The 2-minute Soundcloud preview method

The 2-minute Soundcloud preview method, as I call it, is about creating tracks previews that are 2 minutes long. Why that length?

If you look at most track previews labels and artists are sharing online, they’re about 2 minutes in length. This unofficial standard got popular during the early days of Soundcloud when a little problem was discovered involving people being able to download full tracks from the website; not the full resolution file, but the streaming version, which is very low quality. Many tracks leaked this way and it’s crazy to think some people used those versions to play in podcasts or even in clubs!

So then, why post 2-minute tracks?

Many labels look for artists by browsing their Soundcloud page and it doesn’t look good if the page is empty. As a result, some artists started creating “fake” songs, as 2-minute tracks, often with artwork created by an online app. The crazy outcome of this behaviour was that some people/labels started asking artists to release some of those two-minute tracks, which forced the artists to finish them.

The pros of uploading 2-minute mini-tracks is that if someone connects with you about one, you’ll know what’s working best from all the tracks you have online. This particularly useful if you have a large number of sketches and wonder which ones have the most potential. The cons of this approach, if done poorly, is that it can really backfire at you, and make you look (very) unprofessional.

That said, if your goal is to get some traction online, this method can really be effective. Some people also need motivation and direction to get things done so this approach might be good for you if you’re one of those artists. Here are some tips on how to approach this effectively, to get most out of it:

Use tracks that are in progress to avoid getting caught with unexpected requests. The more advanced you are in the arrangements, the better. You can actually use a complex 2-minute base as a way to find the final ideas of your track. Uploading a very simple loop is not a good idea as it might sound completely empty.

Make sure it is mixed properly. This might be the most difficult part of it, but make sure the mixdown is solid. Use some compression and have a limiter on the master to glue it together.

Make sure the main idea of the track is exposed in the preview. What I mean here is, be sure that if someone listens to your preview, they will have an idea of what the song is about. If you need a better idea, go to decks.de and listen to previews of records to see what I mean.

Have something strong to say. Make sure your loop is exciting, has something special in it and has a memorable element that might make people want to hear more. This is the most critical aspect of your 2-minute track.

Try to have very different song ideas from one to another. If you have too many previews that all sound exactly the same, it’s sort of like having a colour palette with a multitude of beige variations; have different colors but keep an aesthetic that is in tune with your style.

Make sure the mixdown is solid, then normalize. If you don’t use a limiter, export it normalized, this will create a louder version.

Limit the total number of tracks on your Soundcloud page. Try to pick a number between 10 and 15 then never have more. Why? Because you don’t want to be that artist that has zillions of unsigned tracks either. Remove older ones and remove ones that have no comments or likes. This is not good for momentum (see my previous post).

Indicate if the track is unsigned. Let people know the track isn’t signed or mastered; this helps clarify to people who listen to it.

So then, when do you finally finish one of these 2-minute tracks? You should decide to finish it when it generates some sort of buzz. If you get a DJ asking for a copy of a track for a podcast, this can be as important as if a label would like to sign it. If someone interested in your track, don’t sleep on it; let me know of your results!

 

SEE ALSOIntuition for decisions in music production   

Checklist to see if my song is finished

Lately I’ve been working on a live set, and I realized that I have a personal checklist I use to see if I covered everything to help me decide if a particular song is finished; from little details to bigger things, sometimes it’s easy to overlook important factors. Just like with traveling, you want to make sure everything is ready before stepping out of your project.

This checklist outlined in this article is what I personally use before shifting to the mixing phase. In a past article, I explained the importance of exporting the stems out of your project once the production is done. This frees up CPU usage, lightens up your projct, gives you the option to backup or collaborate, or possibly to do some mixing into another DAW to get different textures. But mostly it’s a way to tell yourself “Ok, time to move on.”

Do you need to cross-check everything in this list to declare your song finished? No, not at all. Below is just a cheat sheet to help you have a better idea of everything that could potentially be covered (and I’m sure I’m missing one or two things here).

Below are what I believe to be the major categories of the “song is finished” checklist in terms of production (mixing is another phase altogether that comes afterwards):

  1. The Hook

The hook is where everything begins and ends, so ask yourself these simple questions to get started:

  • What is the main hook of your song? Remember, the hook is what someone would sing or recall to someone else to explain what the song is about. Your song might not have a main hook, which is okay, but a hook is one of the most important factors to help make a song memorable and timeless.
  • What elements supports the hook? A good hook is often not enough. Supporting it with complementary sounds or little blurbs of secondary melody is very helpful.
  • Are you aiming at a pop structure or more of a repeating mantra? There is also a grey area which combines both of these structures. But whatever your pick is, it helps to have a clear answer to this question in your head.

2. Sound design

Sound design is actually the most important section to me and this is usually where I spend the most time. I have sub-categories here that I will cover.

  • What is the direction and purpose of this song? Is it mainly for DJs or at-home or headphone listening? Vinyl or Spotify? Chill, dancefloor or experimental? This is something that can sometimes be good to keep in mind until the very end.
  • What song or artist would be a similar reference to your track? A reference track can be added in the project itself in a channel. See my past post on how to use a reference track.
  • What is the ratio of organic vs synthetic elements? This is something I sort of think about in the beginning but I am usually also open to revising at the end.
  • What is the main key for my song? This is not always essential, especially if you make atonal music. But it’s a good idea to be aware of a general tuning of bass, kick and melodies.
  • Kick drum: Is the kick in tune with the melody? Is it side-chained with other conflicting sounds? I recommend trying to have a different kick from whatever previous track you were working on. The kick is the last sound to be designed as it is there to support and complement the entire project.
  • Snare/clap: Often equally important to the kick, I usually alternate between more of a clap sound vs. a traditional snare and I also try to have multiple layers. In electronic music, the percussion sound that will go on the 2nd and 4th beat should vary otherwise it sounds a bit monotonous. I personally to try to offer different sound options here for when I play my songs live or DJ them.
  • Bass: Is it in key? Is it side-chained?
  • Melody: This one is a bit difficult but as explained in my non-linear production technique, I like to go back and forth with the track to see if the melody has an impact; if it feels good over time. Finding melody is hard enough, but to make a melody that stands the test of time is an art in itself.
  • Atmosphere: Is there a background to this track? What is in the background vs foreground? I like to use busses for creating atmosphere.
  • Recording: Have I used field recordings for this to add another layer of atmosphere or sound?
  • Textures: Are the textures clear and audible? Or is the song meant to be more subtle?
  • What’s the ratio of repeating sounds vs ever-changing? Some people like to always have the same clap through out the song while in Hip Hop for example, producers often like movement and change. Is this a rule you want to follow? If so, on what sounds?

