Tag Archive for: getting started as a producer

Beginner’s Mind in Music Production

In the world of music production, the concept of “beginner’s luck” is something that many people aren’t familiar with. It’s not just about chance or serendipity; it’s about the uninhibited creativity that arises when a newcomer, unburdened by preconceived notions, fearlessly dives into the world of music creation. I’ve always seen it as a proof that sometimes, it’s not about making something to perfection, but more about spontaneity. The more you know, they more you get stuck in your mind, trying to control all the little details you know about, which then will kill the initial idea. It’s very common that I have people contacting me for help because they ruined an initial lovely idea, by trying to make it “better.”

As I said in previous post, people remember ideas, not technical perfection. Also, technically perfect songs don’t always age well as they can easily sound clinical, cold, soulless.

I find that people that have less technical knowledge and who focus on one idea, often pull out a simple song that actually works. I’ve seen people come out of nowhere, make a song that works without really knowing what they do and then for years, try to learn everything they can to sound pro but then they sometimes lose touch with this magical spark. Having the beginner’s mind is a practice that is approached in Mindfulness Meditation. I noticed it is an approach that serves people who struggle with jadedness and lacking inspiration.

In this article, we explore the significance of cultivating and maintaining the beginner’s mind in music production, drawing some inspiration from the mindfulness approach advocated by Jon Kabat-Zinn.

Beginner’s Luck in Music Production

People naturally want to listen to new music and sometimes, also, want to relate to music they know. But there is definitely a number of people who want to learn about the next big thing. Therefore, new comers are caught into this strange zone that it’s difficult for them to emerge while others in the same position as them, will stand out. Nevertheless, when you’re new to music, you are in luck for obvious reasons: everything about music is new and might sound fascinating. This state of mind is idea for creation as you’re not clouded with judgemental views on certain sounds because you’ve been told that some aren’t good enough for a specific genre.

Here’s some points and strengths:

1. Uninhibited Creativity: When beginners enter the realm of music production, they are guided primarily by their passion and intuition. Lacking a deep understanding of complex techniques, they rely on their raw talent and instinct to craft their music. This approach often results in unconventional, fresh, and innovative tracks that captivate audiences. This is something that personally I’m always interested in new people’s music because of their use of basic techniques, used sometimes wrongly, that turns out nicely. In the art world of painting, there’s a similar equivalent called “Naive Art“, where the artist does some portrait in a unusual way. I also noticed that Midjourney, who is a AI based art generator, would be similar as the early version struggled to make hands, resulting in very bizarre but yet mind boggling results.

Credits: Bootcamp

 

 

 

 

 

 

 

 

 

2. Fearless Experimentation: Novices aren’t held back by the fear of failure or the constraints of established norms. They explore various sounds, genres, and techniques without the burden of expectation. This bold experimentation can lead to accidental discoveries and the creation of music that defies categorization. Sometimes I noticed that new music makers who have no DJ experience will create tracks with very strange arrangements not knowing they might DJs to rage when they’ll try to mix the music but this is also part of a certain charm.

 

3. Authentic Expression: Beginners often create music as a means of personal expression rather than aiming for commercial success. This authenticity resonates with listeners, who are drawn to the genuine emotions and stories embedded in the music. The more someone makes music for a long time, the more they might be tempted to fall into routines, habits or conform to a genre’s aesthetics so they may “remain relevant.”

Recently someone on Facebook shared this remark:

To which I explained:

 

Signs of a Shift in Beginner’s Mind

Can we pinpoint the moment someone lose his Beginner’s mind?

Yes and no. It’s definitely not a linear process nor something permanently lost. But when a client comes for a consultation, I have a “BM meter” that I imagine and will try to spot the flags that will point towards a negative state.

There will be signs of the effect leaving you based on a few points. As you see it leave, there will be some issues appearing.

 

1. The Allure of Perfection:

 

As fledgling artists experience success, there’s a tendency to chase perfection. The definition of success is very different from one person to another which makes it a bit tricky. But whenever there’s a fixation or high concern over technical details, something tells me that there’s a desire to be impeccable, before sounding authentic. They might start obsessing over technicalities (ex. searching endlessly for a specific sample, adjusting levels by 0.5dB, have decision fatigue over arrangements, etc), overproduction, and conformity to industry standards. In doing so, they risk losing the distinctive essence that made their initial creations so appealing.

Symptom 1: The technical part takes over the artistic side, both in importance and in time invested.

TIP: Spend more time in being spontaneous, record ideas in real time, limit the number of iterations a song will have or limit the time spent on a specific song in a day.

 

2. Overthinking and Self-Doubt:

With experience comes the inclination to overthink. Artists may become overly critical of their work, stifling their creative flow with self-doubt and self-imposed limitations. This self-consciousness hampers their ability to tap into the natural creativity that characterized their early work.

Symptom 2: Worries take over the excitement. Most of the thought process is focused on the listener’s experience instead of what the song is about. Imagine you’re in a conversation and you’re more concerned on how the listener hears you than what you want to say, then there are good chances you’ll make no sense.

TIP: Focus on what the song is about and putting it to term.

 

3. Creative Stagnation:

Clinging to a tried-and-true formula can lead to creative stagnation. Repeating the same patterns and techniques, even if successful in the past, can lead to a lack of innovation and artistic growth.

Symptom 3: All your songs are sounding the same. They all end up sounding like a different version of a previous (successful) song.

TIP: Change your reference songs, explore new music out of your comfort zone.

Embracing the Beginner’s Mind with Mindfulness

One thing that is important to understand about beginner’s luck relates that people are naturally attracted to novelty. Or at least, many people are. I remember when I started to make music and played live, I was offered so many opportunities compared to today. Even though I’m still labeled as an emerging artist, because I’m not famous, I’m also considered old, therefore, perhaps less relevant. But again, that is really different from whoever hears me out. Some people who had a strong start will chase the first feeling and try to recreate that by changing how they work or compensate with many new acquisition for their studio.

Enter the wisdom of mindfulness, as shared by Jon Kabat-Zinn. At its core, mindfulness encourages being fully present in the moment without judgment. Here’s how artists can apply this approach to music production:

1. Letting Go of Preconceptions:

Approach each new track with an open mind, free from preconceived notions about what it should sound like. Allow the music to evolve naturally, embracing whatever direction it takes.

This means that when you start new ideas, you want to be less picky about how the session should start. Maybe one day you’re interested in playing pads or another day, do quirky percussion loops. Don’t corner yourself out in a modus operandi that work before and let yourself always try something new.

TIP: Divide your music sessions in 2 categories: one that is related to making music (finding new ideas, playing, jamming) and the other is purely technical. When these two overlap, the mind can have a difficult time being open to new ideas.

 

2. Non-Attachment to Outcomes:

Instead of fixating on the end result or seeking external validation, focus on the process of creation itself. This detachment from outcomes liberates creativity and encourages risk-taking.

Does this mean that sloppiness is tolerated?

What we’re relating to is more towards how you manage your arrangements. It’s also about not thinking of the end results and be open to whatever emerges.

TIP: I often say that I work to bring music close to 90% done and come back later with the option to completely revise it.

 

3. Embracing Imperfection:

Understand that flaws and imperfections are integral to the creative process. Accepting these imperfections fosters authenticity and prevents overpolishing that could strip away the track’s soul.

When I’m close to the final stage of a song, I notice sometimes that my mind chases imperfections, wanting to cover them all. I find that leaving some deliberately leaves some human touch to it and I swear that years later, I don’t even see them as mistakes but as part of the identity of the song itself. More than often, all the stuff I fixed end up being overkill.

TIP: Find a friend who can listen to your final idea and ask them to listen to it once, then provide feedback. If they didn’t notice anything, you’re safe.

 

 

4. Continuous Learning:

Just as a beginner is eager to learn and explore, maintain a stance of ongoing learning. Keep up with new techniques, sounds, and tools to infuse freshness into your creations.

As stated before, in my case, I search for tutorials every day and usually start new song out of trying a new technique. This is quite useful while creative.

In the realm of music production, the concept of beginner’s luck is more than just a fleeting stroke of fortune. It’s a mindset that, when embraced intentionally, can lead to enduring creativity and a distinct artistic identity. By applying the principles of mindfulness, artists can sustain the raw, unfiltered creativity that made their initial works so captivating. So, whether you’re a seasoned producer or a newcomer, remember to embrace the beginner’s mind—the gateway to music that resonates deeply with both creator and listener alike.

Common Beliefs and Misconceptions about Music Production

Perhaps you’ve been making music for a little while or you’re completely new to it, perhaps on the verge of jumping in this as a new hobby, and you have this overwhelming feeling of being overwhelmed or lost. Let’s be fair, some hobbies are easier than others to start with. Maybe you’ve tried DJing and you saw how fast it is to get into it and then tried producing and found it to be a steep learning curve. Therefore, I thought I’d write about the different challenges people face when they start and the workaround or strategies that I give to students in order to get through the difficult emotions. 

 

Common Beliefs and Misconceptions about Music Production

 

There are so many different misconceptions about our passion that it’s a bit difficult to list them but I’ll try to debunk many ideas that confuse people I work with.

“Electronic music is easy to do” or a variant, “If you have everything you need, then it’s easy to do.”

 

This is honestly the one I debunk on a regular basis. I often also argue with strangers about it and I gathered so much theory. So to start with how easy it is, that’s absolutely not true. I’ve explored making music for 30 years and  there are still times where I’m not totally sure what I’m doing. Also, I learn something new every single day I practice. 

 

Do I need to know everything to make music? No, absolutely not. I’ve been able to make over 20 albums and on some of them, I was just scratching the surface of what production is about. 

 

The idea that it’s easy comes from the idea that compared to someone who grabs a guitar and performs music theory, rhythms and all that is related to music perfectly is harder, that’s something not everyone can do. On the surface, technology has democratically opened music making by making so many tools, software, and hardware that can let many do more than anyone could, 30+ years ago. It doesn’t mean it’s easier.

