionary because they had Phil Spector and George Martin. The Beach Boy’s Pet Sounds isn’t any less game changing of an album, because it’s made primarily by session musicians. However, in dance music, if there is outside help, somehow it’s cheating. This is kind of ridiculous. Electronic musicians are not more legitimate musicians than The Beatles, sorry. Many of these albums were created with antiquated gear, that equates to producing music with minimal gear nowadays. If they could do it then, you can certainly do it now.

SoundBetter

Soundbetter is a platform where musicians can hire people to do things that they don’t want to do, or aren’t capable of doing. Need someone to play bass on your new house track? SoundBetter has that covered. Mixing or mastering? There are engineers that work with most conceivable genres, for a reasonable price.

Fiverr

Lots of people know Fiverr, and for good reason. It’s an excellent repository of services, from graphic design, to session musicians. Many critically acclaimed musicians sell their services on Fiverr for a reasonable rate.

Pheek’s Mixing And Mastering

Shameless plug. Here you can get mixing and mastering services, as well as track finalization. If you specialize in underground electronic music, and want your track to sound pristine, or need someone to help put finishing touches on the composition, then this is a sure bet, for a good price.

 

Examples Of Music Made On Minimal Gear

If you’re just getting started, or are looking to change up your medium to find new inspiration, don’t let brand names, and expense, get in the way of creating something great. Some truly great works of art have been made on stock, dated, repurposed, or even free software.

Here are a few:

Burial – Untrue

burial's untrue is a perfect example of producing music with minimal gear. This is the cover of the album.

If you’re not a stranger to Pitchfork’s social media feed, you have probably noticed how they absolutely gush over this album, reposting their article, Why Burial’s Untrue Is The Most Important Electronic Album Of The Century So Far ad nauseum. What’s most fascinating about this article, is that it is made on SoundForge, which is not a traditional DAW by any means.

The version he used didn’t have VST support or even multitracks. It didn’t have neat timing, or BPM features, or anything that modern DAWs use. It was simply a medium for designing sound. Yet, he used it to create an impeccably modern, important album, using old YouTube, and video game samples.

It’s this constraint that made such a unique, airy sounding album that still receives near daily praise the world over.

Justice – Cross

Pretty much the flag bearers of the post-Daft Punk “French Touch” revolution, Justice exploded onto the airwaves with their 2008 album, Cross. A distorted amalgamation of punk rock, disco, soul, and stuttering samples that were modern, and loud. Even to this day, the production value of Cross, while bordering on EDM, doesn’t feel plastic, or overproduced. By any stretch of the imagination, this album was made in an excellent studio, on well tuned gear, and warm, analogue synths. 

Well, that would be wrong. While there is definitely some post production magic, the majority of Cross was made by two French dudes with GarageBand, and clever sampling.   

Justice’s  Xavier de Rosnay says, “A lot of people think it’s bullshit when we say we use GarageBand, but it’s actually an amazing tool.”

Jon Hopkins – Immunity

An image of Jon Hopkin's Immunity, which is an example of producing music with minimal gear.One of the most revered electronic albums of the last decade is Jon Hopkins’ blistering techno/neo-classical masterpiece, Immunity. While he now uses Ableton, at the time, he built this album in a Frankenstein combination of his MacBook running Logic for arrangement, with a parallel processed version of Windows 98 running a 1999 version of SoundForge to do his sound design. 

This album was nominated for a Mercury Prize, and is #37 on Pitchfork’s Greatest IDM Albums of All Time.

Steve Lacy (Kendrick Lamar / The INternet / GoldLink, etc)

Steve Lacy is known for making beats on an iPhone and iPod. He has his beats on Kendrick Lamar’s DAMN with the song PRIDE, co-executive produced The Internet’s Ego Death, and has done collaborations with many other well known artists. 

Yes, it may not be the type of music that many people who read this blog care for, but you can’t deny its impact. If you can make hip hop on an iPhone, you can make ambient techno on one too.

There are many, many more examples of this, in pretty much every genre imaginable. If anything it’s the constraints that give these pieces of art their depth. Never underestimate the power of limitations.

 

Hopefully this article provides you with some resources, and inspiration for making music with minimal resources. Whether that is using an antiquated, or repurposed piece of software, an Open Source DAW, or even your phone, there is no shortage of brilliant pieces of art that have been made by minimal, and unconventional methods. 

Just remember, in the information age, there is a litany of resources available to help you get from A to B. And even if you have all the gear in the world, sometimes it’s good to try something new, and restrictive. You never know what will come out of it. Plus, making things in unconventional ways is a great story to pitch to media outlets to promote your music, so there is that too.