3. Groove

My “groove” section is a bit less detailed, but is very important, especially if the song is more percussive and dancefloor-oriented.

  • Is the groove borrowed from a song or from a groove template? Or is it custom?
  • What is the time signature? Is it global or different for different parts?
  • Is there a global groove applied or is this song using multiple grooves depending on the part?
  • Export all percussion loops to MIDI to tweak the groove.
  • What is repetitive and what not? Find the healthy balance of sounds being repeated through the song and others that change over 1-2-3-4 bars.
  • Is there sidechain between channels to create subtle or obvious pumping? This can make a difference.
  • What are the sounds that are modulated? This is one of the most important thing to do if you want your song to have a more organic feel rather than synthetic. It’s one thing to select all organic samples but the way you program them will be critical for a general feel. In general, the human ear is very sensitive to movement, even if the music is played in the background; you’ll be surprised of what people notice, and what they don’t.

4. FX/Sends

Using sends is crucial for giving the track a unified feel. One of the most common mistake I see from new producers is to use multiple reverb effects everywhere in the project instead of mainly using one as a send. I usually use multiple sends to create elaborated and sophisticated 3D effects for percussion and melodies. One of the most important point I always remind myself is to use them with care, towards the end of the production phase.

  • Is this song more dry or wet in terms of effects? How much room have you left for reverb?
  • What type of reverb do I want for this track? long or short?
  • What is going to have a 3D effect? What makes the song 3D is the amount of sounds you put right up front vs the ones you put in the background. A healthy combination of both will have a better effect.
  • Use one delay for the project! Which time signature does it have?

5. Structure/Arrangements

I previously referred to song structure as Lego building blocks in a previous post. Blocks are often constructed in the same way; this is why using a reference track can help break out storytelling ideas. I always recommend dropping Markers in the arrangements this way: One at the beginning, one at the end, and one in the middle. Markers will give you perspective, help you see if your general storytelling is balanced, and help you determine if things are properly organized.

From the middle marker, I would drop one additional marker between the very beginning and the middle markers, and then do the same thing in the second half. Your song should have four distinct sections. Sections one and four are intro and outro; the middle part is where your song develops and mostly exists.

  • Does your song have intro/outro? Does the action start immediately or slowly develop?
  • How much space have you left for the DJ to mix the track, if you’re making DJ-friendly music?
  • Are your melodic elements evolving properly through each section?
  • Does your song have at least one anchor point of interest per section? All the sections of your track should be interesting.
  • Does the song have any surprises about two-thirds through its duration ? I always recommend considering this to make your song even more interesting.

These sections cover the main points that I usually think about when determining if a song is finished or not. If I don’t like the answers I come up with to some of these questions, I usually go back and work on the track even more!

 

SEE ALSO : Is My Song Good? 

Deleting all yours tracks and selling your gear.

Since the very beginning, I can remember many times I’ve questioned my abilities as a music producer. Feeling stuck on a project or coping with negative feedback from a track I was proud of left me wondering if I was starring down the path of a musical dead end. Sometimes it doesn’t take much to consider unplugging, and putting it all away for good. Several colleagues of mine have similar stories, and more than once I’ve seen someone debate deleting all their tracks and selling all their gear.

High highs and low lows. There is a wealth of research which supports the fact that making music can produce a massive dose of satisfaction, a high similar to the effect of drugs or the rush of an intense workout. The thrill after completing a track is huge, yet on the flip side when things aren’t working out the low can often be depressing. At times it can feel like you’re living in a constant state of low-grade misery. Our perspective often governs our moods, and with just a twist our outlook can turn from sour to super very quickly.

I’ve spent a lot of time reading comments within Facebook groups from people flirting with the idea of selling their gear and calling it quits. On the digital side, I hear people talk about deleting entire hard drives filled with a rough version of tracks, and I think about the hard work and time they’ve invested in projects that will never be completed. They feel the work is simply not worth the effort. So often the feeling of excitement and energy from listening back to our next best track can be replaced by frustration and self-doubt when seeing it stored away in the unfinished bin. Another great idea that stays just that, and idea – incomplete, unheard. Back to the drawing board. Again.

A personal rule of mine is never to delete any project or sample. I just won’t do it. 0% chance.

I believe the main enemies that alter our judgment are overexposure and adverse reaction. If I am working on a project that just isn’t happening, I remind myself to simply store it away and come back to it after a time has passed. Once re-opened and listened to with a new perspective, you’ll likely find something that inspires you, or at the very least – something you can work off of right away. As artists, we are always changing. The artist you’ll be a year from now might like or dislike what you’re producing right now. By keeping your unfinished projects somewhere safe, you are investing in your time and talent for tomorrow rather than throw away what you’re frustrated with today.

Tip: This might feel silly but if you don’t feel good about music, try simply saying:”For the moment, I don’t feel like making music.” Insist on “for the moment“, because it takes away the idea that your mindset is permanent.

In past posts I’ve talked at length about the benefit of planting seeds, creating a master project where all your ideas can be grabbed from and used as a springboard to something great with minimal effort. The benefits of having a library of sounds and tools custom-made, ready at a moments notice, is huge because momentum is critical to completing your tracks.

One thing that’s common is the search for old gear to achieve a particular sound. At some point, it’s natural to feel like you’ve outgrown your equipment and you’re sure that buying new (old) gear will solve the problem. We are constantly being tempted with new products and tools that promise to solve our problems and make everything that much easier. Even after buying new gear we sometimes don’t take time to truly audition them. How often do we ask ourselves what it is we truly need to fix? Can gear solve this? The hype and marketing work for sure, yet without fail the next time we turn around there is yet another must-have tool we’re after, because this one…. man this one, is going to make the difference.

Tip: Some gear can be rented. If you can test drive what you want, that can be really useful.

Take a minute to reflect what your goals are before making another investment.

To truly move on as a producer the best personal investment I can think of is to simply finish something, anything. I believe deleting your tracks reinforces your inability to finish what you started, and doesn’t bring anything good. You certainly aren’t farther ahead as a producer, and you’ll never have anything to show without completing your projects.

