One of the things I notice most from the artists I hang out with is how obsessed they can be about getting signed to a label.
But one of the main reasons people fail is that they’re doing it wrong.
You probably already know how to send in a demo, but do you know how to pick a label? Just like when picking a reference track, you need to find all possible references of the label you want to work with. You need to do your homework.
Don’t get me wrong. Even when I make a new track, there’s always that little voice at the back of my head saying, “Oh, this might fit this or that label.” And if I’ve been contacted recently, then I might
already have a lead, which makes it easier. Admittedly, at my stage I have a lot of contacts and receive a lot requests, plus I run my own record label, so the question of where to publish my music isn’t as much of an issue. But still, sometimes it is.
If your approach isn’t succeeding in getting you signed, it could be that you’re poorly targeting the labels you’re submitting to. In other words, labels don’t always sign artists for their music only.
They make decisions based on a number of considerations.
Does your approach match how they think? Getting to an A&R (the “artists and repertoire” division of labels) is not easy. You need to find who picks the label’s music so you can submit your music to them. Forget writing to random email addresses or messaging Soundcloud profiles. Trust me, it doesn’t work this way. Instead, try reaching out to an artist who’s already on board to find the right contact. If you can meet them in person, it’s always the best thing to do.
Do you share the same networks? Are you friends with artists on the label? Are you following the same artists on Soundcloud? Is the A&R friends with some of your friends on Facebook? Being socially close to them can really help.
Does your profile answer a need? This one is crucial. Each label has its own ways of doing things and is carefully building up its catalogue just like a DJ prepares their set for a gig. If you’re a DJ, you know that you want certain tracks in your set. You’re avidly searching for a specific sound or rhythm, or a particular song structure, mood, or tone. A label owner has musical needs too. They usually follow trends partly, but they also flow from past influences. It helps to refer to the label’s past releases, but it’s even better if you’re up on what they’re into now. This can be a game-changer.
FINDING YOUR LABEL MATCH
The biggest challenge nowadays is to find the perfect match between a label and an artist. Exactly like love, there’s a perfect match for you out there, but how to find it is something that technology has yet to achieve. So, how do you find your label?
Well, first let’s examine a little scenario to give us some context. Let’s say you finished a track based on a reference track by X artist. That reference track is your biggest lead for whom to send it to. But if you’re not yet well known or have very few releases to your name, then sending it to the best or biggest label out there — even if your reference track is released with them — is a very bad idea. Not only are huge labels swamped with demo submissions, but they’re also super picky. The fact is that your reference track likely had to follow a winding road to get that label. So let’s investigate.
FOLLOWING THE TRAIL OF REFERENCES
Finding your label match takes time, patience, and lots of research. Here are a few cues of where to start.
Soundcloud. The holy grail of every possible kind of music, from unreleased to released, and featuring every possible label out there. Have a close look at your potential labels, and check out who they follow and who follows them. Dig, dig, and keep on digging. Give attention to who leaves comments. Those guys can be really useful because they might like various labels/artists you’re investigating.
DJ sets. Listen to DJ sets to find who plays music like yours. Get the track lists to find out what they play, find what other tracks DJs like to mix those with, and then investigate the artists similar to you and see what labels they’re on. Mixcloud also provides tracklists for DJ sets.

Charts. Once you have a track list, go on Beatport to find charts and recommendations. You can find a bunch of labels there, so check out their back catalogues and investigate some more.
Discogs. Browse the discographies and look at past releases. When you select one, Discogs will offer you album suggestions, which in turn can point you to more labels. You can really dig deep that way.

Spotify. This is another way to find new music. When you select an artist, it will give you suggestions. Note how whenever you swap from one to another, the algorithms will formulate new recommendations.
Conclusion
Think away, do your homework, and plan carefully before submitting your demos. Our label gets so many demos that we can allow ourselves to be very picky, and it’s the same for many of them out there. It’s about much more than presentation at this point — it’s about being spot on with who you target, and then selling yourself with a push from someone they know and respect. You’ll have a much harder time if you try to go it alone.
SEE ALSO : Besides music, labels are searching for these traits
Creating Beauty Out of Ugly Sounds
/in Blog, Production, Sound Design, Tips/by pheekThis post is inspired by one of the most useful experiences I’ve ever had for my personal development as a producer. I’ve made it into an exercise that you can try.