How To Make An EP

In my coaching group, someone asked:

So, how do you make an EP ( I ask this thing regarding the atmosphere, like all the tracks should be in the same way let’s say, or create a story)? I find it really hard, if I count my last 10 projects, all of them are really different. How can I approach this kind of vibe for more tracks? Can you tell me how to make an EP?

I replied a quick answer but I thought it would make sense to expand on this because the real answer of how to make an EP is a bit longer and covers multiple things. Why? Because as a producer, a music lover and label owner, there’s nothing that frustrates me more than having an EP that has no soul, no concept and no direction. It feels bland and empty. There are different kind of EPs you can find out there and all of them will find an ear but I get picky. Let’s see some successful EP types:

The utility:

This type of EP is more for DJs and has a collection of tracks with the function to be played in sets.

The compilation:

Either various or 1, this one is simply a collection of random tracks picked from unsigned material.

The conceptual:

Sometimes an artist has a patch, a system or a way of working that will make a series of songs sound the same, which a few songs will united because of the direction.

The last one is the preferred type of EP I want. If I listen to it on Spotify, I sometimes like the non-linearity experience of shuffling it. To me, it is successful if I can listen to this EP that way in repeat and not get bored or even better, wanting to dig for more music from the artist. As there are multiple people who enjoy an EP just as much as an album, there is value to make one. People were saying that streaming services killed these types of releases but I really think otherwise. As a label owner, if I see someone who put enough energy to do an album, it certainly shows a lot of maturity that makes it special to my eyes. These, whether instinctual, or planned, are perfect examples of how to make an EP.

 

Chicken Or The Egg: How to Make An EP from What I Have Vs Starting From Scratch

Many people make music on a regular basis with the idea to eventually publish it. If you think about it, if you go from one project to another, you certainly will explore different moods, techniques, softwares and ideas. If you work on hardware gear, your music will mostly have some sort of common aesthetic though but with the computer, it gets pretty much all over the place since you have access to so many tools and samples.

It’s a bit more difficult to keep something coherent and you can easily start making music that is completely different from previous song you did. If you remember some past posts I did about my approach of working in a non-linear way, you’ll be working here and there and you may borrow some ideas from a song that is not working to another one that needs something specific.

The idea of how to make an EP is, to my understanding, is to try and propose 3-4 songs that have the same direction and aesthetic. This is one of the idea behind my approach to always try to work on multiple songs, bring them to about 90% and export them to a folder as a reference.

Later on, when working on an EP or album, I’ll go in that folder, listen to the tracks. Then I’ll know which ones have relatives and similar ideas, so I can work on the last 10% that is lacking to call it done. Whenever clients come to me that they can’t finish songs, there’s need to clarify that it is not necessary a bad thing. You can practice wrapping them but it is not essential. Same thing for all the fuss about what if I do this or that. I believe those questions can be answered once you have let the song ripe for a few weeks.

 

How To Make An EP – Purpose And Direction

photo of how to make an EP record

Credit: Blocks

One of the things we talked about a lot on this blog is how there’s not many secrets to music making if you can analyze a reference song. When it comes down to it, how to make an EP is sometimes as simple as referring to previous artist’s formulas. Many people I work with are concerned that a reference track will taint their art direction in a way that will make them not sound like themselves.

The thing that is making smile is how those people are more likely to come to me and share they’re lost. You can use reference EP/LP as a way to pick your songs that are going to be part of the same project. For instance, perhaps a very important EP for you had 5 tracks, where 2 songs were ambient and the others had a different take. Perhaps that is something that you can consider.

The way I see the use of a reference project in this condition is that you get your framework around it and then discard it. How many tracks on an EP is a matter of preference, based on whatever your goal is for the EP.

A thing that boggles people a lot are when they start thinking about what the listener expects. There’s equally a balance between people who want the same type of music from an artist from release to release, and another who wants the artist to keep a core but evolve, change, and not repeat formulas. This can also be the same kind of balance of how people want an album or an EP – All tracks slightly the same or all the tracks very different from to another.

Where do you situate yourself in this?

Wherever you feel like. You don’t have to worry too much because no matter what, some people will like and some will dislike anyway. One approach I have is to imagine the project for a friend in particular. How would they like it? Or a DJ… what is it that they like?

Sometimes I find that a good exercise to compile some tracks all together for an EP is to think of my current purpose. How do these tracks answer my own need, today, when recording an EP?