Take a moment to look at your progress or lack thereof. Where do you get stuck? Where does it come to and end? Is your sound design weak, do you break apart while arranging it? Find your weakness and draw a circle around it with a big, red, pen. That is your problem area. This is the tough part for you. This is where you give up and call it quits. Nothing you can buy is going to fix this for you. The good part is that now you know where you break down you can learn ways to improve on it.

Youtube. Thank the Lord. Whatever you are looking for I promise there will be a video to help you overcome your sticking point. Just don’t get stuck endlessly watching videos that hours later morph into a totally different topic (it’s easy to do). Also, to wrap things up, here’s a production tip I love doing: At the end of a session, bounce whatever you have, then store this in the folder of the production. Always do “collect all and save” It can be a 30-second loop ,the arrangements you have ongoing, or even export all your session stems.  Doing this is extremely useful when going through older projects but also, you can open a blank project and then import several bounces and play with them straight away. This tip has been so useful for my past albums!

 

SEE ALSO :  Finishing Your Projects

Is My Song Good?

 

I can’t tell you how many times I’ve been asked that question, and asked myself the same thing – is my song good? With experience releasing my own records and working on amazing projects that inspire me nearly every day, I know what I like in a song to call it good or know it’s potential. But what defines that exactly?

 

I believe there are 3 ways to look at your track to determine if your song is good.

  • Your personal feeling about the track. Can you listen to your track from beginning to end with your eyes closed? This is usually what many people (myself included) do to test it, some people swear by a car ride listen. In the end no matter how cliché this sounds, what YOU think is really important.
  • Feedback from others. I’ve been talking about the importance of your network and how to connect with other producers you can trust. Share your track with 5 closely trusted people and take in their feedback.
  • Professionals’ (real world) views. If you can find one to two guys that can play your tracks in real events or in podcasts, this is will be precious feedback. Playing your music among others will make little difference truly know – perhaps one sound is too loud or the arrangements is too wonky to mix. Listen to what they have to say.

 

Sometimes a change in mindset is key to breaking through barriers. Starting today, let’s re-shape your way of making and sharing your music.

I’ve seen some interesting success behind the concept I’ve been sharing with those I coach and will share it with you in this post. Before I do that I want to say that if your intentions are to get signed to a labelposting a full song on Soundcloud is a bad idea.

Even if your song is really good most labels don’t like that a track has been available or overheard before they’ve released it. In an ideal world, labels want to be the first ones to hear you and discover you. But the truth is, we all know how frustrating it is to reach out to them and never hear back.
Posting a snippet of about 1 minute 30 (to 2 minutes, maximum) is a good and safe bet.

With this preview you’ll show what your track has going for it, and your skills as a producer will be front and center.

Why not focus on making and developing ideas of 1 minute 30 that you expose and share on Soundcloud?

If this idea sounds like a bad one to you, try this experiment for a few weeks. For sure you’ll soon see what tunes get people’s attention and make a buzz. For sure you’ll find out that your assumptions might very well be wrong. Then go revisit any of those projects that were appreciated by the most people.

 

What you are doing here is very similar to A/B testing, a commonly used process in marketing for testing out different products to see how people like one from another. In this case we’re posting music, watching what get’s more attention, focusing on what listeners seem to want more of, and then finishing those tracks.
It’s all about presentation. Dress for success right?
You can go so far as to create enigmatic, invested EP of your own with great artwork. People definitely love that kind of presentation and it WILL draw attention. In the best case scenario (that I’ve recently seen happen) a label may notice this full package, and sign the project as is. If a label comes calling be sure you make them wait too long 🙂

The thing that makes a success isn’t one specific thing, it’s the combination of various assets: doing the right thing, at the right time, presented to the right people.

If Micheal Jackson released Thriller today, the odds of that album having the success it had back then would likely never have the same impact.
Another thing that’s important to consider is the question of what are people usually looking for in a new song?

  • Quality samples, effects.
  • A good balance of new ideas with something they can relate to.
  • Overall, tight arrangements, mixdown, (this can make a difference but don’t bet on that alone to save a pale idea).

In the end, it’s most important to remember this –
Don’t let other’s decide if your music is good.
Don’t let commercial results determine the success of your track.

 

As always I want to hear your thoughts and comments about this post. Feel free to share with your friends, and leave me a comment below.

JP –

SEE ALSO : Checklist to see if my song is finished

Two birds one stone. Separating ideas.

I’m really excited to share a killer new exercise with you that I know will help you become really creative and productive. I’m using this exercise in my own productions and it’s a little like the Bonsai Method I wrote about in my last post. The key focus of this exercise is to duplicate your output in different ways with big benefits. Let’s call it Two birds one stone, and trust me, the takeaway from this exercise is huge.

This technique will improve your productivity in the studio, aid you in finishing more music, train your ears to produce better music, and creating tracks DJ’s will find easier to play and mix. 

When people ask me to listen to their tracks and provide feedback, most of the time I feel there is enough material in one track to make two entirely different songs.Why do I feel this way? DJ’s often prefer to mix tracks that are often stripped back, and have less sounds going on. They do so in order to blend one track with a complimentary one to make something new, and create an original mix. For your tracks to please the DJ consider producing songs that are less busy, and have less sounds going on. Doing this will give the sounds you do have more room to breathe, flex, and develop dynamically. These tracks that follow this production style allow the DJ to creatively mix and eq their tracks in very creative ways.

The objective in this exercise is to take whatever song you have and find a way to separate the elements in order to make 2 different songs out of the original idea.

When producing music, think of your track as a tool, and less of a song to be played on it’s own from start to finish. To some degree, let it be incomplete, and be created as part of an equation that will sum up to something out of your control. As a creator of music, it might be difficult to conceive but I believe that letting tracks be something someone else can mould and play with will attract the right person who can do the most with that track.
Related: How to create tracky music blog post.

Another interesting element in spreading your ideas across two tracks is that in doing so you’ll create a sister, or b-side for the initial track (hence the two birds one stone reference). When you are playing these tracks live you’ll know and hear they’re meant to work together well, hand in hand.

Now let’s get to business and see how to do so.

ideas, ableton, productivity, how to

 

  1. Select a track that you want to use for this exercise. It could be a track that you feel a little lost on, or some long forgotten project that was never finished.
  2. session view, arrangements, ableton

    Session view in Ableton

    Bring all your sounds to the session view. (This will make it easier to see what’s going on).