Back in the early 2000s, when Montreal’s MUTEK festival was just getting started, our community of electronic music producers was blooming. People were spending as much of their time developing concepts as finishing tracks. I remember one sunny summer day, when Tim Hecker and I were sitting outside of my friend Mitchell Akiyama’s home, and we were discussing sounds. We had this interesting debate about what made some sounds “ugly,” and what the word meant for us. We felt that maybe it was cultural, or maybe it was producers using sounds the wrong way. At one point, we got to talking about how the guys of Porter Ricks recycled ugly rave sounds into what they do best, a kind of deep, mysterious techno.
https://www.youtube.com/watch?v=Wu9SEr8ST7c
Tim worked on some of his albums using granular synthesis. He used sources like Van Halen or other weird heavy metal sounds. He even used burps for one installation…
Mitch and I went in to the studio. We loaded some rave samples from CDs and started playing around with them. By the end of the session we had 2 IDM-oriented songs that lacked any hint of a rave sound.
It was a great experience. I’d throw out some ideas, which Mitch would then apply to what he was doing to the best of his understanding. The directives I gave were descriptive rather than technical, and there was a lot of room for interpretation. It often wasn’t what I had in mind, but whatever emerged would be great as it was.
The only references we worked with were ugly sounds and some general, non-technical ideas.
The thing is that producers will often come to the studio with their minds already full of preconceived ideas and expectations on what’s nice or not. This doesn’t leave much room for mistakes, discoveries, oddities, or for your subconscious to express itself spontaneously.
So what is the exercise?
Another thing that can be done is to use randomizing options to see what kind of crazy results emerge.
And be sure to have fun!
EDIT: Bjork seems to share the same idea.
SEE ALSO : Create Your Own Concept Album
Music Production Webinar
/in Blog, Production/by pheekIt’s been almost a year now since I started this blog and began offering my coaching services. By emailing with people daily, I noticed that people felt the need to just bounce questions off someone who’s been around for a while. They would often ask for advice about technical issues, but also career orientations or share whatever is on their mind. I chat with many other veteran producers about what we do too, but I understand that someone who is approaching electronic music as a hobby often doesn’t have other people to talk to or share things with. The more you venture into production, the more you want to know… Well I hope you do anyway, because I do.
I feel that the next logical step is to create a forum for discussions with a wider audience, and to begin to form a community that could hope to answer this growing need. This will take the form of a music production webinar that will cover the technical aspects of production. It will be open to anyone who has joined my coaching mailing list.
You see, through the many casual meetings I have with friends in my studio, I’ve come to see how truly valuable these exchanges are, not just for them, but for me as well. I rely on these personal connections to find inspiration, and I think that expanding the circle can only lead to greater opportunities for achievement.
How would it work?
I’ll come up with a fixed time every week where people can drop in on the webinar. There might also be some improvised sessions based on the number of people who reach out. And don’t worry, European friends, I’ll keep the time difference between Europe and Montreal in mind.
Easy, convenient and fun.
If you’re interested, it’s not too late to join my mailing list and jump in.
Let’s catch up soon!
Experimental music
/in Production/by pheekIt was suggested to me to write about experimental music. The topic is extremely broad, and even when limited to electronic music production it could make for the subject of an entire blog all by itself. After a long while spent thinking about how best to approach it, I realized that for many producers, it is something that is largely misunderstood. Let’s try to clarify what we mean by experimental music, so you can see how useful it could be for your creative development.
First off, defining experimental music can be difficult, and it’s often a matter of perspective. What’s experimental for one person might seem fairly conventional for others. No surprises here. One way to understand it is “music made with the intention of centering its content around an experience (instead of trying to replicate an existing model or genre).” An experimental approach is one that chases a bunch of “what ifs…”, and that takes you out of your comfort zones to break free of your usual routine of sound making.
I saw a nice video with Deadmau5, who I’m not a fan of personally, though I respect him very much for what he has done. In it, he was explaining how his life is all about trying things just to see what will happen. A lot of producers seem to want results quickly, and will try to emulate recipes, use presets, or buy samples to get to where they want. The problem is that this lack of experimentation will only slow their artistic development and pursuit of a personal sound signature.
The most rewarding part about experimental music is how you’ll end up somewhere you never thought you would go. Along the way, you’ll learn something new and provide the listener with a fresh experience. Trying to sound like nothing else can become one of the key motivations, but the intention itself is what matters most.
One of the main reasons experimental music has received a lot of recognition in the last decade is that it’s become an ever-growing nest for new ideas. Some of the now normal tricks found in commercial music initially sprouted from experimental grounds. At some point we completely forgot where it came from. Even electronic music itself grew out of a long journey of trials and errors that lasted nearly 50 years. I mean, back in the 80s, the hypnotic techno we’re so used to today was considered very weird…
So with all that being said, let’s talk about some pointers for how to start your very own experiments.
Once you have a bunch of these experiences, they’re also really cool to recycle into other tracks if you haven’t released them or use the experiment to develop new sounds in new projects.
And please share your tracks with me. I always love seeing what readers come up with!