 

If you want to make a loop and play music, yes, it can be similar to video games and that part is honestly where most of the fun is. Anyone that wants to go deeper will soon feel like that will not be enough and want more.

 

This is where the second variant kicks in, with the idea that you need something else to do that. You’ll also be exposed that you need something from all the ads we are exposed to or if you talk to other producers, they’ll quickly tell you all the things you need… Which is a bit of a trap.

 

I’ve said it many times before, but to do music you basically, at minimum, need one device that can make a sound(mobile phone, tablet, hardware, computer) t and something to listen to (headphones, speakers). That’s really all you need. 

 

When I tell that to people, I often then get the famous “I knew it was easy!” response. 

 

That’s when I drop the bomb. 

 

Oh yeah, it’s easy… You’ll just need to understand the basic theory of sound design, signal flow, music fundamentals, engineering, storytelling, and perhaps also recording too, to name a few. So then again, it’s confusing because as a newcomer, you might be aware of how little you know and this triggers confusion and frustration. 

 

So this is where there’s a paradox. On one hand, everything is there, but it doesn’t mean that you’ll know how to get your way through to achieve what you want to do. 

 

My approach is simple – it’s about convincing  anyone diving into music  to start with little steps. I saw many people wanting to learn how to play piano and some of the first exercises they’ll start with is to get familiar with hands on the notes, play around with scales, and basically just practice going up and down the keys. If you learn piano, this is what you expect to do at first because it’s the basis of playing. 

 

When it comes to electronic music, people are all over the place. They want to make a song, they want to make music like an artist they love, they want to try this and that… So much to do and there’s not much of a methodology anywhere so people try things and it often fails.

 

So, more myths follow.

 

“You make a song by starting from the beginning and then finish it”

 

This one is probably the most damaging of all because it puts people in a workflow that is counterproductive, alienating and just not fun at all. If you are familiar with this blog, you’ll be familiar with my idea that making one song at a time is one of the worst ways to work. So perhaps let’s think about what it means to you to make a song, or what a song is supposed to be.

 

For some, it’s a little story, for others it’s an experiment, or it can be something for a DJ to play. The thing they all have in common is that they have a beginning and an end, plus some ideas that evolve (or not) in the middle. Some songs have one idea, others multiple. But what this means is that each song needs at least one idea. This is where music starts, by finding ideas. That means you can probably listen to music you like and love something in it. Perhaps you want to sample something from an old record or just want to write notes of a melody yourself.

 

I usually stress the importance of finding ideas as one of the main things to do because it’s not hard to do and because it’s fun. The other thing I tell people who start is to spend countless hours in their music software and not have any goals other than to basically test everything with intense curiosity and openness. The more you are goal driven in front of something you don’t understand, the more you might be lost and lose interest. One of the main conditions for finding flow in an activity is to do something that seems doable but a bit challenging while having fun. 

 

Exploring, getting familiar with your software, and doing little experiments is where you start.

 

Here are some little projects you can do if you’re really new to it:

 1- Drag a song or samples you like in your DAW and play with it

chop it, add effects, stretch it, pitch it up or down, destroy it wildly and see what happens. Note what you do and be aware that certain tools bring specific results.

 

 2- Spend time playing 1-2 notes on a keyboard and listen to the results.

This means, test all the synths you have, samplers. Play long or short notes, and see how they behave. Record the notes and try to record the sound, destroy it.

 

3- Be responsive instead of curating.

One of my approaches with music is to pick any sound and have the attitude that if someone paid me $1000 to do a song with this, what would I do?  The problem for many people is that they have access to way too much and they’ll spend the entire studio session searching for a specific sound they’ll never find. This makes you creatively lazy. You’ll learn more working with something crap  than searching for the perfect sound. You might actually learn how to make sounds you love by goofing around.

 

If we agree that ideas make songs and that you like specific ideas, you need to practice playing to gain ease, spontaneity and control in order to eventually make your own ideas. This is why I invite people to play with what they have to become fluent. 

 

So, to sum it up:

 

To make music you don’t need a lot.

There’s a lot to know but you don’t need to know everything to have fun.

If you have fun, you’ll want to spend time exploring.

Remain curious of what you think is useless or too complicated.

Exploration means practice.

Practice brings new ideas. 

Ideas can be turned into songs.

It’s easier to get the most out of a sound than searching for the perfect one.

Simplicity is sophistication.

 

Making music is about having fun. If it doesn’t feel fun, you’re not seeing it from the right angle.

 

Last belief that causes harm:

 

“I have great ideas in my mind but I can’t put them all together in my songs”

 

Anything one has in mind is wonderful but once you try to replicate it, things are never really exactly the same as what you’d expect. In years of making music, I never really was able to translate my inner world to sound. Perhaps if you’re a singer or folk artist, this is easier but in the realm of electronic music, things are completely different. You can have a nice melody idea but you’ll need the right sound. You might have the right sound, but then the melody might not fit. The more you chase something abstract, the less grasp you’ll have on what you actually control.

 

There’s a vast number of elements that can really cloud your judgment and to chase something, always brought me frustration. I sometimes had way more fun working on simplistic ideas than going for a very ambitious project. It doesn’t mean that you have to stop yourself, but it’s important to understand where you stand, technically, and operate with your current skills.

 

Someone was asking, how do I make very long techno tracks like some artists do? My answer was, don’t do that. He was surprised and disappointed. My explanation was that it’s more important that he becomes really good first at doing what he’s doing now. Then you expand and do something a little more challenging once your basis is solid. I explored longer tracks once I managed to make solid 6 minutes ones, then moved to 8, then 10, and then up.

 

Bonus tip here:

 

My friend told me this software is crap”

 

I could have added a lot of quotes here but my point is that many people will tell you what their experience is, and how they came to some conclusions but in the end, it’s just someone’s perspective. I’m always a bit cautious of people telling me to not do something (especially if I never asked for advice) and will be more curious of people explaining how they managed to do something I like. Many people have self imposed rules that are super weird, not backed by anything technical. Many times I heard some bogus claims that some software wasn’t good enough (FLStudio, for instance is often put down)  or that a plugin isn’t for music, while I know so many people that made amazing ideas with the most ridiculous setup and ressources. It’s not what you use, it’s really what you do with it that matters.

 

The Problem With “Good” Music

Here’s the problem with good music – it’s subjective. One person’s idea of a “good” song is certainly different from someone else’s unless they come from a similar cultural background. And even with a shared cultural background, people still differ between what they think is good and what isn’t. This is similar to people calling music “interesting.” 

The term interesting is subjective as well. What is interesting to me might not be interesting to you. For instance, I could enjoy a technical aspect of a song that someone who doesn’t understand that technical aspect might not care about.

Art Is Often Philosophical

The foundation for this article all started with a client of mine who came to me and asked if I could make his song interesting, which perplexed me, since as I said before, what’s interesting to me might not be interesting to someone else. This led to a debate about if it’s really the mandate of the artist to be interesting. Is it the artist’s fault if the music isn’t “interesting” enough? After all, music is subjective.

For instance, some people absolutely hate the music that’s on the radio, but if you’ve ever run a club, you know that it’s your Top 40 nights that are going to make you the most money. It’s reasonable to assume, that to the patrons, there is something about the music that makes it “interesting,” or else they probably wouldn’t be there. Sure, it might not be the music itself, but it could be the purpose… the intention.

I got the sense that my client doesn’t appreciate philosophical debates as I do, so they may have just been annoyed. But that’s what had me thinking about this article, because when people come to me and ask for me to make their track “interesting,” or “good,” I would like to have a reference to show them to help them describe what they really mean. So that’s what this article is about – giving people the tools to objectify something that is inherently subjective.

 

“Interesting” Is Intentional

Instead of interesting, it’s best to describe a context and/or an emotion that goes with it. Maybe you want the song to be exciting, emotional, tense, or have a narrative flow. Perhaps you imagine it in a soundtrack to a movie, or you want it played in a club. These will have different technical and compositional elements, which segment into their own specific terms.

For instance, if you want a song played in a club, that’s going to require more compression, and often more density so that it can keep up with the loudness of all the tracks it’s mixed with. However, if you want it to be in a soundtrack, it will be more transparent, and use frequencies that don’t clash with whatever it’s being overlaid with, whether that’s dialog, or foley sounds in the film, etc.

Also, the length of the song will matter. If someone comes to me and say, “I want a radio-friendly song” and they give me an 8-minute song, we have to figure out how to isolate 5 minutes of it for a radio version. We may even have to add other compositional elements to so that there is a congruity to the song when we reduce it that significantly.

Nowadays, whether we like it or not, social media runs everything around us. There are tons of DJs who get gigs because they have a great social presence, rather than artistic output. That means, in order to compete, many artists who do have a sizable artistic output still have to do stuff for Instagram, or TikTok. And if it’s good for TikTok it might not be good for Spotify. I was reading an article about making music that grabs attention in the first 4 seconds, and if they don’t do that, then it will fail on places like Instagram Reels and Tiktok. Once again, these are things I need to know in order to make it “interesting” for those contexts. 

 

The Axis Of “Interesting” Music

The aforementioned thoughts are best explained by an axis, I think. This axis is pretty arbitrary, as it’s my own personal one, but I think it does a good job illustrating the intention of music in general.

The axis is a pie chart of purpose, emotion, and technicality. Then somewhere surrounding that pie chart is distribution. 

When all of the elements are congruent, then magic happens. If they are off-kilter, there is a good chance it won’t sound right.

Purpose is the context: is it meant for the club, is it meant for at-home listening, is it meant for a movie, etc? Emotion is the existential part of it; it’s the part that makes it feel human. If it’s too emotional, then it may not develop, or it may seem campy, or annoying. Technicality is the musicianship and the engineering on it. While you want it to be technically sound, if it’s too technical, like a Dream Theater album, then it might sound emotionless, or pretentious. However, if there is too little technicality, then it might sound sloppy. Having a balance of these to fit your goal is the key. 