 

Mindset

How to make an EP starts and ends with mindset. There are different moments where you will have time to make music. I like to approach my session with an intention otherwise I quickly lose my session either troubleshooting issues or getting lost in details that aren’t useful at the end of the day. The different intentions could be listed as:

What I Do

The mistake a rookie producer will do is to approach the use of his time without an intention and deal with whatever comes up. It works most of the time but you’re not using your time wisely. If you start a session with one thing in mind, you won’t get distracted by chasing something else that is taking you away from what you’re trying to achieve. Your mind can do something really well if you put all your energy to it. In that sense, I have developed a natural self-confidence that whatever happens, a future-me is going to fix it or recover it at some point.

photo of how to make an EP

Credit: Nguyen Dang Hoang Nhu

Having this approach is an open call to work on multiple projects and songs all at once, and makes the process of how to make an EP easier. You’ll create a huge pool of sounds and ideas that is ready for the moments where you want to feel creative and make loops, core to a song.

It’s important to capture the song mood and try to finalize it quickly so you don’t overwork it but you can also create a bunch of skeleton ideas that you’ll wrap later. Keep in mind that if you make music on a regular basis, you’re improving yourself and the future-you will be more skilled that your current-you.

That mindset has been my best approach in the last year when thinking about how to make an EP, allowing me to create a lot of music. To grind my skills to a point where I can, in full inspiration, make a song from scratch, gets easy. The other mindset I find useful is to record little live moments as often as possible.

The reason behind this is to know how it feels to jam, to play, to live the song instead of mouse-cliking it away. This is particularly important so you can perhaps imagine your music fitting an artist’s podcasts and sets. You want to have that fun factor as well as being essential for an artist to have your music in his arsenal.

Another benefit from having a focused mindset is that when it comes to working on an EP or LP, the 2 mindsets that will really benefit that will be the optimizing part as well as the finalization. I’d rather have 10 unfinished songs and then pick 4, wrap them based on a single aesthetic to unify them than have 10 finished songs that are not really coherent all together. If you shop for music often and look for EP, what grabs your attention and what kind of EP makes you go wow on it?

 

Aesthetics

Now that you know that you can have a bunch of songs almost done and that the last 10% of polishing can bring your entire project in a direction, I hear you asking how that last detail can be achieved. There are different things you can do but usually what unifies a project, if we refer to techniques, we can classify that into different clusters:

Sound design related

A good example is how the use of a same set of sounds can create unity. For instance, a 808 drum kit for all the songs gives a sense that all songs are the same for its core but you can add different ideas around it. Same for a synth in particular, where Mathew Jonson is a good example. In that sense, building a percussion kit is really useful.

There are multiple ways to build one but my favourite way is to use XO by XLN because it creates a map of all the sounds I have and also put them in a way that similar ones are closer on that map. So you can not only create a kit based on another but you always have the flexibility to search a huge selection and not go to far off. It’s the kind of tool that I’d be dreaming about but not only they made it happen but they made it better than what I would I have done it.

how to make an EP effects photo

Effect driven

The main effects that can bring a project together, from subtle to drastic, are the ones that are coloured. Think of reverb for Dub and distortion for breakbeats or lofi effects for some old school house. They are the key the the key signature of the genre, and help define how to make an EP that’s similar. Sometimes it’s interesting to grab all tracks part of the EP and use the same effect rack that you can create. It’s easy to import into each of them and you can save a few presets that are easily set.

There are multiple aesthetic related plugins you can use and try. I would also not hesitate to simply drop it ON the master bus (yes, I’m serious) which will give you a very coloured version that you can dial back after. But like I often say, you need to push things exaggerated to see how far you can otherwise, if you go with 2-3% of wet signal at a time, you’ll never really see the full picture. I find that a multi-effect like RC-20 by XLN can give you a really good idea of your song in a new space. It adds saturation and noisefloor. It makes your song sound as if it was taken from a dubplate. Pretty impressive.

Tone

One thing I see when I master an EP from an artist is a coherence with the tone. When there’s not, I usually emphasis it so it feels better. It’s weird to have a super bright song amidst a few dark ones. If it’s artistic, ok it can work but it makes the listening experience a bit bumpy. If you use Fabfilter Pro-Q3, You can apply one EQ curve from a song to another. Sometimes you can have a curve for an EP that you apply on all songs. That can provide some interesting results.

Complementary stories

In a past post I was saying how you can layer all your tracks and see how they would be mixed from a DJ’s point of view. Have you tried layering them to see if some nice combinations are possible?

Templates

As explained before, I like to save the arrangements of a song to keep them as templates for future ones. Really handy to speed up the process from a loop to a song.