SEE ALSO : Creating Beauty Out of Ugly Sounds
The Science Behind Tracky Music
/in Blog, Production, Tips/by pheekI will always remember that day in 1989 when I went to the local record shop after school to see if they had received some rare techno records that had just been released. There were about 5 of us in town who were eager to get our hands on them, and it was a race to who would grab them first. This might sound surreal to you if you’re younger, but those were the days when each record you bought was precious. You’d often even buy the ones you were unsure of in case you liked it later… or because you didn’t want other DJs to have it. Funny, eh? We were at the opposite edge from our current times with music accessibility.
I got to a friend’s place and we started to mix them, and suddenly it all started to make sense. The music was always changing, but very subtly. The records were mind-boggling, and I fell in love with them. We discovered we didn’t need songs — we had the tools to build our own stories. It was exhilarating.
See, the thing about tracky records is that they’re used with others in order to create something completely new. Have you ever heard of 1 + 1 = 3? One record, mixed with another, makes 3 different layers (the 3rd layer is created by combining the other 2).
There are some basic rules for making tracky music, but the great news is that breaking them is where the fun really starts.
Here are some great artists whose tracks you can use as references: Mountain People, Gez Varley, Barac, Mike Ink.
https://www.youtube.com/watch?v=ZQjrOHMygZ0
Enjoy!
SEE ALSO : Self-Imposed Rules For Arrangements
Spending Long Hours in the Studio
/in Blog, Mixing, Production, Tips/by pheekEvery now and then I’ll see people boasting in some online producers’ forum about how they spent 5 to 8 hours in the studio working on a song. The same thing sometimes goes for when I’m with fellow Ableton users, who will claim they have spent 3 days on a song. It’s a common perception that the longer you work on a song, the better it must be. Yet from my own experience and reflections, I believe it’s actually the opposite.
Just think of the long list of artists who wrote their hits in very little time, from “Hotel California” to tunes from Jamie Jones, Seth Troxler or Samim. The minimal movement in contemporary music is another important example of this. By “minimal” music, I’m not referring to minimal techno but to music by the likes of Philip Glass or Steve Reich. The common denominator among these many artists and genres is the understanding that songs are built around one core idea, which is then fully supported throughout. That central concept or component is what people will hum or sing to their friends. It’s what people remember.
So that’s the ideal. But here are where the problems start:
So how to solve this?
There are many things you can do, but the main thing I recommend is to simply limit your time in studio. (Though of course, if you’re in the studio jamming away and having fun, it can still be cool to go for long hours.) Here are some other things I suggest:
One of the most important things is to reserve a moment in your calendar for music production. Prioritize it, and learn to respect that moment and not move it. Some professional musicians dedicate one day a week to production and use a routine that is super important to the creative process.
SEE ALSO : When Do You Know A Track Is Finished?
Riding the Grooves in Ableton
/in Blog, Production, Tips/by pheekHave you ever felt that your music’s rhythmic structure lacked a certain human touch? This seems to be the general consensus among producers, yet there is a simple solution to this hitch in the road. It’s caused by what I believe is the biggest drawback to producing music within a DAW: the musician tends to pigeonhole himself or herself by needing everything to sound perfectly aligned to the grid.
From experience, however, I think I can affirm – with a reasonable degree of certainty – that this method does not reflect how humans operate. We are not precise, monotonous machines, and we are most definitely prone to error when jamming live with acoustic instruments. There is even a certain beauty in this rawness, as music perfused with slight imperfections tends to appeal to the ear as more natural and groovy.
In order to achieve this particular “effect,” Ableton Live allows the producer to import a collection of rhythms, called grooves, into any MIDI or audio track, so as to either alter the current rhythm already written or to add an element of surprise or randomness to the audio.
The Ableton Core Library has a myriad of classic grooves that you can choose from, from MPCs to Latin percussion to hip-hop. However, in this tutorial, we’ll get really advanced and show you how to get creative by making your very own grooves.
Step 1: Record any percussive sound
I’ve recorded myself rattling my keys using nothing but a Macbook (you don’t need to get fancy).
Your recording will most likely sound like crap, so feel free to cut out excess noise with gates or tame peak transients with compressors.
Step 2: Modulation (Optional)
Add a creative effect that will automate the gain (volume) of your signal. You can draw automation curves or pump (sidechain) it with Ableton’s Autopan. The point is to create as many dynamics as possible by playing with the volume so that it translates into the clip’s velocity once we extract the groove. You shouldn’t have to do this if your signal is already very dynamic.
Step 3: Bounce
Consolidate the clip and its effects by either resampling it onto another track or simply freezing and flattening the track (by right-clicking the track).
Step 4: Extract groove
Right click on your consolidated audio sample and select “Extract groove.”
Step 5: Groove pool
Open Ableton’s groove pool by selecting the wave in the lower left side. Your groove should appear in this box.
Step 6: Add groove
Press “Commit” in the clip view, to destructively write the current groove settings to your sample. This means the sample’s pseudo-markers will move in accordance with the quantization setting, and your transients will translate the rest of the settings you selected in the groove pool.