  3. Mute all percussions that are not related to the main idea of the song. Although, sometimes a conga or snare could be part of the hook, if so try to mute it and see how much of the main idea is affected.
  4. Organize your sounds in 2 groups. There’s no good or bad way to select the sounds, but by splitting the group you’ll see some sounds are complementary to the other. Sometimes, certain sounds are calling, and some are answering to the other, and for those, you want to separate in two different groups.
  5. Activate the crossfader option so you can see/hear the A/B.

    ableton crossfade

    Make sure the “x” is in yellow to activate the crossfader

  6. Assign your sounds to either A or B on the crossfader. Don’t assign any of the percussions on the crossfader.
  7. Do a “Save as…” to create a sibling to this project.

 

After you’ve gone through the previous steps you should be able to play with the crossfader and hear how well the sounds blend together. Hearing things in the middle of the crossfader will give you an idea of what a DJ will hear if he/she merges both ideas.

Let’s go back to your new project. Since you already have the percussion from the original track, you can use the sprouting technique to create complementary beats. Once you have main idea, you may then mute or delete the original percussions and you’ll have your second track’s main idea.
In both cases you’ll need to play with compression and perhaps add a bit more material to get your track moving along. But now, the great thing is, you have created two totally new tracks from one that might have been sleeping in your HD. It’s a killer two track combo ready to go. Win-win.

I hope this post will get you into the habit of creating tracks that avoid the busyness that often robs  a track from reaching it’s fullest potential. It’s natural to come to a point where your track has too many ideas going on and will begin to lack direction, which is the perfect time to use this technique.

The two birds one stone technique will improve your productivity in the studio, aid you in finishing more music, train your ears to produce better music, and creating tracks DJ’s will find easier to play and mix. 

As always let me know if you have any suggestions or questions about this post and leave a comment below and tell me what projects you’ve been working on.

JP

SEE ALSO : Pheek Talk 3: Productivity Tips 

Finishing Your Projects

I want to tackle a huge, big-time topic of much discussion and effort among many music producers – finishing your projects. Like many of my friends, readers of this blog, and clients of mine, finishing your music is really important to you. Yet, we all have loads and loads of music with real firepower that will never get past the finish line.

As someone who has finished dozens of records, remixes, and projects of my own, I’m going to get right down to business of showing you how to finish all the projects you want to. Let’s do this.

Firstly, I need to get a few things out of the way.
1. From my perspective, I believe a song might never be done. Even if you’ve finished it, mixed it, released it, (which you defiantly need to do) and heard it played in mixes all over the world, to you that track might never really be complete.

2. It’s (almost) never going to be perfect. Do not let perfection kill all your efforts. The more you hear it, the more you’ll pay attention to that part you could have tweaked better, or that part in the arrangement you could have brought to a totally new level. Let’s face it, you need to remember that a listener will likely never hear that song as much as you have and will never notice the few imperfections that are loud and clear to you. It’s okay, let’s get it done the very best we can in the time we have.

3. Taste is subjective. What you feel is perfect, likely won’t be in the eye’s of someone else, and vice versa. Yet at some point, you have to put your foot down to what the song’s theme and structure is and embrace it by telling yourself “ok, this is my song and there won’t be compromises, I’m moving forward.”

4. Use your reference tracks. I keep coming back to using musical references in many of my posts because it’s your personal target for what sounds good, and what you want your production to sound similar to. The more you work with one, (comparing your sounds and levels to the reference track) the more you’ll understand how your track is progressing, or not.

The next part is going to be exciting, and scary.
After writing and developing all the right parts of your track at some point you’ll come to feel your project is ready to be canned down into it’s finished form. “What are the signs that a track needs to enter it’s finished form”?
• Your track has a beginning, a middle, and end.
• The imported reference track in your arrangement has about the same length and number of sounds as your track.
• The sections of your track are very clear and your transitions from one part to the next flow well, and feel right.
• All channels have a rough mixdown and an overall healthy balance. Now, we’re really good to go.

“If you want to make music the #1 thing you have to do is finish your productions. Open a project that is ready and follow these steps – we’re going to finish one right now.”

finish your music productions

Getting to this point is the goal ~ crossing the finish line, exporting your finished music.

Since the main sections of your track are already there, we’re going to starting at the beginning and listen closely to each part of your arrangement.
1. Loop 4-8 bars at a time – mainly rely on your ears and listen. You’ll quickly hear if something stands out and needs to be adjusted, or removed. After running through each section, continue doing this every 8 bars or so.
2. Give your ears a break. After 5-10 minutes of active listening stop the music for at least 20 seconds. Our ears get tired easily and right now we need to stay sharp to make the right corrections to our track.

We’re in the last phase of finishing your project now. Here’s how to make sure your track has all the right elements to be interesting and keep the listener’s attention.

• Notice how sounds come in and out. Some sounds come in abruptly, to cause a surprise, while others will come in slowly (fade-in). Alternating how sounds come in is a great way to keep interest.
• Percussion sequence. Is the way sounds are programmed making any sense or can be improved? A good way is to put one or multiple channels in solo and listen carefully… Are you making a coherent phrase?
• Transitions. Are the transitions between each section supporting the evolution of the main idea? Some transitions will be used to announce incoming sounds or the exit of others. Some transition can also be used to build or release tension. Be aware of the effect of both.
• Don’t overdo it. The biggest issue when working in micro-mode is the danger to over listen to your idea and changing too many things, nearly starting all over.

One more important thing – once you have about the song completely revised, I would greatly encourage you to take a macro, global view of the project. These are the points you want to look for:
Perspective 1/3. Zoom out of the window so you can see the song entirely in your arranger. You should be able to see clearly 3 distinct sections. If not, you might want to look into that. What defines each sections? They should have different intensities, and a number of sounds playing.
Why is this important? Your song is a story and it needs the right timing and elements our ears to come to expect. The most dramatic reason though is, each section should showcase a strong moment. Having 3 of them is a good formula to make a song interesting and memorable, but any more than that and you’ll likely take away the power the previous peaks.

Sequence of how sounds come in, out. Keep a logical and fluid transition of how sounds come in and out. Your percussion parts can come in a certain way, then you can repeat it later. Don’t showcase all your sounds all at once, or you’ll burn your idea out pretty quickly.
Repeating ideas. As seen in the lego post, if some sounds happen in a certain sequence, try to keep that until the end for coherence.

For any musician or producer, not finishing your projects can be really frustrating, but it happens to the best of us.

This post is all about sharing my own personal way of starting and completing projects so that you can confidently go into your next session with a game plan I know will keep you on track to get things done.