Sometimes songs are “purposely” untechnical. These are the songs that might sound kind of jangly or have poor mixing, but you can tell, based on the style of music, that this may have been intentional. Take “lofi” music for instance – it’s purposely mixed weird.

Or sometimes, things are purposely overly emotional in order to illustrate a point. Maybe it’s part of a skit for a campy comedy/parody about romance or something of the sort. That is bound to need an overly emotional track. 

However, what all of these examples have is a purpose, which grounds them.

Distribution is the final part. Is it going to be on vinyl, or is it made for TikTok? If it’s on vinyl, then certain mastering will be required. Also, you will need to consider the length of the songs as it has to fit on the grooves. 

If it’s TikTok, as I mentioned earlier, you have to grab their attention in 4 seconds, or else it won’t carry on the algorithm properly.

 

Attention Matters

Right now, one of my projects is to create a 12-hour long ambient album. Do I expect it to be intently listened to? No, it’s background music that sets the mood. 

The idea came from these playlists, or stations, that I leave playing for an entire day because it’s a presence that isn’t actively listened to. It’s more an atmosphere rather than for attention. 

There are different levels of attention: passive (background), attentive (stopping what they do to listen with care), critical (either people who are trained with music theory/engineering listening for flaws). It’s up to the artist to set that intention.

 

What Is Your Intention?

A label once asked me for “good music” and I was like that doesn’t make any sense – I don’t go into the studio thinking I’m going to make “bad music.” I try to make something that is meaningful – that’s all

At the end of the day, the question is: what are you chasing? Are you chasing appreciation, artistic integrity, or attention? You can’t have all three, because you can’t please everyone. But does that really matter?

Resisting the lust to be famous

While music fame and the desire to “get famous” might seem comical to some, I’m sure that if it doesn’t apply to you, perhaps there are some people in your network who have expectations to build a career in music production. It’s one thing to leave your mark, but it’s another when you have a very strong expectation to be famous. Why do I address this? Mainly because working with people I’ve noticed that many have this cyclical pattern of ups and downs, all based on how productive or successful they’ve been. The thing is, when you’re up, things are great of course, but the issue is how to deal with the lows.

In my career, I’ve learned a few things regarding how to deal with the lows. It comes down to perception mostly, but also to how you approach things. The thing is, no matter if you’re riding a high or a low, you are exactly the same. External factors can trigger frustrations but they’re not responsible of your emotions. While it is known that physically, making music can release some internal hormones that give pleasure just as a drug, on the flip side not being able to do music can also be hurtful.

Let’s debunk a few things that can help you surf more positive waves.

If you’re in music production to chase success, you’re in for a nightmare.

What is a successful release?

This is a good question; the definition of success can be based on multiple factors:

  • Sales. As you know, what might seem like a catastrophic release for one market could be a crazy success for another, with the same numbers. I can tell you that I had a time where 200 vinyl sales was a moment to open up a champagne bottle.
  • Reach. It’s so strange how some releases will have all the same amount of effort in marketing but one will pop on social medias and charts. It’s basically impossible to predict what will work and how much it will spread out. But sometimes, something that reaches out more than usual, might have next to no sales.
  • Media feedback. So you know, if you pay for PR, it will be between 150 to 1000 euros or more for a company to pass the music to medias, DJs, blogs and journalists. It doesn’t guarantee anything at all. But one thing you want is the music to gain momentum and if you start seeing comebacks here and there, that can be seen as a form of success.
  • Other artists’ appreciation. Charts, thumbs up, DJs dropping music in an event are all a form of success.

The thing is, these factors are all linked as you can see, in one way or the other. As a label owner, sometimes it becomes pretty frustrating to deal with artists who complain that you didn’t push hard enough because the previous release did better. Explaining it like a lottery might be the best way to put it out. The strangest thing is, sometimes some of the most talented artists I know make music that is exceptionally beautiful but it just doesn’t sell, reach or get any feedback; it’s as if people completely missed it. I’ve seen some releases on Archipel pop 7 years later because a known DJ played a track in an event, randomly. Thank you Shazam!

In the end, you are the one that can define your own success. Using numbers will help you greatly. “Being famous or known” can’t be measured, but selling 200 vinyls can. And since sometimes things move really slowly; sometimes patience can make a difference.

Over 20+ years of releasing music, I’ve come up with my own set of success measurements. One of them is based on a very tight circle of friends I share my music with once I’m done with a new song. If they all like it, then I know I have something I’ll be happy with down the road. Because one of the main issues with music making is to know if you’ll love your music later on. While you’re in it, you often lose perspective of its true potential

So what does success come down to?

1 – Create personal projects that matter: This is something really important here. Make music, finish your songs, make albums and share them with your friends. Hire someone to make a kickass artwork, make sure it sounds top notch and have something that makes you proud, even years later. Why? Because that is success, honestly. To have your own collection of homemade music is something that creates a portfolio and later on, if anyone looks back at your past work, they can see the dedication and work you put into it.

2- The 1/20 ratio: Keep in mind that one song out of 20 might get attention. Perhaps less. Keeping that ratio in mind, it really brings you down to earth and keeps you humble. Is it worth making music? Hell yes. Make tons of it. Don’t spend forever on that one song you believe will make you famous. Make tons of them, record daily at least one thing, one sound design, one loop… keep yourself engaged in what you love, because you love it, not because it will lead you anywhere.

3- Create your circle of validation: This will take time and patience but if you can find a circle of 5 people you love and that you know have similar tastes to you, then you can broadly share with them. Expect to be frustrated at times but be there to validate their work as well, and remain honest, diplomatic and constructive in any feedback. Make sure that some people of that circle are DJs that often play out so they can test your music in context, if that’s you’re goal. Bonus points if one of those DJs is a social media magician; he might refer you around. I also like to have someone that is very knowledgeable so I can bounce ideas of him/her regarding labels to send my music to.

And have fun!

Home studio essentials: Starter kits for electronic music production

Due to popular demand and because I receive questions about what to buy to start making electronic music almost daily, I decided to cover the topic based on various levels of investment. If you follow the plan I outline below, you won’t fail or be mislead into bad purchasing decisions. This list is based on years of discussions with people, consultation with clients, and testing a variety of this gear myself. As previously covered in a past article, we’ll start with the level where you are completely new to making electronic music and then build up from there. If you need guidance beyond first levels, scroll down to see tips for larger budgets and more advanced levels of producing. Just remember, the type of studio electronic gear that you choose to use will have a profound effect on your sound.

Level 1 kit: The beginner Studio Electronic Musician

Your level of knowledge:little-to-none; you’re contemplating making music.

Includes: Laptop, DAW and Headphones.

Music really doesn’t take much to get started with anymore. There’s a myth that many people believe, that the more equipment you have, the better the music you’ll make and thus it’s waste of time if you don’t have much money to invest in the early stages. This is false, I know some pretty amazing music that was done on the cheapest setups you can imagine. Remember, studio electronic music started as a DIY endeavour, in cultures that were not traditionally wealthy.

The only thing I’d strongly encourange you to do is get a demo version of Ableton, Reason, or Bitwig to see which one seems the best for you but my personal pick will always be Ableton, which I’ve been using since 2002.

For your laptop, if you can invest in one, I’d say try to get a PC or MAC with at least a i5 or i7 processor and an SSD hard drive; this will make a tremendous difference in how you’ll be able to manage the needed resources. Plugins and software are mostly dependent on a powerful CPU to process information, while the fast hard drive is to access how the samples are read. If your hard drive is slow, it can create bottlenecks if you’re reading large files. An external SSD is critical should you rely on something not internal. Also with regards to RAM, the higher the better. At the moment, I find that a minimum of 6gb will make a difference but if you can get more, that’s even better. High RAM is also a critical part of how smoothly your DAW will run.

Harddrives & Laptops For For Studio Electronic Music

You’ll need a good pair of headphones. If you don’t like making music, you’ll still have a good pair. I find that it can be misleading to not invest much in it so if you can, get the best you can get. I propose here pairs for different budgets.

Headphones

Level 2 kit: Getting confident In Studio Electronic Music

Your level of knowledge: You’ve made some songs and you start to feel limited by the level 1 kit (headphones and a laptop).

Includes: extra software/plugins, Speakers, MIDI controller.

Ok, so now you know you want to do this as a hobby or more. I think it’s important to have better monitoring than just your headphones so getting speakers should be among your next priorities. There’s nothing more important than to go to your local shop and spend time testing a few pairs of monitors with music you know. So get your phone ready and go listen, then you can make a decision and buy. My personal favourites might not work for your style, but here are some of them, including some for different budgets.

Just make sure that the music you listen to is similar to the type you will be making, since your studio electronic music will be influenced by whatever you get. 

Speakers & Monitors FOr Studio Electronic mUsic

MIDI Controllers

A good investment is adding some controllers for your DAW so you feel a bit more physical about how you interact with your music. This can go from a pad based midi controller, to a keyboard or a midi mixer. It really depends of what you do with your music but any of these will be useful somehow.

If you’re serious about your music, you will want some original material and investing in good synths is important; you can then combine controllers with sounds. KOMPLETE by Native Instruments is a powerful investment that will pay off for years to come. Otherwise, Arturia is also quite amazing.

Level 3 kit: The Studio ELectronic hobbyist

Your level of knowledge: You’re able to make music and finish songs, you spend considerable time making music.

Includes: extra software/plugins, Gear upgrades.