Original:
Processed:
Step 7: Layering
Hopefully, you’ve saved your original percussion loop so that you can play it with your newly made rhythm. Notice how there’s percussion a bit everywhere now, and that it’s a little bit off. Yet I’ve still opened doors to new possibilities that I couldn’t have predicted by simply drawing in MIDI notes. I even got a wonderful slap-back delay on the snare, which I can edit to my liking.
I’ll go so far as layering the two sounds with a reversed sample of my new groove, which gives me this:
I’ve then added back the original keys rattle sample, and simply applied sidechain compression to get this beat:
Although it sounds a little all over the place, I can always go back and edit it how I want, or even apply some effects! Note how it sounds more human now and not perfectly cut to grid.
Bonus: Step 8
Go back to Step 6, and drag your groove to an empty MIDI channel instead of an audio or instrument track. An empty MIDI clip will appear with notes matching the groove you created. Drag an instrument onto it to hear how it sounds. Although it will probably sound awful, you can always edit the MIDI notes to your liking!
Bonus: Step 9
You can even get away with layering organic textures such as strings, or pad with grooves. Make sure to apply different groove settings to each layer by duplicating the groove (CTRL+D/CMD+D) and dragging it onto the track that you want. You can control all the different grooves together with the Global Amount value at the bottom right of your groove pool.
Examples:
SEE ALSO : Background vs forefront to create dimension
Getting Lost in the Sea of Tracks
/in Blog, Mixing, Tips/by pheekSearching for music these days has become a real skill. I was in a few music stores recently browsing for new tracks for an upcoming DJ gig, and I realized just how counter-intuitive the experience had become — not only because music stores are, in general, a huge mess, but also because the noise factor was so high that I just couldn’t find what I was looking for. By “noise factor,” I’m referring to the ratio of songs I found that were irrelevant to my search.
Consumers have more difficulty than ever finding the music they like. Scroll back in time and you’ll understand that the invention of records was to answer a simple need: to be able to play something again. Once that need was met, a lot of the innovations were centred on making the music sound better.
Radio appeared later as a way of broadcasting over distances. Then, at the same time as music was becoming easier to make, the internet came along to dramatically expand its accessibility and reach, leading to an overall decrease in the quality of what’s available. The sea of music out there today is the result of this over-proliferation caused by these technological advances all converging at the same time. For the consumer faced with thousands of new songs daily, it can be very disorienting. One’s community of peers therefore become an important reference.
Artists have difficulty finding appropriate labels to release their music. If you’ve overcome the technical challenges and are now hunting for a label, you might feel overwhelmed. Like I explained in a previous post, you’ll have to spend a considerable amount of time in music shops and online just trying to pinpoint which labels are a good fit for your sound. But with so little time and so many choices, finding what you’re looking for can be a huge challenge.
So what’s the solution?
Find influencers. Influencers are individuals who seem to be at the intersection of multiple networks, who are followed by many people and will make waves with their track picks in charts or podcasts. Each genre has its own influencers, of course. Perhaps check a site like Resident Advisor to get an idea of who they think is trending currently.
SEE ALSO : The New Face Of Albums
Resistances and Procrastination
/in Blog, Production/by pheekI like to believe that creating music goes beyond simple clicking and assembling. The whole process of making music has always had, to me, a very deep feeling of inner exploration. It’s the same when it
comes to listening. Apparently, music has this effect on about 60% of the population, so not everyone gets the same chills from listening to music. But if you do get a sensation like this, then you’ll try hard to get more of it.
Now, when it comes to making music, that honeymoon phase after you first discover how to make your own sounds can be an exciting moment. But for so many, soon after, a sense of frustration begins to set in. It can come from:
The next thing you know, you’ll start procrastinating. You’ll feel like there’s some sort of inner balance to achieve each time you’re about to make music. As David Lynch points out in the clip below, a lot of artists think that suffering is a necessary part of creativity, when in fact any kind of suffering just cramps up the creative flow. In my view, this is not a healthy approach to getting new ideas.
So how do you avoid suffering?
That’s obviously a very difficult philosophical question to answer, though it’s clear that relying on substances is not the way to go. They might do some good in the short term, but you don’t want to develop that as a habit. To me, the essential question to ask is existential: why are you making music in the first place?
If the first answer that comes to your head is anything more than simply enjoying yourself, then you’re setting yourself up to feel resistances. When I say “resistances,” I mean those frustrations or blockages you might experience once you sit down and try to make music. You might feel like you’re wasting your time, or be tempted to just stop and play video games instead. You might conjure any range of excuses to plunge into procrastination.
The solution to this is to build up your appetite for music-making.
Here are some tips for doing this:
I hope this helps!