As always let me know if you have any suggestions or questions about this post and leave a comment below and tell me what projects you are excited to complete.

JP

SEE ALSO : Pointers To Define Your Sound

Lego Blocks as Song Structures

Have your productions become a bit predictable lately? To stand out as an artist/producer you have to create music that is unique. So much of electronic is structured around a repeating 4/4 pattern, which means it’s really important to create surprising sounds and unique arrangements that keep your track interesting. How do we do that?

I’m going to share a simple way to create a real and true sense of spontaneity into your music making that you might not have considered before. *this is a pro-tip you can use right away to bring a little magic into your tunes.

Before I get into that I want to share the backstory. Recently my son and I were building structures with legos and I noticed the colours and patterns we made together looked exactly like a track in Ableton’s arranger view. When I worked on my album Intra, I had created a few rules and challenges during the recording process and one of them was to work visually with the blocks (or clips). Initially each song would be recorded live but afterwards I would chop the blocks into smaller blocks and start sculpting the others around each one depending on the rule I had set out for that song.

The result of this meant that my Ableton arrangement soon needed to also be visually appealing and organized. This brought some results:

  • Unexpected results. If you work with a visual based reference for assembling your blocks, you might discover new ways of making your sounds evolve in a visual chaos that is also a form of organization.
  • Cleaner transition. Putting your blocks together can help making your transitions smoother as you can really put attention to a sequence of sounds, and the grid. I know you’re probably already using the grid, but perhaps you have never paid attention to how your transitions happen. If you pay more attention to your block order, you might observe patterns that are more efficient.
  • Logical progression. Using coloured blocks is really helpful to organzine big projects. People use it to identify where the verse, chorus, buildups are, and you can use that same approach.

At this point, you may be wondering if this technique will really make a big difference in your productions. I can say with confidence that creating rules to apply to your arrangements can have huge benefits. Try it on your next production.

Song structures like Lego blocks. A simple technique like this can open the door to something great and surprising when you’re tired of the mechanical feeling in your tracks.

Here’s a few tips on how you can approach your arrangements with this new perspective.

  1. Define yourself some rules. This is really for inducing fun and making your own music interesting. Think about using rules such as, “every 4 blocks, make a change” or “never leave a hole with a smaller block in the upper channel.” There’s no good or wrong way to do this but the more you give yourself a solid set of rules, the better and faster the workflow.
  2. Avoid clean blocks organization. When I work with students, I often see their final arrangements to be looking very simple, very clean and to me, this automatically make their music highly predictable, mechanical, soul-less and out-of-the-box feeling.

Ableton, arrangements, live, techno, clean

I find that electronic music is already heavily subject to a machine feel and I value doing anything that can go against that. I find breaking your blocks and messing up the arrangements is an absolute must.

TIP: Try to chop off your blocks where all the others start or end, create little offsets, and create holes in the blocks from time to time. This mutes and removes sounds so that when they are back the sound will feel welcomed and unexpected. Sometimes to appreciate a sound better you need to remove it for a while.

ableton arrangement, techno, music production tips

3. Work from bottom to top

ableton arrangements, organization

Arrange your lower sounds from the bottom up and higher one’s up in the order.  Visually it will often create a pyramid-like structure that is interesting to move around and modify.

4. Use patterns as a mosaic.

One thing I like a lot is to create a sequence of blocks and then repeat it. I will revise variations later on based on mathematical formula or ratio aspect. I try to see where this block will fall if I repeat it 4 times, in parallel to this sequence repeated 5 times. Sometimes this helps create a moment I would have never thought of, at around 2/3 of the track.

ableton arrangement, techno, music production tips

5. Give your clips room to breathe. When consolidating your clips (Use cmd+j) leave empty space before or after in the clip. The lack of sound in your clips allow space for other sounds to be heard, which you likely already do, however launching clips with silence built in will help make your arrangement more unpredictable and interesting.

lego blocks as song structures

Use cmd+j to consolidate them and make sure to leave space too as this can be useful.

ableton arrangement, techno, music production tips

The takeaway – Once you begin to apply structural shifts and apply rules to your productions your music will definitely begin to sound more interesting. Arranging your tracks by rules will force you to make adjustments you likely wouldn’t have made yourself. Another huge benefit you’ll find in working this way is speed – using pre-defined rules will take away much of the time consuming guess work in creating key differences in your productions, which makes it faster to finish your tracks, and have more people hear your music. Win-win.

As always feel free to leave a comment with me below if you like the ideas in this post. I want to hear what music you’ve been working on using any of the techniques I’ve shared with you here, and look forward to hearing those soon!

JP.

SEE ALSO :  Finishing Your Projects 

How to Turn a Loop into a Full Song

By far one of the biggest topics I’ve covered in my coaching in the last year has been how to turn loops into full songs. A lot of producers get a thrill out of making a loop. But they often get stuck there, as if a psychological block of some kind were stopping them from going further. That’s why I wanted to write about a method I’ve been using that can help you get past this hurdle and move from loop to finished track.

Let’s say you have a loop you really like. I believe a good loop alone, if well arranged, can be enough to carry you through a 5-6 minute track. In theory that loop will contain an idea, either in its sounds or in its melody. There are no rules about whether the idea should come before or after the loop, so you could want to make a loopy track just for the fun of it.

Once you have your loop, drag it into the arranger part.

How to turn loops into full songs: drag your loop into the arranger

Now there are 2 options. I always recommend that you first import a reference track into your session. This is not about copycatting, but about giving a direction to your track. It’s useful for both the mixing and the arrangements.

Now you need to develop a rough idea of how long your track will be.

  1. You can use your reference track to decide the length of your track.
  2. You can choose an end point but change it later.

Drop a marker at the end of your track. Zoom out, and you’ll see the whole project.

From loop to finished track: screenshot of track in Ableton

Now, let’s turn that loop into a block. It’s up to you whether you want the loop to start your track or not, but for the purposes of this tutorial, we’ll say it comes in later. A block is a version of your loop, but on a 4 x 4 structure. If your loop were short, like a 1-bar loop mostly, then we’d make this 4 bars.

Note that melodies loop over longer periods due to their complexity. That is normal.

So, one block equals 4 bars.

If the block repeats 4 times, you have a section.

The most important thing to keep in mind is to be consistent in how you organize your sounds. For instance, if a clap happens at the same precise moment every 2 bars, then keep it that way throughout the entire track.

What makes a track hypnotic is the steady time reference in the listener’s mind, mixed in with fun and unexpected sounds.