At this point you can make music, finish songs, and perhaps getting some of your tracks signed to a label. This is the stage where most of my clients are at. In general, their needs are pretty much the same. Many haven’t invested in good monitoring, either a proper sound card or monitors. A quality sound card/interface will make a big difference in the quality of your sound; this sounds pretty obvious but many people I work with still need to be convinced…until they get one and come to me to say I was right! Sound cards aren’t like monitors, it’s not a question of personal tastes but a matter of understanding what you need. The very first question you should ask yourself is “how much gear do I need to record?”, because that will determine how many inputs you need in your interface. You could always get a little mixing board to get all the audio in then route it to two stereo inputs, but some people prefer multiple audio in. In other words, studio electronics matter.

Audio interfaces & Sound cards

Most basic audio interface: Focusrite

Focusrite Scarlett-Solo Gen2 USB Audio Interface

Picture of Focusrite Scarlett-Solo Gen2 USB Audio Interface

Medium budget: MOTU – who also make killer converters for recording.

MOTU MicroBook IIc USB Audio Interface

Picture of the MOTU MicroBook IIc USB Audio Interface. It's an excellent piece of studio electronic gear.

My personal suggestion is to go with UAD Apollo Twin, which also gives you access to all their plugins and outboard CPU power. This is a solid piece of studio electronic gear.

I find that at this point, investing in software to define your sound and to get out of your DAW’s internal sound is a great move. Some companies I love are U-He with their amazing synths such as Diva, Bazille or the Presswerk compressor. I am also on the Plugin Boutique mailing list to get daily discounts on software. Not only do I learn about what exists, but it then also becomes possible to get discounts for plugins I’ve had my eye on. Following KVRAudio is also an essential habit. They are masters of studio electronic gear.

Level 4 kit: The serious bundle FOr STudio Electronic Music

Your level of knowledge: You’re getting very serious at it and want to be semi-pro.

Includes: extra software/plugins, Gear & studio upgrades.

At this point, you have an organized your studio and all essentials are covered. Usually this is where you’ll feel ready to invest into more gear such as modular synths, synthesizers, external effects, and fine tuning what you already have. Before anything else, I’d suggest you make sure you have something to cover your low end. If you have neighbors and still want good relationships with them, I’d go for a Subpac:

Bass & Subwoofers

This thing has really been helpful at home and helped me get more precise mixes; there’s this more expensive wearable version, or a cheaper version for your back while sitting in a chair. It’s a piece of gear that gives you a physical impression of having a sub. If you can get a sub though, that’s even better. I can recommend many, but usually something like the Yamaha HS8s Studio Subwoofer will do for a home or small studio.

Nailing the low end is really an important part in solid sounding music, and you can only get there by being able to hear what’s going on down there. To adjust it, you won’t really need to hear it as much as feel it, which is what the Subpac also does.

Synthesizers

In terms of synths, there are many great ones out there. If you can get to a shop to test some in person, I recommend you do so. I can explain in my own words the technicalities of sounds each synth can make, but test driving a synth is the best thing to do, to really know if it will fit what you do. I think my view on this is that when you get a synth, it will become an important part of your artistic identity. I’ll list some of my favorites, based on different branches and aesthetics: Roland, Korg, Moog, Elektron.

TIP: Always search for demos of the synths on Youtube to see how they sound!

Roland: aesthetic – classic sound

A staple player of the electronic music world, Roland basically shaped the beginnings with drum machines and the tb-303, source of the original acid tones or the Juno that shaped Trance/deep techno. After being silent for years, Roland has returned with force, deploying super solid products such as Roland Aira TR-8 Rhythm Performer for the 808, hugely recommended if you want classic kicks. The sound is very classic, clean, and efficient. I would recommend the Roland GAIA SH-01 Synthesizer which has made a big comeback in many genres in the last few years and is far from being out of date.

Korg: aesthetic – edgy, modern, clean, warm

Let’s cover the basics of Korg as I know some of them. The all favorite at the moment is definitely the Korg MS-20 Mini Semi-modular Analog Synthesizer which is a good cross of analog synths because of its patching options. It can sound very modern and experimental but it can also sound old school 50’s spooky sci-fi. There’s a bit of a learning curve but the investment is very rewarding once you dive in it. Very unpredictable at times, it can provide many outstanding ideas. These happy accidents define so much excellent studio electronic music, as well as live electronic music.

Another one is the Korg Minilogue 4-Voice Polyphonic Analog Synth which is a super slick synth that sounds very clean and modern. It is able to make tight basses and warm fuzzy pads. Excellent for techno.

There’s also the cheaper version as well too. Finally, super useful and fun is the Volca series. There’s a nice little FM synth in this series – a very powerful buddy that can provide really warm tones.

Moog: aesthetic – Fat, rounded, electroish sound, vintage and gritty)

Moog is a staple for its name and the legacy it’s left over the years in so many songs we have all heard. Fat and dirty basses are often from Moogs and bold melodies are pretty much a trademark. If you want to dip your toe in the modular world, the Mother is a great machine to get. Its sounds really, really warm and thick plus its patching board is well designed that you can get started intuitively. The Moog Sub Phatty is another favorite of many for the name it carries, and what you get in return. The Moog Mother is another beast that can make extremely powerful sounds, from basses to kick and leads. it’s also a good step in the semi-modular world if you’re looking to make some hard hitting studio electronic stuff.

Elektron: aesthetic – Berlin techno, modern/underground dance music

This company is the current leader for studio favourites. It’s defining a lot of the current techno tracks that are being released. The main bad boy here is the Elektron Digitakt. There are two things that define the success of this monster: it sounds right and the integration with Ableton/DAWs makes it an ideal desktop companion. If you have the budget, you could also get the Elektron Analog Four which is another beast. Crazy possibilities on this one and a resource to do pretty much anything you want.

SEE ALSO :   Equipment Needed to Make Music – Gear vs. Experience vs. Monitoring  

The 2-minute Soundcloud preview method

The 2-minute Soundcloud preview method, as I call it, is about creating tracks previews that are 2 minutes long. Why that length?

If you look at most track previews labels and artists are sharing online, they’re about 2 minutes in length. This unofficial standard got popular during the early days of Soundcloud when a little problem was discovered involving people being able to download full tracks from the website; not the full resolution file, but the streaming version, which is very low quality. Many tracks leaked this way and it’s crazy to think some people used those versions to play in podcasts or even in clubs!

So then, why post 2-minute tracks?

Many labels look for artists by browsing their Soundcloud page and it doesn’t look good if the page is empty. As a result, some artists started creating “fake” songs, as 2-minute tracks, often with artwork created by an online app. The crazy outcome of this behaviour was that some people/labels started asking artists to release some of those two-minute tracks, which forced the artists to finish them.

The pros of uploading 2-minute mini-tracks is that if someone connects with you about one, you’ll know what’s working best from all the tracks you have online. This particularly useful if you have a large number of sketches and wonder which ones have the most potential. The cons of this approach, if done poorly, is that it can really backfire at you, and make you look (very) unprofessional.

That said, if your goal is to get some traction online, this method can really be effective. Some people also need motivation and direction to get things done so this approach might be good for you if you’re one of those artists. Here are some tips on how to approach this effectively, to get most out of it:

Use tracks that are in progress to avoid getting caught with unexpected requests. The more advanced you are in the arrangements, the better. You can actually use a complex 2-minute base as a way to find the final ideas of your track. Uploading a very simple loop is not a good idea as it might sound completely empty.

Make sure it is mixed properly. This might be the most difficult part of it, but make sure the mixdown is solid. Use some compression and have a limiter on the master to glue it together.

Make sure the main idea of the track is exposed in the preview. What I mean here is, be sure that if someone listens to your preview, they will have an idea of what the song is about. If you need a better idea, go to decks.de and listen to previews of records to see what I mean.

Have something strong to say. Make sure your loop is exciting, has something special in it and has a memorable element that might make people want to hear more. This is the most critical aspect of your 2-minute track.

Try to have very different song ideas from one to another. If you have too many previews that all sound exactly the same, it’s sort of like having a colour palette with a multitude of beige variations; have different colors but keep an aesthetic that is in tune with your style.

Make sure the mixdown is solid, then normalize. If you don’t use a limiter, export it normalized, this will create a louder version.

Limit the total number of tracks on your Soundcloud page. Try to pick a number between 10 and 15 then never have more. Why? Because you don’t want to be that artist that has zillions of unsigned tracks either. Remove older ones and remove ones that have no comments or likes. This is not good for momentum (see my previous post).

Indicate if the track is unsigned. Let people know the track isn’t signed or mastered; this helps clarify to people who listen to it.

So then, when do you finally finish one of these 2-minute tracks? You should decide to finish it when it generates some sort of buzz. If you get a DJ asking for a copy of a track for a podcast, this can be as important as if a label would like to sign it. If someone interested in your track, don’t sleep on it; let me know of your results!

 

SEE ALSOIntuition for decisions in music production   

Equipment Needed to Make Music – Gear vs. Experience vs. Monitoring

This post follows a previous one I made regarding the minimum equipment needed to make music; due to the popularity of that post and the number of questions I had afterwards, I wanted to dive deeper into my thoughts on this.

I’m often asked what matters the most between equipment, experience, and monitoring, and I  give someone the following advice on those three topics:

The Role of Experience

There is absolutely no doubt at all that someone’s experience, more importantly than anything, will have the biggest impact on the quality of the music he or she makes. A producer with years of experience knows what works and what doesn’t. Even without the proper equipment, he or she will find ways to maximize the tools they are limited to in order to get the make the most of their gear, and sometimes can even turn something very insignificant into a piece of art. What’s also something to understand is that experience can also guide you to make strategic decisions based on past experiences. For example, someone who has made high quality products knows that reaching out to others who can help is a valuable, essential part of the process. Also, if you’re faced with limitations, the internet is filled with information about how to make the best of your situation. Lacking sounds you love? Find a sample pack and buy it. Lacking ideas or technique? Look stuff up on YouTube. There’s an abundance of information that is either free or cheap. Investing in little things like personal connections is not only a great way to build support among people who can help you later, but it’s also a way to stay on top of new and better tools that come out from people who and work with develop them.