SEE ALSO : The Rule Of 10: Production in Rotation for Big Results
Buses vs Groups in Ableton Live
/in Blog, Mixing, Production, Tips/by pheekThe word “bus” may sound foreign to many beginner- and intermediate-level music producers who were not raised during the good old days of analog mixing on consoles. But rest assured, readers: the term “bus,” in this case, does not refer to a 33,000-pound vehicle, but to an audio channel that allows a multitude of audio signals to pass through it.
Buses are used to apply general processing to the mixed signal, so as to achieve a more cohesive effect over a particular range of instruments. This may sound daunting, but allow me to provide an example to clarify. If you have several drum channels (kick, snare, hats, toms, etc.) playing in the DAW that you are using, it would be wise to send and route them to a drum bus, onto which you could then apply some warmth or glue with mix bus compression.
There are several DAWs, including Bitwig and Ableton Live, that allow you to “group” tracks together. Other DAWs prefer to emulate traditional mixing consoles by routing the desired channels through a bus. Note that neither method is better than the other: they are exactly the same. Nevertheless, Ableton aficionados may want to begin using buses more often, given that their use simply opens up more possibilities in terms of mixing the music created.
How so? There are certain techniques that just aren’t available to you when you’re “grouping tracks,” such as sending a parallel compression return track to a group, or applying effects to two groups at once by grouping them together (groupception). But by using buses, you’ll be able to route any audio signal to any channel you wish.
So with all this being said, here are some pointers for creating your first buses.
Basic I/O Routing
If you have groups of elements that share similar sonic features and would like to EQ or compress them all together, then you can create a bus and send them through it:
When I’m mixing, I’ll even go as far as creating individual buses for every group of tracks towards the end. This helps me get the levels right and apply broader strokes for every category of sound (bass, drums, etc.)
To conclude, I’d just like to emphasize that there is
absolutely nothing wrong with using groups when mixing. It’s simply that they should be used more often to organize your channels while you’re writing music, composing, doing sound design, etc. to work faster and more efficiently.
Remember, you can always group channels together by pressing CTRL+G or CMD+G on Mac! The audio channel will be automatically routed through the group fader and will function exactly the same way as a bus does.
SEE ALSO : Reverb Tips to Boost Your Creativity
Getting signed to a label
/in Blog, Production, Tips/by pheekOne of the things I notice most from the artists I hang out with is how obsessed they can be about getting signed to a label.
You probably already know how to send in a demo, but do you know how to pick a label? Just like when picking a reference track, you need to find all possible references of the label you want to work with. You need to do your homework.
Don’t get me wrong. Even when I make a new track, there’s always that little voice at the back of my head saying, “Oh, this might fit this or that label.” And if I’ve been contacted recently, then I might
already have a lead, which makes it easier. Admittedly, at my stage I have a lot of contacts and receive a lot requests, plus I run my own record label, so the question of where to publish my music isn’t as much of an issue. But still, sometimes it is.
If your approach isn’t succeeding in getting you signed, it could be that you’re poorly targeting the labels you’re submitting to. In other words, labels don’t always sign artists for their music only.
Does your approach match how they think? Getting to an A&R (the “artists and repertoire” division of labels) is not easy. You need to find who picks the label’s music so you can submit your music to them. Forget writing to random email addresses or messaging Soundcloud profiles. Trust me, it doesn’t work this way. Instead, try reaching out to an artist who’s already on board to find the right contact. If you can meet them in person, it’s always the best thing to do.
Do you share the same networks? Are you friends with artists on the label? Are you following the same artists on Soundcloud? Is the A&R friends with some of your friends on Facebook? Being socially close to them can really help.
Does your profile answer a need? This one is crucial. Each label has its own ways of doing things and is carefully building up its catalogue just like a DJ prepares their set for a gig. If you’re a DJ, you know that you want certain tracks in your set. You’re avidly searching for a specific sound or rhythm, or a particular song structure, mood, or tone. A label owner has musical needs too. They usually follow trends partly, but they also flow from past influences. It helps to refer to the label’s past releases, but it’s even better if you’re up on what they’re into now. This can be a game-changer.
FINDING YOUR LABEL MATCH
Well, first let’s examine a little scenario to give us some context. Let’s say you finished a track based on a reference track by X artist. That reference track is your biggest lead for whom to send it to. But if you’re not yet well known or have very few releases to your name, then sending it to the best or biggest label out there — even if your reference track is released with them — is a very bad idea. Not only are huge labels swamped with demo submissions, but they’re also super picky. The fact is that your reference track likely had to follow a winding road to get that label. So let’s investigate.
FOLLOWING THE TRAIL OF REFERENCES
Finding your label match takes time, patience, and lots of research. Here are a few cues of where to start.