When building your block, always start by what is constant, and then build around it. For example, the the lows (kick, bass, toms) are the foundation of your track. That is what remains the most constant the whole way through.

Use variations, and replicate that loop over four bars.

turning loops into finished tracks: screenshot of loop replicated over 4 bars

Bring that main idea into the middle of your track. This is the heart of your song, and you could duplicate it to double its length.

Now that you have the heart of your track, it’s time to deconstruct the song from the beginning to there.

You might get ideas from the reference track about where to put key elements. This also a nice way to know if your track is DJ-friendly.

I could delve into more detail about how to build your track, but this simple tutorial is all you need to unblock you and get you using all those loops sitting idle in your hard drive.

Just keep in mind that until you finish the structure of your track, you shouldn’t bother with the mixdown. That will come later once everything else is mostly settled.

 

 

Conversations with Clients: Luis Rivera

In Conversations with Clients, we bring you an honest and unfiltered look at Pheek’s services, straight from the mouths of those who know — and want you to know too! For this second piece in our series, I spoke with Luis Rivera (artist name LRb), a minimal techno producer based in Puebla, Mexico. 

♦   ♦   ♦

Hi Luis, thanks for taking the time to chat with us! To start off, why don’t you tell us how long you’ve been producing music for?

Well electronic music I’ve been producing in Ableton for 5 years now, but I started making songs with my sister when I was very young. I played the guitar and my sister sang and we used to record it on an old tape recorder my dad has. So I’ve been making songs and music all my life, but producing electronic music for 5 years.

Now tell me a bit about your projects. Do you have any releases yet or are you working on that?

No, actually I’m working with Pheek because we want to release an EP. That’s the idea behind me using his services, the song finalization and analog mastering services. There’s an app, a KORG app, and I started making songs with it, and I won a contest they had 4 years ago, which led to a release on a compilation of tracks. But I’m working right now on my first EP.

When did you realize that you wanted help with your EP?

Well the thing is, if you start making one kind of music, in my case it’s techno minimal, you tend to repeat the same things. Like in your workflow, you always start, in my case, with drum groove, and even with the drum groove, you always start with a perfect kick, then some hi-hats, then some claps, and you start doing things methodically. You can hear your tracks, and you think they’re all different, but if you leave them for 2 or 3 days and you hear them again, you’re like, “This sounds exactly the same as the track I made a month ago.” So to try to do things differently, you need help, somebody from the outside, an educated ear. I realized that I had 10 tracks that were pretty good for me, I had stuff that I really liked, but – I didn’t know if it needed polishing or what – but I didn’t want to leave the songs as they were. I thought I could improve them. So that was the point where I knew I needed help, but you need help that is very specialized in this type of music.

How long have you been working on the tracks that you’ll be releasing?

There are tracks that I’ve made in the past 2 to 3 years. When I started talking with Pheek, he suggested one thing. He told me, “You know, you should get those tracks out of the closet and listen to them again, with all the knowledge you have right now, with everything you’ve learned through the years, you’re gonna listen to them differently. Maybe you can combine your current drums or groove with a bass you really like from a song you did 3 years ago.” So I did exactly that, I spent 2 to 3 weeks listening to tracks I remember I liked – you don’t remember anything though, you don’t even remember making the track!

We’re looking right now at 8 tracks – the idea is to release 4 – but 80% of these are tracks that I did 3 years ago, and we’re reinventing and smashing things up, et cetera.

Luis Rivera (LRb) is using Pheek's song finalization and analog mastering services to prepare his first EP

How did you find out about Pheek’s services?

I am really a fan of his music. I had an album that was released by Minus and I really liked the tracks. Actually, they were very inspiring for me at the beginning of my work in electronic music, because I was more oriented towards dubstep and drum ‘n’ bass, and then eventually I started listening to house and techno music – I mean, I loved techno from when I was very little – but there was a track from Pheek on the record, and I started following him on Soundcloud and Facebook. I saw that he posted about his services, so I checked them out on his website, and I just sent him an email. It was super fast and easy. So it was very easy for me to establish contact with him.

Had you ever heard of song finalization services before or was this something new to you?

No, it was something completely new for me. And it was very attractive, but also very scary for me at the beginning. It was very attractive, because I thought I have an opportunity to have an artist, a real artist, whose music I really like, in the same genre I produce – and he has so many years of experience, et cetera, et cetera – so I thought it would be very, very productive for me to have someone like him hear my songs. But at the same time I was very scared, because I still want the songs to be my songs. I don’t want them to be completely changed or anything like that.

And what led you to decide in the end to book him?

Well you know, I simply said “okay, let’s try it.” I talked to Pheek two times before I sent him tracks. We were very clear on the idea I had for the EP, we talked about the general idea, the theme behind the EP. And then I just sent him the track, and he works very fast. Two or three days after he sent me his version, his arrangements, and I immediately loved them.

So it has been a very productive and very easy working relationship. I like to say to him – he laughs, but I like to tell him, “I’m not your client, I’m your friend, and let’s do this like we’re friends.” And it has been flow, flow, flow from there.

What was the thing that struck you the most about working with Pheek, was there anything that surprised you?

Well first of all, he’s always available. You would imagine that a person with his record label, with his mastering work – he does a lot of mastering for a lot of producers – you’re gonna think, “well he has a very busy agenda.” But he’s always available. That was the first thing that really connected with me, that I know I can ask him for advice on many other subjects, not just, “Okay, what arrangement did you do on this or that track?” I can ask him, “What are you listening to right now?” and stuff like that.

And second, definitely the arrangements, the things he sends back to me, they’re things you can only do with experience, with all those years you have working in the studio, mastering, hearing music. All those little things, in the end, they make a huge difference on your tracks. Like for example, I had a song that was driven with very dark synths, it has a very heavy bass, but I didn’t know where to put the percussions. I sent it to him, and 3 days later he sent me a song with just a ride on the percussion, just a cymbal, and it was amazing. He did 2 or 3 things there that were amazing, that completely changed the vibe of the song, and I really liked it. You know, those kinds of things, only a person with experience can really give you.

So in the longer term, what do you think you’ve gained from this experience of working with Pheek? What has it brought to your music production in a lasting way?

Oh a lot of stuff, it’s definitely a lot. Well actually, first, I hope I can continue working with him. He’s very active in other things too. Like right now we’re preparing the EP – we have some labels in mind – but the idea is to make this kind of big. He offers you help in that aspect too. So first of all I don’t wan’t this to be a one-time experience, I am definitely going to continue working with him. The mastering he does – his studio is filled with analog stuff, I produce mainly with analog instruments, and the sound is amazing when he sends back the songs.