Studio Monitors Matter

The biggest mistake I see in people who are just starting out, is to invest in cheap studio monitors because of their budget limitations. I know this one is tricky because many people have small budgets. Monitors are something you want to have for the next 10 years minimum, and you want them to be the best pair you can afford. Though experience is the most important thing to consider, but you can’t start with it if you have none, monitoring is to me, what’s you need to focus on as a close second. Studio monitors are your “eyes” in music making: if you can’t “see” what you do, your music will not be precise and the end result might be difficult to appreciate after it leaves your studio. Having proper speakers is like having access to glasses when you can’t see: all of a sudden, everything is clear and you’ll know exactly what’s not working.

  • Tight budget? I find that if you can’t invest in good monitors, it’s worth waiting. There are many ways to raise money, from getting a loan or asking relatives, or whatever. But investing in cheap speakers will only benefit you in the short run and will be a major problem in the long term. In the meantime, try getting good headphones that feel good for you when listening to your favorite songs. Go in a store and spend some time comparing models. Comfort is also important.
  • What if music production isn’t for you? If you want to produce, it’s probably because you’re a music lover. If you give up on production after buying monitors (note: contact me before doing that!), you’ll still have great speakers to DJ on or to just to listen to.
  • Having a subwoofer is a game changer. To me this is an indisputable fact; you’ll see what I mean if you get one or if you get to hear a setup that makes use of one. Thin walls? Angry neighbors will love you if you get a Subpac instead.

The takeaway here: music equipment is a useful but luxurious tool.

One of my friends came to my home one day and showed me a stunning album he made which totally blew me away. We quickly started talking production and he explained me that he was using Cool Edit (a very simple sound editor which in the early 2000s wasn’t even considered a DAW!) and no equipment whatsoever. None. Everything was made from scratch and with a lot of patience. Honestly, he changed my perspective on gear forever. Every time someone tells me they “need this” or “need that” to start working on their music, I have to yell “bullshit!” because I know and have heard otherwise.

The Role of Additional Gear

“Yeah but I love the feeling of touching knobs to produce!”

So, where should you start if you want to explore the tactile dimension of producing? If you still feel the need to buy equipment beyond a good pair of monitors, I would recommend the following:

  • Explore to know what you love doing and invest based on what you decide you like. Don’t fall for the classic “If I just have the [insert trendy piece of gear name here], then I will be okay.” Try to understand music on your computer first: play with synths, make beats, see what you like, and after a few songs, maybe you’ll notice you love synths that sound like a Moog. Learn to understand what kind of sounds you like, just like how you find out what labels an artist releases with. The more you know, the more you’ll be able to invest properly.
  • Buy used, rent if possible. Or go hang out with someone who has gear you can try. Make a song with their gear to see if it feels good for you.
  • MIDI controllers are always a good investment no matter what but aren’t essential.

Truthfully, there is no such thing as minimum equipment needed to make music, but the things I’ve outline here are things that will help you get started. I hope this helps!

SEE ALSO :  What is the Electronic Music Equipment Needed to Start Producing?   

The Modular Trap

The modular synthesis game is a big one right now, and for good reason. Sound designers and synth heads that want to take their sound design to the next level will find no shortage of fantastic modules to collect, and nothing is stopping you from patching together the tweaked out system of your dreams.
That being said the road to modular isn’t without its problems, and before you rush out and get started building a rig of your own I want to share some insights you might find helpful before you dive into the Modular Trap.

Intellijel Rubicon

I’ve spent a good while lately test driving a modular system of my own. I’ve been using the Intellijel Rubicon, and I can attest to many of the uniquely modular things people get excited about – all the hands-on messy fun that make modular such a unique experience, the unique, fat, and rich sound, the many fun surprises that come along with a somewhat unpredictable modular environment. Even with software like Reaktor, Reason, or Softube Modular, the sounds you can generate just can’t be done the same way without real life patch cords and eurorack modules. In my opinion, these are some of the pros about using a modular setup:
The quality of the sound coming from modular is somewhat different and pure. The Intellijel Rubicon I’ve been using seems to have a unique and pure sound, quite different than that from any sine waves I’ve heard from a soft synth. It’s hard to describe but I can honestly feel it more deeply – just like an analog mixdown will be slightly different than a digital one. If like me, you really are fascinated by sounds, you can easily become seduced by this.
Hands-on material plunges its user in a state of flow that can be addictive –. To get anywhere within Modular setup you must be actively involved in every step – patching one module to another, over and over, in different ways requires your full commitment and attention – it’s very engaging. Time can be lost easily when creating music this way, and being so focused on sound feels amazing, it’s truly addictive.
Community – You don’t have to look hard to find helpful, and engaging modular communities online.  You’ll soon learn how to use your modules in creative ways you hadn’t known were possible. Take the time to be a part of these groups as the knowledge shared within these discussions will be precious to you if you’re just starting out.
Knowledge – In educational terms, I feel working with a modular system of any size is one of the best ways to teach yourself how sound can be altered and modified. With automatic results you will train your ears to understand how one module can significantly affect another, and how combining several modulators can create truly strange and trippy sounds

So far it’s all good and fun, but when the initial buzz wears off, you’ll likely find yourself surprised by a few things you might not have anticipated earlier. Here are a few drawbacks to working with a modular setup.

Cost can be a limiting setback. Building a modular rig of your own can and will get expensive. Just the price of patch cords needed for every module alone could very well make you sweat, and you’ll of course also need a case, output, input, VCAs, modulators, oscillators, LFOs, filters…, and that’s just the beginning.
Time Investment. I can’t complain about losing yourself for hours in synthesis, but it’s pretty easy to do with a cool rig begging for your attention. Like any other tool in your arsenal you’ll want to be productive and useful with it, so knowing how to create the sounds you need quickly will take some getting used to.
Steep learning curve. For many producers used to creating sound entirely within software, getting things up and running can be a little more complicated to set up.
Overwhelming options – with dozens of companies producing filters, effects, and everything in between for Eurorack, you might get the feeling that you’ll never have enough for what you want or need.

All that being said, I recommend taking an opportunity to get hands-on with a modular system. But before you build a rack of your own do yourself a favour and ask yourself this ~

Exactly what you want out of this?

What I mean is, are you performing live? are you a sound designer looking for unique and original sounds for your projects and work? are you creating a rig for your enjoyment during your off hours? Those questions are important to know because you can then begin planning with help from a site called Modular Grid – a website and resource that will prove to be incredibly helpful in answering questions about getting started.

One last note – I feel like there are many ideas about ‘going modular’ that are quite misleading, and not at all true. I often hear

“how much easier it is to make music using modular synths, how you’ll be taken more seriously as an artist, and how so many more opportunities will come to you if you can build the ultimate rig…”

Reaktor Blocks: A killer alternative.

As I pointed out earlier, setting up a modular system is going to take a lot of time, plenty of money, and a steep learning curve you wouldn’t anticipate at first. Look at software systems like Reaktor where you can patch together virtually anything you can do with the same modular components. Reaktor is just $199 usd, and requires a modest computer, that’s it. Many people love the look of their ever-growing systems, but many less so are becoming well-respected musicians using modular gear. There are a few role models out there who have accomplished a lot with their analogue toys yet on the flip side there are way more people who are only spitting out random bleeps and farts, feeling mid-ground between fascination and frustration. That’s all fine if bleeps are your thing but the tidal wave of fan mail probably isn’t coming in as fast as you hoped it would. And lastly, building the ultimate rig is in many ways a never-ending race. As soon as your newest filter or VCA arrives you’ve already decided you need another component to make it even better, and you’re almost never satisfied with what you have.

Other possible alternatives: Softube Modular, Reason, Bitwig, VCF Rack (Free).

The consensus is in – Modular is awesome, addictive, and a great way to learn about synthesis. Its also true that building a rig of your own is extremely pricey and not necessarily more productive in the end. Since this blog is about productivity, creativity and tackling anything that stops us from getting there I hope my impressions about going Modular will help make your experience getting started a positive one.

I want to hear about your experiences, hit me up about your thoughts, impressions, or anything else by leaving a comment below.

Cheers ~ JP

SEE ALSO :   What is the Electronic Music Equipment Needed to Start Producing?  

Besides music, labels are searching for these traits

If your productions are tight and ready to go, and you have been looking for ways to get labels to sign your tracks, the natural next step would be to send out a ton of demos to labels and wait for them to call you back with a deal. It’s time to start living the dream right? You’ve done all your homework and followed the advice you’ve read online about how to get the attention of label reps. The thing is, and I hate to break it to you, there is another bit of info you probably don’t want to hear, but it’s important that you know.

Labels don’t want you to contact them. 

Many labels won’t come out and actually say, stay away don’t bother, but before you throw in the towel let me try to explain what this means in the most helpful, and constructive way. I’m also speaking from experience here, so please don’t assume this is standard for every label.

artist, electronic music, demos, label

Photo credit John Hult.

With the enormous and ever increasing stage called social media, a never-ending flood of new artists emerging daily, all wanting the same thing – your attention. With free and new tools available to make marketing and promotion easier by the day, the credibility of the ‘artist’ has become diluted from the perspective of the consumer.
Whether you believe this is good or bad, a new impression has been created which is:

  • Everyone is a producer, and,
  • They all seek some level of attention because they’re not getting in touch. Ironically, people want to listen to music more than ever, but the vast flood of new music leaves many listeners overwhelmed by it all. It’s the same experience for labels.

After such an onslaught of new artists sending in demos many labels become numb to the possibility of finding something great. This makes it harder for those who are truly deserving of attention and recognition.

Does this all mean to give up and stop sending in demos? I would say not necessarily. I’ve covered this topic in previous posts, but I’ll cover this point a more in depth here.

There is one important statement I’d like to point make out about our industry though: The whole concept of promotion has become obsolete and alienated. I’m talking specifically about the promotion from artists to label, artists to fans, artists to promoters as well as labels to DJs and labels to fans.