Soundcloud. The holy grail of every possible kind of music, from unreleased to released, and featuring every possible label out there. Have a close look at your potential labels, and check out who they follow and who follows them. Dig, dig, and keep on digging. Give attention to who leaves comments. Those guys can be really useful because they might like various labels/artists you’re investigating.
DJ sets. Listen to DJ sets to find who plays music like yours. Get the track lists to find out what they play, find what other tracks DJs like to mix those with, and then investigate the artists similar to you and see what labels they’re on. Mixcloud also provides tracklists for DJ sets.
Charts. Once you have a track list, go on Beatport to find charts and recommendations. You can find a bunch of labels there, so check out their back catalogues and investigate some more.
Discogs. Browse the discographies and look at past releases. When you select one, Discogs will offer you album suggestions, which in turn can point you to more labels. You can really dig deep that way.
Conclusion
Think away, do your homework, and plan carefully before submitting your demos. Our label gets so many demos that we can allow ourselves to be very picky, and it’s the same for many of them out there. It’s about much more than presentation at this point — it’s about being spot on with who you target, and then selling yourself with a push from someone they know and respect. You’ll have a much harder time if you try to go it alone.
SEE ALSO : Besides music, labels are searching for these traits
Dealing with Past Mistakes
/in Blog, Production, Tips/by pheekI was chatting with a producer friend of mine recently, and he mentioned that he was currently contacting some record labels he had released with in the past to ask them to remove his music from digital stores. I didn’t get why he would ask for such a thing, but he explained that he felt embarrassed by his past tracks and that he didn’t want them to represent him anymore.
He said he feels that most of the music he made back then was directionless and tailored for specific labels, and that it has nothing to do with the artist he is now. So the big question is: do I live with the past, or do I try to erase the music that I don’t want to be associated with anymore?
Well, let’s try to unpack what happened in order to avoid falling into the same trap. What were the main factors that caused my friend to react towards his past in this way?
Lack of music testers. Have you played your music for people who you know are reliable sources of criticism? This might sound obvious, but a lot of producers will just finish a track and send it off to a label right away. This is a very bad habit to develop, because a second pair of ears might be the best tool out there for gaining a fresh perspective on potential issues with your tracks.
You might think you can disown the problem by relying on the label owner to take care of the technical aspects, but the truth is that a lot of label owners aren’t always technically savvy. This is how my friend and I were wondering, “How did the label owner let that get past them without sending it back to have those issues fixed?” Mainly because it’s up to the artist to ensure their track is solid enough for them to be proud of — and for it to pass muster with reliable critics too.
If you’re spending most of your time trying to sound like others, you’ll be trailing behind all the time, trying to adjust yourself to their sound even after they’ve moved on. This is not an issue if you’re sounding like yourself.
This is a difficult question to answer. If listeners can recognize your sound from one song to another, there’s a good chance that you’ve found it. And if you tend to return instinctively to a particular musical direction when you’re having fun in the studio, this can also be a strong indication of your voice.
Try these tips to find your own voice:
In conclusion, I’d really encourage you not to remove music you made in the past. It is you, and old productions can be very useful for keeping track of how much you have evolved. Besides, some people might have loved what you made, and keeping the music out there is a good way to reach appropriate people.
Should I Remix for Free?
/in Blog, Tips/by pheekIf you’ve been hanging out on SoundCloud, uploading some of your music productions, commenting on other artists’ tracks, and exchanging a few words here and there, you may have been invited to collaborate at some point. If you haven’t invested much time in networking on SoundCloud, you’re really missing out on one of the most important hubs for music producers.
There’s been a huge emphasis in recent years placed on the number of followers producers can rack up. I even get people hitting me up every now and again to offer me 10,000 new followers, if I pay them 100$ or so.
Record labels won’t bite if they see an empty profile with two songs, but 1000 followers. And it’s not only labels who’ll see right through this. Anyone who’s even slightly curious or discerning will be struck by the awkwardness of such a hollow presentation.
Genuine connections, however, can go a long way. The more you interact with people directly (through SoundCloud’s horrible messaging system…), the more you run the chance of being invited to do a podcast or a remix. It’s even a pretty frequent occurence for active users.
It comes down to these key points:
So as a producer, if you’re facing the option of being invited to work for free, consider these 3 things:
Ask yourself these questions, and feel free to ask the people who are inviting you to collaborate. If you’re going to do it for free or for a few bucks, it’d better be a fun gig!
Now just one final tip: you too may at one point invite someone to remix your music, and they might be considering these same points. So if you really want to work with an artist you love, it could be worthwhile to invest some money into having that special artist remix your track. Paid artists are often a good source of promotion to get your music where you want it to be.
Deconstructing A Reference Track
/in Blog, Production, Tips/by pheekNote: This article is partly related to the Non-Linear Music Production technique explained in my previous post. It offers a complementary method for finding inspiration in your workflow.