But you know, those little pieces of advice, the way he sees things musically speaking, you learn a lot, you learn very very much, in very short conversations, and you can soak up all the knowledge he gives you. It’s like a graduate course!

Check out Luis Rivera (LRb) on Soundcloud here.

This interview has been edited.

Conversations with Clients: Isaac Prieto

Isaac Prieto is a Detroit-based DJ and producer and the co-founder of vinyl label Detroit Vinyl Room. He was also a client of Pheek’s, who helped Isaac with song finalizationmixdown and mastering. I spoke with Isaac to gain some insights into his journey as a DJ and producer and his experience working with Pheek.

Note: this interview has been edited for length and readability.

Shawn: To start off, why don’t you tell me a little bit about your relationship with electronic music, how and when you got into it.

Isaac: Well it was basically when I moved to Detroit, with the first time I went to the Movement Festival, in 2012. I remember the experience, and not understanding why I had never heard this kind of music before, because I immediately fell in love with it. After the festival I sought out events in the city that played this type of music.

So you didn’t have any education or formal training in music, right? You just got into it as a fan?

Yeah, I was just a fan of the sound. I would always be using Shazam to find the tracks I liked, and I started listening to so many sets on Soundcloud and just building a music library like that. As my library grew, I got the urge to edit a lot of the tracks (slow them down/filter) to fit my style more, and that was my initial motivation. To make a set with my library, that I would enjoy.

So did you pretty much teach yourself how to DJ then?

Yeah, I started out with just one turntable and a Pioneer Traktor mixer. My friend told me to just watch a bunch of tutorials on YouTube, so that’s what I did. Something that helped me develop too was to try and find a set I really enjoyed [and] which I could find the tracks for, and try to replicate it.

Okay, so let’s talk a bit about your production work. In your Resident Advisor bio, it says you’ll be releasing music this summer on the Detroit Vinyl Room label that you co-founded. Can you tell me more about this project?

Yeah, so a few months ago a new venue opened up [in downtown Detroit], 1315 Broadway. I was asked by a friend of mine, Ali Unifier, to help put together the lineup for some events. To me the sets that always influenced me the most were vinyl-only sets, so we called it Detroit Vinyl Room. The parties went well, but after starting the podcast series I eventually decided to take a break from hosting events to focus on building up the label. I had some tracks I had been working on for some time, and that’s when I reached out to Pheek to help with the mixdown and mastering.

Isaac Prieto talks about co-founding Detroit Vinyl Room

So it was a series of parties and podcasts that then became a label, is that right?

Yeah, correct.

And was it easy to start up a label?

Oh god no, it’s a lot more work than I had anticipated to be honest, but I’m glad I’m doing it. For a while, I had been contemplating whether I wanted to build a package of tracks to send out to labels, but decided against that. I made my main goal in releasing music to make something I would personally enjoy to have, and in turn it made the production process a lot more enjoyable. I showed the tracks to a few of my friends, and they liked it and wanted to be involved in the release. So on this first release, I’ll be providing 2 original tracks with remixes from MGUN as well as Moreon & Baffa.

And you say you needed help with the mixdown and mastering. Tell me more about this. Had you tried to learn how to do it yourself?

Yeah, I had looked into how that process works, but it was beyond the scope of what I could dedicate time to at this point. It really is a job for a sound engineer.

And aside from questions of sound engineering, how did you find the transition from DJing to production? Did you face challenges at first, either technical or in terms of the creative process?

It was a little more frustrating because production took more time to get the hang of. I started off with just getting to know Ableton with a MIDI controller and making loops that I liked, and then moved gradually to aquiring more analog gear. But that took time and money. Before asking Pheek for help, it had been over a year of working on stuff on my own until finally I had 3 or 4 tracks that I was pretty happy with. With one in particular I felt like, “Okay, this track for sure I want on vinyl,” and with the others I felt I had really good ideas, but they just didn’t flow the way I wanted them to, you know? And so I went and asked him for help, and he made them sound a lot better and gave me ideas about how to change them up.

Yeah, he helped with song finalization too, no?

Yeah, so in his tutorials, he talks about these ideas and sub-ideas. And for one of these tracks, I had it down, but it was just the transition points between these ideas that I was having difficulties with. And so I sent him the project, and he changed it up a lot. He sent me a few versions and I would tell him, “Okay, more of this, less of that.” He sent me a few versions, and then afterwards he sent me the different parts of the finalized version that I liked the most. And from there I could easily tell, “Okay, these are the changes that I liked or didn’t like,” which allowed me to make the the final arrangements for the track into something different that fit my own style better. But I wouldn’t have been able to reach that last version had he not changed some other aspects first himself.

Detroit-based DJ and producer Isaac Prieto came to Pheek for help with song finalization, mixing and mastering

Right, so he sort of unblocked you, you could say?

Yeah, he took this block out. Like he would say, “Okay, that transition is really nice right there, but I want it to be more this way.” And now that the song is finished, it’s something that I felt was definitely, was organically, all my idea. He’s just been working with music for so long that these things come so easy to him. So the more we work together, the easier the process gets I guess.

So what brought you to Pheek originally though?

I had been a fan of his music, and so I just followed him on Facebook, and I saw that he posted stuff about production. I found that pretty helpful. I have an agent here in Detroit, my friend Maggie, from Auxetic, and I was telling her about the idea of the label and what I wanted to do, and how I saw what Pheek had been posting on Facebook. And she’s like, “Oh actually, he’s a good friend of mine, he’s a great person, you should totally get in contact with him.” So she made that connection. I mean I already had a bunch of his records, and I like the sound that he makes, so I thought he would be good as someone who can understand what I wanted to do with my sounds.

So it sounds like it’s been a very fruitful creative collaboration for you.

Yeah, yeah. I had chances where I could have put stuff out earlier, and some digital releases and stuff, but nothing really got me that excited about doing that. And it wasn’t until I thought, “Okay, now this is something I’d want to have as mine.” And even if it sells out or it doesn’t sell out or whatever, I’m just gonna print out a few copies on vinyl, and I think it’ll fall into the right hands.

And do you think that the collaboration has brought something to your own production more durably?