But still, labels will always find quality music and prefer if they find you. This is a fact. Think of Perlon for instance, they largely release music from their circle of friends and the track to be released will need to be tested by the core of the label (Zip mainly, but Ricardo too) in multiple contexts to see how well it’s received by the crowd. Serious label owners have a very particular vision of their sound platform, and your music will (in many cases) need to follow their established sound to get signed.

In my honest opinion: if you want to be on a label’s radar, you will get better results by getting played by DJs. 

Besides music, labels are searching for these traits in you:

Patience. this is perhaps the most prized trait a label will appreciate from you. In this fast paced world, patience is not only rare but it is also a quality that we all need to work on. It’s about having trust that things will work out in the end and that one’s results will be something that happens in some distant future. Parallel to patience, this goes hand in hand with trust. One goes with the other. It means to be able to have a bigger picture of things, that perhaps somewhere down the road, something great will be happening. Maybe not… but to not lose patience over delays is critical as these are common in the music industry.

Get organized. Being organized is super important and will make everything easier. An organized artist should have a solid promo kit on hand – professional photos, your music project and files in order, ready to be retouched or fixed in case of a problem. There’s nothing more annoying than having to go back to fix a sound, but if you’re all over the place, you might cause delays which then moves the entire schedule, or can even destroy your opportunity for exposure. It’s helpful to start off your productions right, follow these mixing and production tips and save yourself headaches later.

Reactivity. Fast replies to emails, answering promptly, precision with your communication will make you pretty awesome to work with. Busy people appreciate this, and it goes a long way.

Flexibility. This is the opposite of being finicky. Things will never be perfect so let’s try to make the best of it.

In the end, it’s up to you to put in the work, which can be made easier when you step back and look at the big picture. What are your goals? Work backward and determine what action needs to be taken in order to achieve your goals. Take a minute and check out my guide to shameless self-promotion here. Add in a little good luck, some magic here and there, and consistent focused daily efforts. Best of luck to you ~

JP

SEE ALSO :    Are online communities replacing labels? 

My Music Doesn’t Sound Like Me

Does this happen to you? You start a project with an idea and a direction, “I’m going to make a techno track”, you fire up a drum machine, get a baseline going, start jamming, looking for sounds, creating a groove, and an hour later you listen back to an 8 bar loop that sounds totally different than what you set out to make? “My music doesn’t sound like me”. Yeah, it happens to a lot of people, and it can be really frustrating to make music that sounds totally alien to you.

There is a special kind of disappointment that comes with not being able to make the kind of music you want to create. Many producers I’ve worked with talk about starting a project with one direction in mind but as the track evolves they find the sounds they’ve chosen and feel of the song completely opposite to their original direction.

Why does this keep happening? What is going on here?

From experiencing this myself, I understand the confusion. I want to suggest looking at this situation from another perspective, which I believe will be much more positive, and productive for you as a producer. It’s all about context.

Firstly, our moods and our thoughts are always changing. We are dynamic, and there are multiple versions of us. What I mean is, you are one person when driving with very loud music on, there is one while enjoying music at a party, there is another you while listening to music made for earphones. There is a big difference between the person you are enjoying music and the person you are when making music. Both matter, both are ok.
Tip– as soon as you start a project, save it right away with a name that describes the genre or feel of the song you want to create. A name as straightforward as “techno …. ” or “house ….” is easy enough.

It’s helpful to start your productions with a clear focus and intent in mind – otherwise, it’s quite easy to drift off. That being said, my personal opinion is that drifting is a good thing, and goes hand in hand with being in the moment, and more in touch with the YOU who is in the studio in that moment.
If you are truly in touch with your emotions or follow the sounds you are excited by, drifting off into other directions is going to happen. It’s simply a process of discovery.

The way I see music is similar to the birth of a strange, alien creature that has come out from nowhere. Even if the music you’ve created sounds completely foreign to you, it’s important to be patient with the material as later in the production or mixing phases, you learn to gently tame something raw and undeveloped into an evolved creature with a unique personality. If your music sounds a little different than what you set out to do, I believe that’s a good thing.

If you’ve been reading my posts over time, you’ll know I strongly encourage The Bonsai Method, and the habit of not spending too much time on any one track. Working quickly and finishing fast will significantly sharpen up your production skills, and you’ll be a much more prolific producer for it. You want your sounds to be a little raw, out of control, and strange. These sounds are the unsculpted gems you can only do when you stop censoring yourself. This is the stuff you are striving for.

Embrace unexpected results, and embrace change.

Imagine the number of ideas you’ll have to work with if you start 20 tracks from scratch as opposed to trying to polish one song for 20 hours. Spending too much time on one track will often take away from the rawness of your initial recording. This liveliness is precisely the sound that made us excited in the first place, and it’s important to embrace these unexpected noises, rhythms, and grooves. Taking away all the rough  charm of your material could be compared to photoshopping a beautiful and natural adult woman’s body into the thinness of a child to achive some measure of perfection. Here are a few essential tips to starting your tracks off right ~

Your work is whatever you want it to be.

As a people, we are always evolving, and our tastes in music will evolve as well. It’s ideal for your music to sound alien to you and progress yet understand that your progression may happen in an order you can’t predict. Through time and work, who you really are as a musician will begin to take shape.

Hearing the music you’ve made in the past is like looking at pictures of yourself from another time. It leaves a stamp. Find the photos of yourself from the past and pay attention to the ones you love. They might be aesthetically good, but I’ll bet that your favorite images will be the ones that recall a particular moment in your life. See it with raw, original sounds you find. The ones that are bold are the sounds that will stand out through years and perhaps bring you unexpected attention.

Tip: Bounce a version of your track before saving and closing your project. Compare how it evolves. Share it to people who know you. See what freak them…

As always let me know if you have any suggestions or questions about this post and leave a comment below and tell me what projects you are working on right now.

JP

SEE ALSO : Deconstructing A Reference Track

Is My Song Good?

 

I can’t tell you how many times I’ve been asked that question, and asked myself the same thing – is my song good? With experience releasing my own records and working on amazing projects that inspire me nearly every day, I know what I like in a song to call it good or know it’s potential. But what defines that exactly?

 

I believe there are 3 ways to look at your track to determine if your song is good.

  • Your personal feeling about the track. Can you listen to your track from beginning to end with your eyes closed? This is usually what many people (myself included) do to test it, some people swear by a car ride listen. In the end no matter how cliché this sounds, what YOU think is really important.
  • Feedback from others. I’ve been talking about the importance of your network and how to connect with other producers you can trust. Share your track with 5 closely trusted people and take in their feedback.
  • Professionals’ (real world) views. If you can find one to two guys that can play your tracks in real events or in podcasts, this is will be precious feedback. Playing your music among others will make little difference truly know – perhaps one sound is too loud or the arrangements is too wonky to mix. Listen to what they have to say.

 

Sometimes a change in mindset is key to breaking through barriers. Starting today, let’s re-shape your way of making and sharing your music.

I’ve seen some interesting success behind the concept I’ve been sharing with those I coach and will share it with you in this post. Before I do that I want to say that if your intentions are to get signed to a labelposting a full song on Soundcloud is a bad idea.

Even if your song is really good most labels don’t like that a track has been available or overheard before they’ve released it. In an ideal world, labels want to be the first ones to hear you and discover you. But the truth is, we all know how frustrating it is to reach out to them and never hear back.
Posting a snippet of about 1 minute 30 (to 2 minutes, maximum) is a good and safe bet.

With this preview you’ll show what your track has going for it, and your skills as a producer will be front and center.

Why not focus on making and developing ideas of 1 minute 30 that you expose and share on Soundcloud?

If this idea sounds like a bad one to you, try this experiment for a few weeks. For sure you’ll soon see what tunes get people’s attention and make a buzz. For sure you’ll find out that your assumptions might very well be wrong. Then go revisit any of those projects that were appreciated by the most people.

 

What you are doing here is very similar to A/B testing, a commonly used process in marketing for testing out different products to see how people like one from another. In this case we’re posting music, watching what get’s more attention, focusing on what listeners seem to want more of, and then finishing those tracks.
It’s all about presentation. Dress for success right?
You can go so far as to create enigmatic, invested EP of your own with great artwork. People definitely love that kind of presentation and it WILL draw attention. In the best case scenario (that I’ve recently seen happen) a label may notice this full package, and sign the project as is. If a label comes calling be sure you make them wait too long 🙂

The thing that makes a success isn’t one specific thing, it’s the combination of various assets: doing the right thing, at the right time, presented to the right people.

If Micheal Jackson released Thriller today, the odds of that album having the success it had back then would likely never have the same impact.
Another thing that’s important to consider is the question of what are people usually looking for in a new song?

  • Quality samples, effects.
  • A good balance of new ideas with something they can relate to.
  • Overall, tight arrangements, mixdown, (this can make a difference but don’t bet on that alone to save a pale idea).

In the end, it’s most important to remember this –
Don’t let other’s decide if your music is good.
Don’t let commercial results determine the success of your track.

 

As always I want to hear your thoughts and comments about this post. Feel free to share with your friends, and leave me a comment below.

JP –

SEE ALSO : Checklist to see if my song is finished

Music Production Webinar

It’s been almost a year now since I started this blog and began offering my coaching services. By emailing with people daily, I noticed that people felt the need to just bounce questions off someone who’s been around for a while. They would often ask for advice about technical issues, but also career orientations or share whatever is on their mind. I chat with many other veteran producers about what we do too, but I understand that someone who is approaching electronic music as a hobby often doesn’t have other people to talk to or share things with. The more you venture into production, the more you want to know… Well I hope you do anyway, because I do.

I feel that the next logical step is to create a forum for discussions with a wider audience, and to begin to form a community that could hope to answer this growing need. This will take the form of a music production webinar that will cover the technical aspects of production. It will be open to anyone who has joined my coaching mailing list.