Now that you’ve been exposed to my non-linear approach to music production, you know that the early stages of production are focused on building ideas and content. Once that has been attacked, you can start looking into creating a temporary structure for a loop. If you’ve also checked out my One Loop Per Day challenge on YouTube, then you’ll see that the following step is to build a storyline around the idea.
One of the best and fastest ways is to devote your time to carefully analyzing the work of artists you admire. This entails actively analyzing and interpreting others’ work within your DAW so as to carve out a path that you can easily implement in your own production.
But before you dive into your sources of influence and follow the process outlined below, I’d like you to consider this famous quote:
Step 1: Finding Your Track
Step 2: Correcting Grid Settings
Step 3: Placing Markers and Locators
Step 4: Analyzing
Now for the important part…
Step 5: Taking Notes
Once you map the structure of the track with locators, it’s important to take note of all the musical elements that come into play for each section. This is how you’ll get to understand what to place and when within the sections of your own track.
Bonus Tip: Creating Ghost MIDI Clips
The last trick I want to show you for deconstructing your
reference tracks element by element is to create ghost MIDI clips for every instrument. This is the best way to learn from other people’s tracks, because it will allow you to break them down layer by layer.
Using this method, you can even go as far as deleting your chosen reference track and just filling in the MIDI skeleton with your own synths, pads, drums, effects and more! You’ll have the same arrangements as the artist you chose to mimic, but it will be your sound!
SEE ALSO : Where to Get Fresh New Ideas for Tracks
Non-Linear Music Production
/in Blog, Tips/by pheekBut starting new projects is and should be fun. That’s why I’ve even been encouraging people I coach to try to start one project a day.
I swear, it will even become addictive.
So you might be wondering: how does this help you finish tracks if you just keep starting new ones?
Have a look at my Discogs page and you’ll see that I’ve released many EPs and albums. This is the technique that I’ve been using, which I call Non-linear Music Production (NLMP). And I can honestly say that I couldn’t have done it any other way.
The main mistake many producers make is to tackle a project from start to finish in a single sequence. This is how they operate:
By comparison, Non-linear music production, or NLMP, works very differently. But after introducing it to people, I started seeing them improve.
The first thing that’s different is the introduction of what I call “rounds.“ A round is an iteration of the same work process. But to define your round, first you need to decide how many tracks you need in your project. Usually, an EP will be 4 tracks and an album, 8 to 10. The number of tracks will decide the number of rounds.
Let me explain.
Once you have decided on the number of tracks, here’s how to work rounds:
Now, you will repeat this for each track on your EP or album, and each of them will evolve in parallel instead of one after the next. It will give you the impression that you’re not going fast enough, but you are actually farming your tracks all at once. Once you have your X number of tracks, all with an idea/hook, then you can move to the next stage of rounds.
Again, try to not spend too much time at once on each project. Plus you should try to space out each of your sessions by at least 24 hours. Rested ears know better. Then the final stage will follow:
As you can see, whenever you start a new round, you then repeat it for all of the other tracks. This goes as well for the mixing and such. You can develop your own workflow too, but in the end, what matters is that each track evolves in parallel.
What’s really exciting about this technique is when you get to the last week and finish all the tracks. You’ll see the end results all together, then you’ll just have some final touches to make, and boom, your project is done.
I’m currently working on a document that describes the whole process in detail. If you subscribe to my free coaching service, you’ll get the training and more news as it comes.
SEE ALSO: Making and breaking genres in your music
When Do You Know A Track Is Finished?
/in Blog, Production, Tips/by pheekAre you one of those perfectionists that has a hard time finishing a project because they feel there’s always one more detail that needs fixing? I’ve published a few posts with tips on how to finish tracks, but maybe you’re still spending countless hours on minor tweaks. You’re not alone. I’ve long been like that too, but with time I’ve learned to find a happy balance between embracing my perfectionist side and staying spontaneous.
For all you know, people might love the exact things you were trying to suppress.
Here’s where it can become a problem:
You’ve been adjusting (and readjusting) the same project for months. Each time you listen to your track, you hear some new detail that you’d forgotten about or hadn’t noticed before.
This might be because:
You’re spending too much time on your track in one sitting. If you spend 4 hours in a row on a track, you’ll lose the perspective you need to hear things properly. I’ve stressed this before, but I always recommend taking tons of breaks, and to space out your sessions too. Letting your project sit for a few days before opening it again can really help. A week is even better. Months can do magic.
Your listening environment might not be perfect. This is why listening outside can help you figure out what needs tweaking. Try to always refer back to tracks that you know sound right, and insert your track into the same playlist. You can then put your player on shuffle to discover if your track sounds like it fits in.
But remember: achieving perfection is an illusion. What you hear on the 1000th listen is only what someone who has been listening to a track on non-stop repeat will hear. The chances are very low that anyone on earth will listen to your track as much as you do. And even if they did, by that point there’s actually a mental mechanism that kicks in, where people’s brains will adapt their perceptions to the track so as to accept it as it is. This might be a bit hard to swallow at first, but it is factual.