Yeah, definitely. I saw how he was able to change what I had, and it gives me new ideas as to how I can do that for future productions. He also posts a lot of good ideas [on his Facebook page and blog] that I wouldn’t have thought of, like “Do a loop a day.” Or, even just how he’s honest. Like when I first sent him the songs, one of them, it just wasn’t ready. And he said, “You can make it sound better.” So before I sent them back, it was a few more weeks of changing it up, before I thought, “Okay, I’ve reached a point where I think this is the most I can do with this track, and I think, with your help, it can be better.”

Follow Isaac Prieto and Detroit Vinyl Room on Soundcloud.

Choosing Track Finalization over Ghost Producing

A lot of you might already know what ghost producing is, and you might even have some pretty strong feelings about it. For those who aren’t familiar with the term:

Ghost producing is having your track made from scratch, with your instructions, by another producer.

What you might be more surprised to find out, though, is that many producers — even the most pro or successful ones — sometimes get others to finalize their tracks for them. I can tell you, for example, that even some big-name artists on the Minus label get Richie Hawtin to finalize their songs. But despite how common it is, there’s unfortunately still a sort of stigma around outsourcing your track finalization, and it’s easy to understand.

So first, let’s get this out of the way: song finalization is not the same as ghost production. Track finalization is nothing to be ashamed about, as the song is still the creative work of the producer. Let’s begin with a definition:

Track finalization is having another producer suggest ideas on how to get to a finished product based on your initial ideas.

 

Track finalization: The sources of a stigma

Back at the beginnings of electronic music in the early 1990s, DJs and producers had to be technicians too. You simply couldn’t get very far as an artist without being a jack-of-all-trades and an expert in the hardware of sound engineering and music production. It came with the territory, and DJs and producers prided themselves on their resourcefulness.


The stigma around track finalization (getting others to finalize your songs) can be partly traced to the DIY culture of electronic music production

This DIY nature of electronic music culture became so deeply rooted that when laptops and software began taking off in the early 2000s, many seasoned producers and DJs bristled at the intrusion of laptops into live performances. I remember the very first MUTEK festival in 2000, when the novel machines began appearing on stage with one performer after the next — it was such an alien sight that no one knew how to react! Many of us viewed their use as a form of cheating at first, but it soon became clear that the game had changed.

Music technology continued to develop at an exponential pace, making electronic music-making accessible for more and more people. One impact of this, however, has been to make it seem like electronic music production is so easy… that anyone can do it! Well obviously, it’s much more complicated than that.

If anything, the proliferation of producers has actually made it harder to stand out from the pack. Meanwhile, the infinite musical possibilities opened up by the digital revolution have made it that much easier to get overwhelmed. Where once your kick drum would be a 909, for example, now there are thousands of options to choose from. Sometimes the best creative surges come when you’re faced with constraints, but pure freedom, while it seems tempting, can make it easier to get lost and lose your focus.

Reaching out to others to help you finalize your songs is a form of creative collaborationTrack finalization as creative collaboration

The truth is that even the most experienced artists get writer’s block, and every producer is likely to have a hard drive full of tracks that they never got around to finishing for a variety of reasons. Chances are that there is at least one great album or a few EPs in there waiting to be unearthed and brought to fruition. So what’s holding you back?

Chilean producer Dandy Jack once told me that the day he understood that a shared victory was way more meaningful than doing it alone, his entire perspective on collaboration changed.

dandy jack told me that his perspective on creative collaboration changed when he realized the value of a shared victoryHaving a trusted hand finalize your tracks can be an antidote to writer’s block and a gateway to beautiful and fulfilling creative collaborations. Unlike ghost producing, track finalization isn’t about substituting for your own creativity, but about gaining a fresh and friendly perspective to help you out of a rut. In writing, even the most masterful authors need a good editor. Why should music be any different?

Even if the finalized track isn’t always exactly what you had in mind at first, it then becomes much easier for the producer to take it from there and carry it across the finish line. Track finalization is about finding what’s blocking you and unblocking it. It’s about unleashing your creative potential.

And I’m here to help.

 

 

Need Help To Finalize Your Unfinished Songs?

In this post, I will discuss the advantages of having someone else take a look at your unfinished tracks.

Time to finish those sleeping projects

Have you ever watched those renovation shows where an expert takes over a messy apartment and gives it a complete makeover? I know that for myself and most people I know, these shows make us dream. We love the transformation, the before and after, the journey to an incredible final product.

Now what if I told you there might be a future for all those unfinished songs of yours?

Are you one of those producers that have dozens of projects that were never finished?

Perhaps you are here because this rings a bell:

 

  • You get bored of the song you’re making.
  • You get a new idea that seems better than the one that you’re working on.
  • What you work on doesn’t sound like what you have in mind.

I hear these comments all the time from fellow producers or aspiring ones. Not being able to finish a song is a very common problem for all of us. The world goes by so quickly today, and being exposed to so much music on Soundcloud triggers our A.D.D. and stimulates the excitement to always want to do more. As an artist, you set expectations for your own work too high, which then leads to you getting overwhelmed and succumbing to procrastination.

Many people have ideas, but once they get on the computer they get lost in the details of sound design and start to feel very sluggish. Eventually, the hype disappears and the person gets bored.

The problem is, your song might actually be great, and you’re not realizing it!

Just like with mixing, sometimes asking someone else to take a look can be critical to pinpointing what was wrong.

I once said to a friend, “That chord here is just too loud and makes the rest of the sounds pale!” That was all he needed to hear to finish what became one of his favourite songs. I’m not taking any credit here: the important part was his curiosity and openness to asking for help.

That’s often the main obstacle here: asking for help.

Mainly because you think:

  • It won’t be my track if someone does it for me.
  • I won’t feel proud of it.
  • It’s not going to work, period.

I can tell you one thing, and that’s that when it comes to remixes, people usually work fast. Well guess what? Asking someone to take over a song that’s blocking you is just like asking for a remix. The only difference is that you’re the maestro who provides the creative direction.

You’ll also need to have enough trust to be able let go of things. This is for your own good.

In the meantime, here are a few tips of mine:

  • Set a deadline on when a song should be done.
  • Set reminders and alarms.
  • Don’t spend more than 30 minutes at a time on the song.
  • Impose limits on yourself.

 

I can help you produce your song and finish it. Fast.

One of my specialties is listening to an artist’s vision, and then using their creative direction to help bring their projects to fruition. With almost 20 completed albums in my portfolio, I’m ready and eager to put my experience to work for you. Book me today!

 

SEE ALSO: Getting Lost in the Sea of Tracks