And yes, I will do this for free, once a week.

You see, through the many casual meetings I have with friends in my studio, I’ve come to see how truly valuable these exchanges are, not just for them, but for me as well. I rely on these personal connections to find inspiration, and I think that expanding the circle can only lead to greater opportunities for achievement.

How would it work?

I’ll come up with a fixed time every week where people can drop in on the webinar. There might also be some improvised sessions based on the number of people who reach out. And don’t worry, European friends, I’ll keep the time difference between Europe and Montreal in mind.

Easy, convenient and fun.

If you’re interested, it’s not too late to join my mailing list and jump in.

Let’s catch up soon!

Spending Long Hours in the Studio

Every now and then I’ll see people boasting in some online producers’ forum about how they spent 5 to 8 hours in the studio working on a song. The same thing sometimes goes for when I’m with fellow Ableton users, who will claim they have spent 3 days on a song. It’s a common perception that the longer you work on a song, the better it must be. Yet from my own experience and reflections, I believe it’s actually the opposite.

crazy in studioIf you’re unconvinced, consider this: how does the producer’s experience level impact on studio time? Might it differ depending on the music genre? Does it change if gear is involved? You see, the amount of time you spend in studio can depend on many factors, and these are just a few of them.

Just think of the long list of artists who wrote their hits in very little time, from “Hotel California” to tunes from Jamie Jones, Seth Troxler or Samim. The minimal movement in contemporary music is another important example of this. By “minimal” music, I’m not referring to minimal techno but to music by the likes of Philip Glass or Steve Reich. The common denominator among these many artists and genres is the understanding that songs are built around one core idea, which is then fully supported throughout. That central concept or component is what people will hum or sing to their friends. It’s what people remember.

So that’s the ideal. But here are where the problems start:

  • You’re not focused on the idea itself. It should speak for itself, you don’t need 4 different layers to do it.
  • You’re distracted by non-essential supportive elements. Because unless you’re a producer, no one really cares if your kick is analog or not.
  • Your ears are tired. Ears get tired after a while and it will become impossible to mix properly. Give them a rest.
  • Your brain is tired. If you’ve played your tune over and over again, you’ve almost certainly lost the plot. To regain a firm grip on your initial idea, you need to take a break and refresh your perspective.
  • You’re forgetting the track’s lifespan. If your track is short, the idea is played for only a moment, and that will be enough. It’s not worth weeks of your time.

spending too long working on a track can ruin even the best ideasThe crucial thing to remember is that the longer you expose yourself to the track you’re working on, the more you’ll lose your sense of what you’re making. You see, humans have evolved with an amazing skill called adaptability, which has helped our species to survive over hundreds of thousands of years, often in the face of impossible odds. This innate trait has an impact on us in the studio. For example, if you listen to something that you mildly like for a long time, you will eventually learn to either love or hate it — and then either want to alter it (to expand its longevity) or delete it completely (because you get fed up). Either way, even if your initial idea is awesome, being overexposed to it might completely ruin it.

So how to solve this?

There are many things you can do, but the main thing I recommend is to simply limit your time in studio. (Though of course, if you’re in the studio jamming away and having fun, it can still be cool to go for long hours.) Here are some other things I suggest:

  • Try my Non Linear Production Technique. To sum it up, don’t work on one project for a long time. Try to work on multiple at once — say 10 at a time — and then rotate between them, spending up to an hour max on each.
  • Swap computer for gear and vice versa. Move from one to another to get a flow.
  • Give yourself some moments of silence to relax your ears.
  • Learn to spot the distractions vs. the essential parts. Do you need to buy a new synth to finish a track? Probably not. Learn to ask yourself these questions: is there something I have already that would do the trick? Is this new idea that popped into my head worthwhile, or is it a distraction? Is there a utility to it, is am I getting carried away?

One of the most important things is to reserve a moment in your calendar for music production. Prioritize it, and learn to respect that moment and not move it. Some professional musicians dedicate one day a week to production and use a routine that is super important to the creative process.

SEE ALSO : When Do You Know A Track Is Finished?

Dealing with Past Mistakes

I was chatting with a producer friend of mine recently, and he mentioned that he was currently contacting some record labels he had released with in the past to ask them to remove his music from digital stores. I didn’t get why he would ask for such a thing, but he explained that he felt embarrassed by his past tracks and that he didn’t want them to represent him anymore.

“What was I thinking? I have no idea, but it’s embarrassing!” he explained.

He said he feels that most of the music he made back then was directionless and tailored for specific labels, and that it has nothing to do with the artist he is now. So the big question is: do I live with the past, or do I try to erase the music that I don’t want to be associated with anymore?

Well, let’s try to unpack what happened in order to avoid falling into the same trap. What were the main factors that caused my friend to react towards his past in this way?

You're never reallyalone in thisTechnical challenges. This one is pretty obvious. Let’s say you start making music, and one of your main focuses is to release on label X. All of your efforts will logically be channelled towards making music that’s an aesthetic fit for the label. But then again, you’re only just starting to produce. So you’ll find samples and presets that sound alike, try to make everything fit together, and then when you think it’s ready, send it off. You have no idea though how many demos we (as record labels) receive from people who didn’t do their homework, and who haven’t listened to our last 3-4 releases to see if their productions are up to par. For example, most problems my friend had were related to the mixdown and arrangements, which are due to simple lack of experience. As you produce, you gain experience and whatever you release will always reflect where you were technically, at that point of your life. You can remove it from stores, but not from people’s computers.

Lack of music testers. Have you played your music for people who you know are reliable sources of criticism? This might sound obvious, but a lot of producers will just finish a track and send it off to a label right away. This is a very bad habit to develop, because a second pair of ears might be the best tool out there for gaining a fresh perspective on potential issues with your tracks.

You might think you can disown the problem by relying on the label owner to take care of the technical aspects, but the truth is that a lot of label owners aren’t always technically savvy. This is how my friend and I were wondering, “How did the label owner let that get past them without sending it back to have those issues fixed?” Mainly because it’s up to the artist to ensure their track is solid enough for them to be proud of — and for it to pass muster with reliable critics too.

music direction, compassLack of direction. This one is tricky. How do you know if the music you’re making now will still hold up in 4-5 years from now? Well, you’ll never really know. But making timeless music should be more of your goal than making music that would sell, at the precise moment. Many DJs change styles and genres every year, whether because they jump from one bandwagon to the next to chase the trends, because they’re lacking gigs and choose to adjust their sets, or simply because they get bored. This can become a real issue, because if a release takes a few months to a year to get published, then by the time your music is out, you’ll have already moved on. For producers, this presents one big existential question: “What is my voice?”

If you’re spending most of your time trying to sound like others, you’ll be trailing behind all the time, trying to adjust yourself to their sound even after they’ve moved on. This is not an issue if you’re sounding like yourself.

But how do you know what your voice is?

This is a difficult question to answer. If listeners can recognize your sound from one song to another, there’s a good chance that you’ve found it. And if you tend to return instinctively to a particular musical direction when you’re having fun in the studio, this can also be a strong indication of your voice.

Try these tips to find your own voice:

  • Don’t buy samples anymore. Try to make your own.
  • Don’t use presets. Again, make your own.
  • Pick a few effects you love and use them in all your productions.
  • Spend time learning sound design.
  • Build a reference folder with tracks that inspire you no matter what.

In conclusion, I’d really encourage you not to remove music you made in the past. It is you, and old productions can be very useful for keeping track of how much you have evolved. Besides, some people might have loved what you made, and keeping the music out there is a good way to reach appropriate people.

Should I Remix for Free?

If you’ve been hanging out on SoundCloud, uploading some of your music productions, commenting on other artists’ tracks, and exchanging a few words here and there, you may have been invited to collaborate at some point. If you haven’t invested much time in networking on SoundCloud, you’re really missing out on one of the most important hubs for music producers.

There’s been a huge emphasis in recent years placed on the number of followers producers can rack up. I even get people hitting me up every now and again to offer me 10,000 new followers, if I pay them 100$ or so.

Yet this craze over followers is nothing but a mirage.

Record labels won’t bite if they see an empty profile with two songs, but 1000 followers. And it’s not only labels who’ll see right through this. Anyone who’s even slightly curious or discerning will be struck by the awkwardness of such a hollow presentation.

Genuine connections, however, can go a long way. The more you interact with people directly (through SoundCloud’s horrible messaging system…), the more you run the chance of being invited to do a podcast or a remix. It’s even a pretty frequent occurence for active users.

Remixing for free can gain you valuable exposure and connections.Yet with this being said, if you’re at the beginning of your musical journey as a producer, you honestly shouldn’t expect to get money for this, not even if they propose royalties on sales. The truth is that the current state of sales in the industry is pretty discouraging for all but the larger record labels. Exposure and connections are thus the name of the game, and networking is the way to get you there.

It comes down to these key points:

  • Gain exposure, get heard. Considering that there’s not much money to be made, and that you want to expand your visibility on SoundCloud, one thing you can hope for is that the remix or podcast you make will help you reach a new audience. The music scene is composed of countless separate micro-worlds, and you’ll never manage to reach them all. Be strategic: try to reach the ones that are looking for music like yours. It’s a common mistake to assume that casting a wide net will succeed in garnering you enough people who will love what you do. But that’s actually counter-productive. You’re better off reaching one true fan than 100 people who care more or less. That one impassioned fan will spread the word and carry your music around. But you need to be exposed.

 

  • Target the right people, make your network work. Following the previous point, if you connect with people who love the same music as you, your music will find its way to the appropriate people. Again, you have to think strategically. Too often I see someone agree to do a remix without first having done research into who they are about to work with. On the other end, you could end up saying no to someone who is close friends with one of your favourite artists, or who attends a club regularly and passes music he discovers off to local DJs who love the kind of music you craft. The point is that good networking involves enlisting others to spread the wheel of music for you. And the same goes for you if you ask other DJs to remix your music productions: if someone believes in the music, they’ll pass it to people who will play it.