Which is all to say that spending countless hours on that snare just might be a bit overkill.
In conclusion, you never really know if your track will be done. It is just a matter of accepting to move on and leave that track living it’s own, watching where it will end and accomplish. Go focus on the next work. You can always leave a track sleeping for a few months and get back to it later. That is always a way to see what’s left to be done.
SEE MORE: What Is A Mature Sounding Track?
Where to Get Fresh New Ideas for Tracks
/in Blog, Production, Tips/by pheekFor many, just the pressure of trying to come up with new ideas can generate a writer’s block. And asking someone like me for tips on where to start could also lead to more questions, since I’ve developed my own ways of approaching the process over the years. With that said, I’ve personally found it essential to bear these 3 things in mind:
While you might have an intellectual understanding of the whole process of making music, there’s another dimension, that of intuition and feelings. So this involves two things:
Everyone’s different, but if you think of bands for example, they jam together for a while until they uncover an idea they like. Then they will nail it down or record it to make it into a song. But before they can get there, they need to just let loose, go wild, and explore. In jazz, it’s well known that the masters would play for hours on end in little clubs, pushing themselves beyond the point of exhaustion until they reached a level of pure creativity, discovering new paths that they never would have found in a short session.
Basically, your brain needs a little push. You can’t just sit there and think you’ll have something fresh and innovative by opening your DAW and tweaking for 30 minutes. It demands patience, and giving yourself the permission to get a bit wild and break your own rules.
Many people find that jamming isn’t really their thing, and they’ll get great ideas if they already have material to work from. This is why sampling has become so popular in the last 30 years. Musicians take something they love, and then change the context to give it a whole new life. Using other people’s music can a bit of a legal nightmare though, so thankfully, as you know, there are tons of options out there — but maybe the best way is to learn to make your own sounds.
This is why learning to jam can be really useful. But how do you do it?
Try this simple exercise:
That’s it. You’re jamming. You have no idea how many people don’t realize how easy it is until they try it. And how fun. Just do it and PLAY your music.
On a final note, remember that inspiration also comes from listening to music, and lots of it — whether it’s music in the genre you want to make or something completely different, since you can translate ideas into your own world. One thing people sometimes forget is how listening to music with friends or in another context (walking, driving, commuting) can be especially useful, since it provides perspective on how the sound feels when doing daily activities. Ideas will then sprout.
SEE MORE: Recycling Your Tracks Into Fresh New Ideas
The Rule Of 10: Production in Rotation for Big Results
/in Blog, Production, Tips/by pheekI was speaking with a friend about my approach to making music, and I explained my rule of 10. Most people, especially new producers, will work a song until it’s done. But this is actually a huge mistake. The reason is simple:
Plus they fall into the trap of tweaking things endlessly for that one track.
You might already see how this can be quite limiting from a learning perspective. Or maybe you don’t agree. So let me throw a few ideas out there that could help you jumpstart your inspiration.
The same goes for your songs. Start multiple at a time, and while one is progressing, don’t hesitate to stop yourself and let it sleep for a week or two, especially when you’re entering a very productive phase. This is to make sure you’re always fresh when you open a project and know exactly what needs to be done next. You’ll observe that your perspective on your work will be more accurate. If you open your project and it’s a mess, leave it to rest some more, or maybe recycle it into another, ongoing project.
There are two approaches to the rule of 10:
10 different projects.
Create 10 folders, and drop an Ableton project that you want to develop into each. Also, take the time to insert reference tracks that you love. This is music that you’d like your project to sound like but not necessarily mimic. Don’t hesitate to drop anything in there — get some classical or jazz, record some field recordings, anything. No rules should limit you.
You should also do some careful sample hunting on a site like Splice, for instance. Drop various sounds in there you like, along with presets you want to use. Save some in there in a specific folder.
1 project, 10 songs.
This one might surprise you, but I love this trick.
This is also an excellent way to keep a particular mood from one song to another.
You will run into interesting results by having some sounds go through the effect chain from the previous song. You can also be creative and not use all the same hi-hats in the same channel. For example, one song could use channel 3 for claps, then the same channel for toms. Don’t alter the EQ and compression on the other tracks. Try instead to take advantage of the settings from the previous track to see how to tweak the following one.
For me, two things have always enabled new ideas: limitations, and being forced to work or think in a new way. Both go hand in hand. I know that most people feel like the more gear and gizmos they have, the more productive they’ll be. Yet getting more usually leads to procrastination, since you feel confident that you can do it in the end. I call that the runner’s syndrome: you bought your running shoes and shorts, so you feel you can run. But are you, really?
SEE MORE: Spending Long Hours in the Studio