 

  • The rocky road. The state of DJing is pretty interesting these days. If you think about it, a lot of DJs play digital music they get for free, and will only pay for vinyls. Digital sales, at least for underground music, are somewhat stable, but haven’t evolved much at all in the last 5 years. For some reason, people have a hard time paying for underground music. They prefer to get it for free through their DJ friends. So with this in mind, accepting to remix for a label or a fellow producer is more about hoping that you’ll connect with someone who will get you closer to your goals: to release with a specific label; to be associated with a producer that inspires you; to get more gigs; or whatever they may be. This comes with a price though, and remixing for free might be one of those little discomforts that are necessary to get you closer to your destination.

Group of Friends with Digital Tablet

So as a producer, if you’re facing the option of being invited to work for free, consider these 3 things:

  • Are you inspired by the original song?
  • Is the invitation coming from someone with an interesting reach (fans, artists, community, promo)?
  • Who else is involved? Is there anyone in their circle that inspires you?

 

Ask yourself these questions, and feel free to ask the people who are inviting you to collaborate. If you’re going to do it for free or for a few bucks, it’d better be a fun gig!

Now just one final tip: you too may at one point invite someone to remix your music, and they might be considering these same points. So if you really want to work with an artist you love, it could be worthwhile to invest some money into having that special artist remix your track. Paid artists are often a good source of promotion to get your music where you want it to be.

Make the Leap from DJ to Producer

Many people dream of being able to enjoy a self-sustaining life while working as a DJ or music producer. If you’re a DJ, you might be contemplating the idea of jumping into production. Both avenues can lead you to doing it full time, but not if you do it half-way. Make it your passion.

It’s always a bit delicate to talk about how to get started in a new hobby like making electronic music. There’s so much to cover, as there’s an extremely wide range of options to consider. While I already discussed how to get started with your equipment and such, I feel we can take the topic a bit further.

DJs often think about how they can make it to the next level, and it’s obvious to me that getting into production is the best choice you could make.

Channel your ideas into making your own music

Have you ever loved a track but didn’t like a certain part of it, and then arranged a hack in Traktor to get past that part, only to still not be happy with the result? Well this is actually very common, and as there are so many tracks being released every day, you can spend way too much time just finding the tools you need to make your sets.

So, while everyone is playing the top 10 on Beatport, you might want to pour your time and energies instead into looking through some of your unreleased material (or maybe starting to make some).

I do have to say that there’s nothing quite like playing your own music, and having people ask you what it is because they’ve never heard it before.

That’s the power of being a producer and making your own music.

 

DJ experience will help you as a new producer

With your DJing experience, you know what tracks will work well.

Not all producers are DJs, but if you are only producing, it might be a good idea to learn how to play in clubs. You’ll get to know how certain things sound on big systems and what it’s like to have a track that doesn’t create the proper momentum in a given space. Those things are hard to learn if you’re just hanging out in the studio and receiving feedback from your Soundcloud friends.

Listening to and mixing music, and seeing how a live crowd responds, is a valuable experience that will improve your studio work as a producer.

 

If you can score a deal with a label, you’ll get access to a whole new network of contacts, which can mean more gigs.

It’s not easy to be able to tour as a DJ, as it demands you work hard to expand your network. Making your own music is kind of like sending a business card out into the world, and the more people play it, the more it will travel around. If you work things out, it will be the leverage that gets you out there and travelling too. This is why the quality of your production work will matter so much, and so the more effort you put into getting things right, the better it will pay off.

Lastly, if you’re already a DJ, you’ll have a head start. There are many things you’ll know, from what a loop is, to how sound works in general, to having a basic understanding of technicalities.

So there’s just no reason not to try to produce; in no time at all, production will become your new playground.

 

Making the leap from DJ to producer can be easier if you know producers

Shortcuts to make the leap into production

Team up with another producer first. If you know people who produce, one of the best ways to start is to hang out with them one evening and participate in making music. If they have gear, you can try to ask questions. And if they’re open minded you can make a track with them, or at least make a sketch of a song.

The idea here is to see how it feels to you and if you like it. If you get excited, there’s a good chance it might be for you.

Also, this person will be able to give you pointers on what to get first.

Watch tutorials, use demos. There are many softwares out there that will let you try before you buy. Be sure to wait until you have a good period of time to actually try it out properly before choosing to install. If you’re in school and exams are coming, for example, you might want to wait so as not to sabotage your efforts, both in music learning and classes. Plus, there are tons of videos out there on how to start a track or how to get started. The number one mistake people do is to buy a DAW because someone told them to without trying it first. I’ve learned the hard way, trust me.

Remix. Before making you own tracks, try remixing and playing with loops. This is the fastest way to get something done at first. You can get parts on various sites such as this one. Eventually you’ll make your own when you get to see how people do it.

Useful Music Producer Skills For All

This article will answer one of the questions I get sometimes from people who consider making electronic music, which is: what sort of skills make production easier? It depends on the personality of the music producer in question. My answer might surprise you.

What kind of producer are you?

The great thing about electronic music, and especially at the moment, is how it’s opened a democratic space that makes it possible for pretty much anyone to make music. It doesn’t mean that it’s easy to get where you want to be, but the doors are opened.

Here, I observe a few different kinds of producers’ personalities.

 

Six personality types of music producers

 

Music knowledge is the main skill of the musician/producer, but he is often technology-challenged.

  • The musician: Very often you’ll see the musician who now uses software to be able to do everything they need.
    • Strength: Music knowledge
    • Flaw: Sometimes is technology-challenged.

 

The craftsman-producer knows it all and learns quickly, but sometimes this skill is countered by his belief that the technology will do it all.

  • The craftsman: Knowing pretty much all the technicalities of software, he loves new technologies and is more interested in tweaking, while not necessarily finishing tracks.
    • Strength: Knows it all. Learns quickly.
    • Flaw: Sometimes he believes the technology will do it all, and he procrastinates.

 

The partier is fun to be around and has lots of ideas, but often has trouble getting started.

  • The party dude: He loves to party and loves the music but is neither a musician nor a computer guy. He would love to explore making music but it’s not an easy task.
    • Strength: Has tons of ideas and is fun to be around.
    • Flaw: Has trouble getting started.

 

The DJ knows how to get a dancefloor moving, but can be a bit lost in achieving his goals with music production.

  • The DJ: His main hobby is to spin records. He likes production but it’s not his main thing.
    • Strength: Has a clear vision of how music should be made to work a dancefloor.
    • Flaw: Is a bit lost in how to get there.

 

The artist-music-producer is highly creative, but is often allergic to technology.

  • The artist: He’s not a musician but has tons of ideas and loves pairing with a craftsman.
    • Strength: Highly creative.
    • Flaw: Is sometimes allergic to computers, prefers gear and gets lost in the process.

 

A balanced music producer skills profile can mean you're a Jack-of-all-trades, but a master of nothing

  • Balanced profile: He’s a bit of everything above with one as a priority.
    • Strength: Gets things done.
    • Flaw: A Jack-of-all-trades is master of nothing.

 

Of course, this is all just based on general observation, and there are way more producer genres than this. There’s no best profile, but some will have an easier path ahead because of certain skills that are known to make things smoother.

Let’s see what those skills are.

 

Important skills for producing music

 

As a producer of electronic music, a general understanding of computers can help you go a long way.

Geekiness

The very first skill I’d point out, from my experience and also from being an audio technology teacher, is a general understanding of computers. I’d say this is what has been helping my students most in going further in their production.

I know it might sound dumb. But you have no idea how people that are computer-savvy can progress so much faster than someone who’s not so good with general concepts.

They understand simple things such as “Save As” vs “Save,” file organization, installing, keyboard shortcuts, and troubleshooting. Those are skills that are essential because there’s so much time that is lost in studio trying to understand why things aren’t completely working.

How to get there: Follow great websites like Synthopia and Attack Magazine.

 

Curiosity

What would come next, if we relate to DAWs (digital audio workstations) in general, is not necessarily a skill but a personality trait: curiosity. The more curious you are, the more creative you will be, and the less stagnant as well. These are two essential things necessary to success, but also to fun!

Cultivating curiosity will come by the desire to know what else is being made out there and not to be content with your own circle of influence alone.

You know there are other ways to do things, and you’re curious to know how you can improve your technique. As music producer skills go, you can’t get enough of this one.

How to get there: Program a calendar pop-up based on location or time, so that when you get to the studio after listening to new music you found on Soundcloud, you’ll get an alert to check for technology tools on sites like KVRAudio.

 

Patience

This one is difficult, but patience can be your best ally. It will teach you to:

As a producer of electronic music, patience can be your best ally.

  • Let tracks be unfinished for now and know that they will eventually get done.
  • Not share your tracks immediately after finishing them because you might need time to listen again and fix certain details.
  • Accept that most labels will take up to 3 months to confirm they will sign a track.

How to get there: Set down rules for yourself on when to post a track and when to send it as a demo.

It’s hard to respect your own rules when you’re your only boss.

So you could ask a friend to be a moderator of your Soundcloud, for instance.

Deep Listening

Not completely technical, but oh so essential to get you anywhere. If you can use these tricks to improve your listening, you’ll always be able to discern what has to be touched and what has to be left as is:

  • Close your eyes to listen to your track.
  • Leave a loop playing in the back while you clean or cook.
  • Be able to follow the progression of one sound through an entire song.

How to get there: Practice listening to music with your eyes closed. If you’re a bit more open, try a Mindfulness app.


SEE ALSO:  
Ableton Live training, mentoring, and consultation


And to conclude, one of the main skills that will always help: People skills.

The art of understanding people and how they behave is such a precious asset when you’ll have collaborators.

With all this, you have a full set of music producer skills.

Nerds will have it easier, but the great thing today is that music is accessible to everyone — and in any case, not all nerds are sociable!